Difference between revisions of "Hornet Man"
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{{Upcoming}} | {{Upcoming}} | ||
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{{robotmaster | {{robotmaster | ||
|titlebg=#398C10 | |titlebg=#398C10 | ||
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|number=DLN-070 | |number=DLN-070 | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[ThatEntityPerson]] |
|gender=Male | |gender=Male | ||
|eyecolor=Blue | |eyecolor=Blue | ||
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|attack= | |attack= | ||
|type=Nature | |type=Nature | ||
| − | |weak=[[Ice Wall]]{{3 | + | |weak=[[Ice Wall]]{{3}}<br>[[Solar Blaze]], [[Pharaoh Shot]], [[Triple Blade]], [[Chill Spike]], [[Flame Mixer]], [[Ice Slasher]]{{Megamix}} |
|affiliations=[[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]] (Formerly) | |affiliations=[[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]] (Formerly) | ||
|stage= | |stage= | ||
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|occupation=Flower Pollination Robot | |occupation=Flower Pollination Robot | ||
|OffAppear=Mega Man 9 | |OffAppear=Mega Man 9 | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Temporary Playable Character, Costume)<br>[[Make a Good Mega Man Level 3|MaGMML3 | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Temporary Playable Character, Costume)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:MaGMML3_HornetMan.png]] | |sprite=[[File:MaGMML3_HornetMan.png]] | ||
}} | }} | ||
| + | {{quote|Nothing like a stroll through a peaceful forest. Needs more bees, though.|Hornet Man|[[Make a Good Mega Man Level 2]].}} | ||
'''Hornet Man''' is a boss from ''[[Mega Man 9]]''. Originally designed by [[Doctor Thomas Light|Dr. Light]] to pollinate flowers in a flower park, he was tricked into working for [[Doctor Albert W. Wily|Dr. Wily]] after being offered help from him in wake of his expiration date having passed. | '''Hornet Man''' is a boss from ''[[Mega Man 9]]''. Originally designed by [[Doctor Thomas Light|Dr. Light]] to pollinate flowers in a flower park, he was tricked into working for [[Doctor Albert W. Wily|Dr. Wily]] after being offered help from him in wake of his expiration date having passed. | ||
He appears in ''[[Make a Good Mega Man Level 2]]'' as an NPC in [[Tier 3 (MaGMML2)|Tier 3]], as well as in the entry [[Identity Crisis]], where he appears as one of four Robot Masters that [[Mega Man]] can transform into. He reappears in the Tier 9-10 section of [[Reality Core]] in a similar manner. Clearing Identity Crisis also unlocks Hornet Man as a [[Costumes|Costume]]. He appears yet again in ''[[Make a Good Mega Man Level: Episode Zero]]'' as an NPC in [[Mega City]]. | He appears in ''[[Make a Good Mega Man Level 2]]'' as an NPC in [[Tier 3 (MaGMML2)|Tier 3]], as well as in the entry [[Identity Crisis]], where he appears as one of four Robot Masters that [[Mega Man]] can transform into. He reappears in the Tier 9-10 section of [[Reality Core]] in a similar manner. Clearing Identity Crisis also unlocks Hornet Man as a [[Costumes|Costume]]. He appears yet again in ''[[Make a Good Mega Man Level: Episode Zero]]'' as an NPC in [[Mega City]]. | ||
| − | Hornet Man was added as a boss with the release of the [[Megamix Engine]], and | + | Hornet Man was added as a boss with the release of the [[Megamix Engine]], and will appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. |
==Battle== | ==Battle== | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=5 | |flame=5 | ||
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{{MaGMML3}} | {{MaGMML3}} | ||
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[[Category:Robot Masters]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level 3]][[Category:Costume]][[Category:Bosses]][[Category:Devkit Bosses]] | [[Category:Robot Masters]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level 3]][[Category:Costume]][[Category:Bosses]][[Category:Devkit Bosses]] | ||
Revision as of 18:46, 16 September 2021
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
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- "Nothing like a stroll through a peaceful forest. Needs more bees, though."
- ―Hornet Man, Make a Good Mega Man Level 2.
Hornet Man is a boss from Mega Man 9. Originally designed by Dr. Light to pollinate flowers in a flower park, he was tricked into working for Dr. Wily after being offered help from him in wake of his expiration date having passed.
He appears in Make a Good Mega Man Level 2 as an NPC in Tier 3, as well as in the entry Identity Crisis, where he appears as one of four Robot Masters that Mega Man can transform into. He reappears in the Tier 9-10 section of Reality Core in a similar manner. Clearing Identity Crisis also unlocks Hornet Man as a Costume. He appears yet again in Make a Good Mega Man Level: Episode Zero as an NPC in Mega City.
Hornet Man was added as a boss with the release of the Megamix Engine, and will appear in Make a Good Mega Man Level 3 as a devkit boss.
Contents
Battle
Hornet Man will go through a simple pattern of hovering upwards, releasing three Hornet Chasers, and running to the other side of the room after he lands from hovering. The hornets will chase after Mega Man multiple times before leaving the screen automatically, if they are not destroyed first. Hornet Man will sometimes run back to the side of the room he started his run from before releasing more hornets.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 1 | 4 | 2 | 1 | 1 | 2/4 | 1 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 2 | 2 | 4 | N | 1 | 2 | 1 | 1 | 1 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 2 | 2 | 1 | 4 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1/1 | 3/6 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 5 | 3 | 1 | 2 | 2/2/2 | 1 | 1 | 2 | ||
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Megamix Engine
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| 1/1/3 | N | 3 | 1 | 2 | 4 | |||||
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