Difference between revisions of "Cursor"

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(→‎Damage Table)
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|romaji =  
 
|romaji =  
 
|number=
 
|number=
−
|designer=
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|designer=[[TheRetroDude]]
−
|programmer= TheRetroDude
+
|programmer=[[TheRetroDude]]{{2}}<br>[[FlowerSnek]]{{EZ}}
−
|gender=
+
|artist=SRWB{{EZ}}
−
|eyecolor =
+
|gender=N/A
 +
|eyecolor=Black
 
|at=  
 
|at=  
 
|weapon=  
 
|weapon=  
 
|hp=28
 
|hp=28
−
|attack= 1 (contact)
+
|attack=1 (contact){{2}}<br>
−
|type = Copy
+
|type= Copy
−
|weak=[[Jewel Satellite]]
+
|weak=[[Jewel Satellite]]{{2}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}
 
|affiliations=
 
|affiliations=
−
|stage=[[Cursor Curse]]
+
|stage=[[Cursor Curse]]{{2}}<br>[[Cursor Corruption]]{{EZ}}
−
|location=[[Reality Core]]
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|location=[[Reality Core]]{{2}}
 
|occupation=
 
|occupation=
 
|OffAppear=
 
|OffAppear=
−
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)
+
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)<br> [[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Boss)
 
|appear2=
 
|appear2=
 
|sprite={{MirrorDiv |mirror=[[File:Cursor.png]]}}
 
|sprite={{MirrorDiv |mirror=[[File:Cursor.png]]}}
 
}}
 
}}
−
'''Cursor''' is a boss from ''[[Make a Good Mega Man Level 2]]''. It is identical in appearance to the [[Pointan]] enemies from ''[[Mega Man 10]]'', but has several more abilities at its disposal. It appears in the level [[Cursor Curse]], trying to block [[Mega Man|Mega Man's]] progress by placing various obstacles in the level, and even trying to delete Mega Man, before finally being fought as the level's boss.
+
'''Cursor''' is a boss from ''[[Make a Good Mega Man Level 2]]''. It is a modified [[Pointan]] designed to manipulate cyberspace, and as such has several more abilities at its disposal than its template. It appears in the level [[Cursor Curse]], trying to block [[Mega Man]]'s progress by placing various obstacles in the level, and even trying to delete Mega Man, before finally being fought as the level's boss. It makes a brief reappearance in [[Reality Core]], where it tries to delete Mega Man once again.
  
−
It makes a brief reappearance in [[Reality Core]], where it tries to delete Mega Man once again.
+
It returns in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Cursor Corruption]], with an upgraded moveset as it now plagues [[Zero]] with its enemy spawning and deleting antics (though the latter merely causes damage). Additionally, it can drag enemies across an area, delete [[Cursor Block|special blocks]], and create blocks for Zero to walk on while "phantom" versions of it delete them with explosions.
−
 
 
−
It returns in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Cursor Corruption]], with an upgraded moveset.
 
  
 
==Battle==
 
==Battle==
−
===Make a Good Mega Man Level 2===
+
===''Make a Good Mega Man Level 2''===
 
Cursor starts the battle by moving to the left side of the room. From there, it will slowly float up and down, periodically moving to the opposite side of the room before resuming its pattern. As it moves, it will periodically drop one of the following enemies:
 
Cursor starts the battle by moving to the left side of the room. From there, it will slowly float up and down, periodically moving to the opposite side of the room before resuming its pattern. As it moves, it will periodically drop one of the following enemies:
 
*A [[Claw]].
 
*A [[Claw]].
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*A [[Rounder]].
 
*A [[Rounder]].
  
