NEO Pit of Pits
- "You won't be counting sheep in these 100 levels!"
- ―Travel brochure description, Make a Good Mega Man Level 3
The NEO Pit of Pits is a bonus area in Make a Good Mega Man Level 3, and an evolution of The Pit of Pits from Make a Good Mega Man Level 2. Like the aforementioned Pit of Pits, it is a pseudo-endless mode comprised of over 250 mini-stages created by multiple contributors, hosted by Sheep Man. Submissions for the NEO Pit of Pits were held from February 1, 2019 to March 17, 2019. The NEO Pit of Pits is inaccessible until clearing the Wily Stadium, at which point it can be accessed using the travel brochure.
As with the original Pit of Pits, hazards that would normally result in instant death have been toned down: all Quick Lasers are the continuous damage-dealing "drain" variant, spikes deal 5-7 damage on contact, and falling into a pit or being crushed deals 4 damage and sends Mega Man back to the start of the current mini-stage.
Mega Man's current amount of E-Tanks, W-Tanks, M-Tanks, and bolts are set to zero while inside the Pit; a separate count for each is used instead. However, his current amount will be returned again when he wins, fails, or quits. Every 10 sublevels, Mega Man will come across a shop run by Sheep Man, where he can buy energy refills, Tanks, and unique upgrades to make traversing the rest of the Pit easier. Upon clearing 100 sublevels, Sheep Man will challenge Mega Man to a battle.
Although defeating Sheep Man once is enough to "clear" the Pit, Mega Man can keep going past 100 if he so wishes, with the aim being to clear as many mini-stages as possible before dying. Sheep Man will reappear per every 100 floors; and the more floors cleared, the more difficult the fight becomes. After clearing the Pit at least once, Mega Man can visit any of the sub-levels independently at his own whim; however, if he wishes to rematch Sheep Man, he must go through the Pit again, or otherwise use the Boss Gallery in the Limestone Pagoda.
List of mini-stages
Due to the relatively small length of these mini-stages, all description and strategy for them shall be documented here.
02gn
| Room | Summary | Enemies | Gimmicks | Minibosses | Bosses |
|---|---|---|---|---|---|
| Cryogenic Lab | Cold. | Dada, Kaona Geeno, Hirarian 427 | Cossack Snow, Ice Platform | Stompy | N/A |
| Jungle Wrecker | Leafy. | Bombomboy, Monkikki | Auto Scroller | Truck Joe | N/A |
| The Dachone Hangar | Dusty. | Boostun, Fatool, Teck, Dachone, Dachone Ltd. Ed. | Cossack Platform | N/A | N/A |
8SomaCruz
| Room | Summary | Enemies | Gimmicks | Minibosses | Bosses |
|---|---|---|---|---|---|
| Waiting and Wading | Labirynth. | Gabgyo, Super Cutter Revenge | Spark Man Platform, Key Barrier | N/A | N/A |
ACESpark
| Room | Summary | Enemies | Gimmicks | Minibosses | Bosses |
|---|---|---|---|---|---|
| Drive Sir Clive's C5 | Scooter brothers! | Mousubeil, Kouker Q, Fire Boy | Wave Man Jetski, Wanaan | N/A | N/A |
| In the Retail Version, I'm Much Funnier | Funny. | N/A | Sideway Elevator, Shift | N/A | N/A |
| Mamma Mia That's a Spicy Spikeball | SPICY! | N/A | Teckyun, Tackle Fire Dispenser, Drop Platform | N/A | N/A |
| Revenge of (Annoyed Grunt) | 🗿 | Wandering Head, Metall DX, Metall EX, Space Metall, Screw Bomber, Morning Joe, Tondeall | Dustman Block | N/A | N/A |
| Son of a Biscuit Eater | Yo-ho! | Gabgyo, Arigock G, Batton | Hornet Roll | N/A | N/A |
| Too Cheap To Pay Brendan Fraser | Green. | Jump Roller, Merserker, Biribaree | Uranus Platform, Fire Block, Reflect Block | N/A | N/A |
| Wise From Your Gwave | Resurreciton. | Twin Cannon, Molier, Returning Sniper Joe | Strike Man Soccer Ball | N/A | N/A |