| Ice Man
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| Artwork by Capcom
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| DLN-005
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Ice Man is a boss from the original Mega Man. Created by Dr. Light to perform human tasks in sub-zero environments, he was later reprogrammed by Dr. Wily into a combat robot.
In both Make a Good Mega Man Level and Make a Good Mega Man Level 2, he appears as an NPC in Dr. Light's Lab. In the former, he laments being scrapped as a boss in favor of fangame Robot Masters (this is absent in Make a Good Mega Man Level Remastered).
He finally got his wish with the release of the Megamix Engine, where he was made available as a devkit boss for all games that use it. It would not be until Make a Good Mega Man Level 3, however, where he would finally see use as a boss, appearing only in the entry Walk-In Freezer. He also appears in Tier 6 as an NPC in the same game.
Battle
Ice Man will skate back and forth across the room. He will periodically stop and jump in the air, firing three Ice Slashers as he descends, then slowly ascends into the air while firing three more Ice Slashers, before dropping to the ground and continuing to skate around the room.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3
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2
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1
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1
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1
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4
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1
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1/3
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2
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| Other Notes
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3
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1
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1
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1
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2
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N
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2
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2
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4
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3
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2
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| Other Notes
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Make a Good Mega Man Level 3
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| 1/1/3
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2
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1
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1
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1
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5
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2
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0
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1
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| 1/1/N
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1
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1/2/3
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1
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1/1
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0
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1
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5
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1
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1
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1/1
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2
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| Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3
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4/2
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1/5
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99
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| Other Notes
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3
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1
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1
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4
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1
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1/2/1
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1
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1
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2
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| Other Notes
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Megamix Engine
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| 1/1/3
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N
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2
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4
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2
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2
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| Other Notes
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