−
===Make a Good Mega Man Level: Episode Zero===
+
===''Make a Good Mega Man Level: Episode Zero''===
−
{{NeedsStrategy}}
+
Cursor attacks with a much more complicated pattern than its original fight, though it retains the same habit of spawning enemies and obstacles. A monitor in the centre of the room telegraphs what attack Cursor is about to use; in order:
 +
 
 +
* A [[Moz 6604]] - Summons two Moz 6604 enemies from the right side of the screen; one flying low, the other high.
 +
* A spike - Cursor moves from right to left, creating four non-lethal spikes on the ground.
 +
* A [[Chromer]] - Cursor creates an invincible Chromer and drags it around as it attacks.
 +
* A Pointan window - Cursor moves from the upper left corner to the upper right, forming a set of windows that slowly drop downwards.
 +
* A bomb - Cursor hovers after Zero and attempts to delete him three times. This attack can destroy the spikes from the second attack if done near them.
 +
* A Cursor Block - Cursor hovers left and right while throwing Cursor Blocks with gravity at Zero.
  
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
−
| buster = 1/2/3
+
|buster=1/2/3
−
| hornet = 1
+
|hornet=1
−
| jewel = 4
+
|jewel=4
−
| grab = 2
+
|grab=2
−
| triple = 1
+
|triple=1
−
| slash = 3
+
|flash=N
−
| wheel = 1
+
|slash=3
−
| sakugarne = 2
+
|wheel=1
−
| wire = 1
+
|sakugarne=2
−
| arrow = 1
+
|wire=1
−
| flash = N
+
|arrow=1
−
| notes =  
+
|notes=  
 
}}
 
}}
−
 
 
===Make a Good Mega Man Level: Episode Zero===
 
===Make a Good Mega Man Level: Episode Zero===
−
{{Stub}}
+
{{DamagetableEZ
−
{{DamagetableEZ}}
+
|buster=1.5
 +
|saber=3
 +
|burst=2
 +
|drive=0
 +
|cutbuster=2
 +
|cutsaber=3
 +
|cutburst=1
 +
|cutdrive=2
 +
|flamebuster=1.5
 +
|flamesaber=2
 +
|flameburst=1
 +
|flamedrive=1
 +
|icebuster=2
 +
|icesaber=3
 +
|iceburst=1
 +
|icedrive=2
 +
|zapbuster=3
 +
|zapsaber=4
 +
|zapburst=3
 +
|zapdrive=4
 +
|psybuster=1
 +
|psysaber=2
 +
|psyburst=1
 +
|psydrive=1
 +
|notes=
 +
}}
  
 +
==Trivia==
 +
* Cursor may be a reference to the fangame ''Mega Man Maker'', which uses a Pointan (commonly called "Pointkun") as a mouse cursor in the game's level builder. Cursor's [[CD]] in ''MaGMML: Episode Zero'' even alludes to this role, suggesting that Cursor is in fact the prototype for Pointkun.
 +
<br>
 
{{MaGMML2 Entry Bosses}}
 
{{MaGMML2 Entry Bosses}}
 
{{MaGMML2 Tier 7}}
 
{{MaGMML2 Tier 7}}
 +
{{MaGMMLEZ Chapter 2 Psycho}}
 
{{MaGMMLEZ}}
 
{{MaGMMLEZ}}
−
{{MaGMMLEZ Chapter 2 Psycho}}
+
[[Category:Bosses]][[Category:Tier 7 (MaGMML2)]][[Category:Make a Good Mega Man Level: Episode Zero Bosses]]
−
[[Category:Bosses]][[Category:Make a Good Mega Man Level 2]][[Category:Tier 7 (MaGMML2)]][[Category:Make a Good Mega Man Level: Episode Zero Bosses]]
 

Revision as of 19:55, 5 January 2021

CursorMugshot.png
CursorMugshot.png
Cursor
Information
In-Game Information
HP: 28
Weakness(es): Jewel Satellite2
Zap Chip (Z-Saber, Blank Drive)EZ
Type: Copy
Main Stage: Cursor Curse2
Cursor CorruptionEZ
Location(s): Reality Core2
Misc. Information
Designer(s): TheRetroDude
Programmer(s): TheRetroDude2
FlowerSnekEZ
Artist(s): SRWBEZ
Gender: N/A
Eye Color: Black
Series Information
MaGMML Game Appearances: MaGMML2 (Boss)
MaGMML: Episode Zero (Boss)
Cursor.png

Cursor is a boss from Make a Good Mega Man Level 2. It is a modified Pointan designed to manipulate cyberspace, and as such has several more abilities at its disposal than its template. It appears in the level Cursor Curse, trying to block Mega Man's progress by placing various obstacles in the level, and even trying to delete Mega Man, before finally being fought as the level's boss. It makes a brief reappearance in Reality Core, where it tries to delete Mega Man once again.

