Difference between revisions of "Ice Man"
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|image=[[File:IceManArt.png|230px]] | |image=[[File:IceManArt.png|230px]] | ||
|caption= Art by Capcom | |caption= Art by Capcom | ||
| − | |script= | + | |script= アイスマン |
| − | |romaji = | + | |romaji= Aisuman |
|number= DLN-005 | |number= DLN-005 | ||
|designer= | |designer= | ||
| Line 13: | Line 13: | ||
|gender= Male | |gender= Male | ||
|eyecolor = Green | |eyecolor = Green | ||
| − | |at= | + | |at=5 (contact, ice shot) |
|weapon= [[Ice Slasher]] | |weapon= [[Ice Slasher]] | ||
|hp= 28 | |hp= 28 | ||
|attack= | |attack= | ||
| − | |type = Freeze | + | |type= Freeze |
| − | |weak= [[Thunder Beam]]{{3}}<br>[[Spark Shock]]{{48H}} | + | |weak= [[Thunder Beam]]{{3}}<br>[[Spark Shock]]{{48H}}<br>[[Thunder Wool]], [[Pharaoh Shot]], [[Sakugarne]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|affiliations= [[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]] (formerly) | |affiliations= [[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]] (formerly) | ||
|stage= | |stage= | ||
| Line 34: | Line 34: | ||
He finally gets his wish in ''[[Make a Good Mega Man Level 3]]'', where he will be a devkit boss. | He finally gets his wish in ''[[Make a Good Mega Man Level 3]]'', where he will be a devkit boss. | ||
| + | |||
| + | ==Battle== | ||
| + | Ice Man will skate back and forth across the room. He will periodically stop and jump in the air, firing three ice shots as he descends, then slowly ascend into the air while firing three more ice shots, before dropping to the ground and continuing to skate around the room. | ||
| + | |||
| + | ==Damage Table== | ||
| + | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| + | {{Damagetable1 | ||
| + | |buster=1/1/3 | ||
| + | |metal=2 | ||
| + | |gemini=1 | ||
| + | |solar=1 | ||
| + | |top=1 | ||
| + | |wool=4 | ||
| + | |black=1 | ||
| + | |phar=2/6 | ||
| + | |magic=2 | ||
| + | |notes=}} | ||
| + | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
| + | {{Damagetable2M | ||
| + | |buster=1/1/3 | ||
| + | |hornet=1 | ||
| + | |jewel=1 | ||
| + | |grab=1 | ||
| + | |triple=2 | ||
| + | |flash=N | ||
| + | |slash=2 | ||
| + | |wheel=2 | ||
| + | |sakugarne=4 | ||
| + | |wire=3 | ||
| + | |arrow=2 | ||
| + | |notes=}} | ||
| + | ===Make a Good Mega Man Level 3=== | ||
| + | {{Damagetable3 | ||
| + | |buster=1/1/3 | ||
| + | |spark=2 | ||
| + | |laser=1 | ||
| + | |water=1 | ||
| + | |tornado=1 | ||
| + | |thunder=5 | ||
| + | |break=1 | ||
| + | |magnetic=2 | ||
| + | |ice=0 | ||
| + | |notes=}} | ||
| + | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
| + | {{Damagetable24HM | ||
| + | |buster=1/1/3 | ||
| + | |super=4/2 | ||
| + | |chill=1/5 | ||
| + | |pakkajoe=99 | ||
| + | |notes=}} | ||
| + | ===Make a Good 48 Hour Mega Man Level=== | ||
| + | {{Damagetable48H | ||
| + | |buster=1/1/3 | ||
| + | |flame=1 | ||
| + | |rain=1 | ||
| + | |spark=4 | ||
| + | |snake=1 | ||
| + | |tengu=1/2/1 | ||
| + | |water=1 | ||
| + | |concrete=1 | ||
| + | |homing=2 | ||
| + | |notes=}} | ||
| + | ===Megamix Engine=== | ||
| + | {{DamagetableM | ||
| + | |buster=1/1/3 | ||
| + | |time=N | ||
| + | |stone=2 | ||
| + | |plant=4 | ||
| + | |block=2 | ||
| + | |ice=2 | ||
| + | |notes=}} | ||
{{MaGMML3}} | {{MaGMML3}} | ||
| − | [[Category:Robot Masters]] [[Category:Devkit Bosses]] [[Category:Bosses | + | [[Category:Robot Masters]] [[Category:Devkit Bosses]] [[Category:Bosses]] |
Revision as of 13:33, 14 August 2018
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
| Ice Man | |||||||||||||||||||||||||||||||||||||||||
| Art by Capcom | |||||||||||||||||||||||||||||||||||||||||
| DLN-005 | |||||||||||||||||||||||||||||||||||||||||
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Ice Man is a boss from Mega Man 1. Created by Dr. Light to perform human tasks in sub-zero environments, he was later reprogrammed by Dr. Wily into a combat robot.
In both Make a Good Mega Man Level and Make a Good Mega Man Level 2, he appears as an NPC in Dr. Light's Lab. In the former, he laments being scrapped as a boss in favor of fangame Robot Masters.
He finally gets his wish in Make a Good Mega Man Level 3, where he will be a devkit boss.
Contents
Battle
Ice Man will skate back and forth across the room. He will periodically stop and jump in the air, firing three ice shots as he descends, then slowly ascend into the air while firing three more ice shots, before dropping to the ground and continuing to skate around the room.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | 4 | 1 | 2/6 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 1 | 1 | 2 | N | 2 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 2 | 1 | 1 | 1 | 5 | 2 | 0 | 1 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 1 | 1 | 4 | 1 | 1/2/1 | 1 | 1 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||