Difference between revisions of "Sonic Man"
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{{Upcoming}} | {{Upcoming}} | ||
| − | + | ||
{{robotmaster | {{robotmaster | ||
|titlebg= #366DA8 | |titlebg= #366DA8 | ||
|titletext = #FFFFFF | |titletext = #FFFFFF | ||
|name= Sonic Man | |name= Sonic Man | ||
| − | |image= | + | |image=[[File:SonicManArt.png|230px|Sonic Man art by Tsuki-no-michi]] |
| − | |caption= | + | |caption= Sonic Man art by [https://tsuki-no-michi.deviantart.com/ Tsuki-no-michi] |
|script= | |script= | ||
|romaji = | |romaji = | ||
| Line 14: | Line 14: | ||
|gender= Male | |gender= Male | ||
|eyecolor = Blue | |eyecolor = Blue | ||
| − | |at= | + | |at=3 (contact)<br>4 (mine) |
|weapon= Sonic Wave | |weapon= Sonic Wave | ||
|hp= 28 | |hp= 28 | ||
|attack= | |attack= | ||
| − | |type = Water | + | |type= Water |
| − | |weak= | + | |weak= [[Spark Chaser]]{{3}}<br>[[Search Snake]], [[Tengu Blade]]{{48H}}<br>[[Metal Blade]], [[Thunder Wool]], [[Triple Blade]]{{Megamix}} |
|affiliations= [[Doctor Albert W. Wily|Dr. Wily]]<br>CRORQ | |affiliations= [[Doctor Albert W. Wily|Dr. Wily]]<br>CRORQ | ||
|stage= | |stage= | ||
| Line 33: | Line 33: | ||
He is set to appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. He has been given a slight redesign, now having more detail around his torso and waist. | He is set to appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. He has been given a slight redesign, now having more detail around his torso and waist. | ||
| + | |||
| + | ==Battle== | ||
| + | Sonic Man starts his pattern by floating up and dropping three mines on the ground. These mines do not explode; rather, they create a small pulse of energy shortly before disappearing. He will then either slowly float down towards Mega Man or quickly lunge at him before restarting his pattern. | ||
==Damage Table== | ==Damage Table== | ||
| + | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| + | {{Damagetable1 | ||
| + | |buster=1/1/3 | ||
| + | |metal=4 | ||
| + | |gemini=2 | ||
| + | |solar=0 | ||
| + | |top=2 | ||
| + | |wool=4 | ||
| + | |black=1 | ||
| + | |phar=0/0 | ||
| + | |magic=2 | ||
| + | |notes=}} | ||
| + | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
| + | {{Damagetable2M | ||
| + | |buster=1/1/3 | ||
| + | |hornet=2 | ||
| + | |jewel=1 | ||
| + | |grab=2 | ||
| + | |triple=4 | ||
| + | |flash=N | ||
| + | |slash=2 | ||
| + | |wheel=1 | ||
| + | |sakugarne=2 | ||
| + | |wire=3 | ||
| + | |arrow=2 | ||
| + | |notes=}} | ||
| + | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| − | | buster = 1/1/3 | + | |buster=1/1/3 |
| − | | thunder = 2 | + | |thunder=2 |
| − | | tornado = 1 | + | |tornado=1 |
| − | | laser = 2 | + | |laser=2 |
| − | | water = 0 | + | |water=0 |
| − | | ice = 1 | + | |ice=1 |
| − | | break = 1 | + | |break=1 |
| − | | spark = 4 | + | |spark=4 |
| − | | magnetic = 2 | + | |magnetic=2 |
| − | | notes = | + | |notes=}} |
| − | }} | + | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== |
| + | {{Damagetable24HM | ||
| + | |buster=1/1/3 | ||
| + | |super=1/1 | ||
| + | |chill=2/2 | ||
| + | |pakkajoe=99 | ||
| + | |notes=}} | ||
| + | ===Make a Good 48 Hour Mega Man Level=== | ||
| + | {{Damagetable48H | ||
| + | |buster=1/1/3 | ||
| + | |flame=0 | ||
| + | |rain=1 | ||
| + | |spark=2 | ||
| + | |snake=4 | ||
| + | |tengu=4/4/3 | ||
| + | |water=0 | ||
| + | |concrete=2 | ||
| + | |homing=2 | ||
| + | |notes=}} | ||
| + | ===Megamix Engine=== | ||
| + | {{DamagetableM | ||
| + | |buster=1/1/3 | ||
| + | |time=N | ||
| + | |stone=1 | ||
| + | |plant=3 | ||
| + | |block=1 | ||
| + | |ice=1 | ||
| + | |notes=}} | ||
==Trivia== | ==Trivia== | ||
Revision as of 16:30, 15 August 2018
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
| Sonic Man | |||||||||||||||||||||||||||||||||||||
| Sonic Man art by Tsuki-no-michi | |||||||||||||||||||||||||||||||||||||
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Sonic Man is a Robot Master from Mega Man on DOS. Programmed to destroy Mega Man, he works under the supercomputer CRORQ (and by extension, Dr. Wily), and holds one of the keys granting access to the core room of Wily's complex.
He is set to appear in Make a Good Mega Man Level 3 as a devkit boss. He has been given a slight redesign, now having more detail around his torso and waist.
Contents
Battle
Sonic Man starts his pattern by floating up and dropping three mines on the ground. These mines do not explode; rather, they create a small pulse of energy shortly before disappearing. He will then either slowly float down towards Mega Man or quickly lunge at him before restarting his pattern.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 4 | 2 | 0 | 2 | 4 | 1 | 0/0 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 2 | 4 | N | 2 | 1 | 2 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 4 | 2 | 0 | 1 | 2 | 2 | 1 | 1 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1/1 | 2/2 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 0 | 1 | 2 | 4 | 4/4/3 | 0 | 2 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | N | 1 | 3 | 1 | 1 | |||||
| Other Notes | ||||||||||
Trivia
- Sonic Man is the only Robot Master from Mega Man on DOS who doesn't appear as an NPC in Make a Good Mega Man Level 2.