Difference between revisions of "Ice Man"
(Not me booting the game up just to see if the I in "Walk-In Freezer" was capitalized or not.) |
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|affiliations= [[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]] (formerly) | |affiliations= [[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]] (formerly) | ||
|stage= | |stage= | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[Walk-In Freezer]] |
|occupation=Antarctic Investigation Robot | |occupation=Antarctic Investigation Robot | ||
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] | |OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:MaGMML3_IceMan.png]] | |sprite=[[File:MaGMML3_IceMan.png]] | ||
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In both ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'', he appears as an NPC in [[Dr. Light's Lab]]. In the former, he laments being scrapped as a boss in favor of fangame Robot Masters (this is absent in ''[[Make a Good Mega Man Level Remastered]]''). | In both ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'', he appears as an NPC in [[Dr. Light's Lab]]. In the former, he laments being scrapped as a boss in favor of fangame Robot Masters (this is absent in ''[[Make a Good Mega Man Level Remastered]]''). | ||
| − | He finally got his wish with the release of the [[Megamix Engine]], where he was | + | He finally got his wish with the release of the [[Megamix Engine]], where he was made available as a devkit boss for all games that use it. It would not be until ''[[Make a Good Mega Man Level 3]]'', however, where he would finally see use as a boss, appearing only in the entry [[Walk-In Freezer]]. He also appears in [[Tier 6 (MaGMML3)|Tier 6]] as an NPC in the same game. |
==Battle== | ==Battle== | ||
Revision as of 03:45, 6 October 2024
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Ice Man is a boss from the original Mega Man. Created by Dr. Light to perform human tasks in sub-zero environments, he was later reprogrammed by Dr. Wily into a combat robot.
In both Make a Good Mega Man Level and Make a Good Mega Man Level 2, he appears as an NPC in Dr. Light's Lab. In the former, he laments being scrapped as a boss in favor of fangame Robot Masters (this is absent in Make a Good Mega Man Level Remastered).
He finally got his wish with the release of the Megamix Engine, where he was made available as a devkit boss for all games that use it. It would not be until Make a Good Mega Man Level 3, however, where he would finally see use as a boss, appearing only in the entry Walk-In Freezer. He also appears in Tier 6 as an NPC in the same game.
Contents
Battle
Ice Man will skate back and forth across the room. He will periodically stop and jump in the air, firing three Ice Slashers as he descends, then slowly ascends into the air while firing three more Ice Slashers, before dropping to the ground and continuing to skate around the room.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | 4 | 1 | 1/3 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 1 | 1 | 2 | N | 2 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 2 | 1 | 1 | 1 | 5 | 2 | 0 | 1 | ||||||||||||
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| 1/1/N | 1 | 1/2/3 | 1 | 1/1 | 0 | 1 | 5 | 1 | 1 | 1/1 | 2 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 4 | 1 | 1/2/1 | 1 | 1 | 2 | ||
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Megamix Engine
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| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
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