It returns in the Make a Good Mega Man Level: Episode Zero level Cursor Corruption, with an upgraded moveset as it now plagues Zero with its enemy spawning and deleting antics (though the latter merely causes damage). Additionally, it can drag enemies across an area, delete special blocks, and create blocks for Zero to walk on while "phantom" versions of it delete them with explosions.

Battle

Make a Good Mega Man Level 2

Cursor starts the battle by moving to the left side of the room. From there, it will slowly float up and down, periodically moving to the opposite side of the room before resuming its pattern. As it moves, it will periodically drop one of the following enemies:

Make a Good Mega Man Level: Episode Zero

Cursor attacks with a much more complicated pattern than its original fight, though it retains the same habit of spawning enemies and obstacles. A monitor in the centre of the room telegraphs what attack Cursor is about to use; in order:

  • A Moz 6604 - Summons two Moz 6604 enemies from the right side of the screen; one flying low, the other high.
  • A spike - Cursor moves from right to left, creating four non-lethal spikes on the ground.
  • A Chromer - Cursor creates an invincible Chromer and drags it around as it attacks.
  • A Pointan window - Cursor moves from the upper left corner to the upper right, forming a set of windows that slowly drop downwards.
  • A bomb - Cursor hovers after Zero and attempts to delete him three times. This attack can destroy the spikes from the second attack if done near them.
  • A Cursor Block - Cursor hovers left and right while throwing Cursor Blocks with gravity at Zero.

Damage Table

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 1 4 2 1 N 3 1 2 1 1
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1.5 3 2 0
Cutter Chip 2 3 1 2
Flame Chip 1.5 2 1 1
Icicle Chip 2 3 1 2
Zap Chip 3 4 3 4
Psycho Chip 1 2 1 1
Other Notes


Trivia

  • Cursor may be a reference to the fangame Mega Man Maker, which uses a Pointan (commonly called "Pointkun") as a mouse cursor in the game's level builder. Cursor's CD in MaGMML: Episode Zero even alludes to this role, suggesting that Cursor is in fact the prototype for Pointkun.


Make a Good Mega Man Level 2 - Entry Bosses
Original Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Edited Robot Masters
Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man
End-Stage Bosses
8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid
Other Bosses and Mid-bosses
Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly
Make a Good Mega Man Level 2 - Tier 7
Entry Stages
Biplane Bay • Blaze Man • Gunpowder Cellar • Cursor Curse • Cossack's Other Citadel • Fortified Lab • Spiky Situation • Ruined Lab
List of Bosses
Toad Man • Match Man • Volt Man • Cursor • The Kid • Avoidance Cherry • Healthy Giant Metool • Doc Robot MK2 • Wishing Star
Tier Boss
Ghost of Christmas Future
Other Goodies
Twilight Lodge
Make a Good Mega Man Level: Episode Zero - Chapter 2 Psycho Path
Stages
The Red Woods • Vertical Vine Venture • String Theory • Cursor Corruption • Temporal Pillar • Bubble Base • Wicked Waterworks • In the Flesh • Space Jam
List of Bosses
Totem Polen Plus • Totem Polen EX • Bone Dragon • Spider Potton • Recluse Woman • Internet Destroyer • Cursor • Sakuya Izayoi • Toad Man Bubble Base • Splash Woman's Revenge • Haiker G • CWU-41B • Intest Tinhead • Baskette Ball
Make a Good Mega Man Level: Episode Zero
Characters
Zero (Costumes) • Dr. Wily • SRARA (SRARA Up n' Down • SRARA Joe • SRARA Shield Attacker • SRARA Met) • Agent Krantz • Agent Stern • Dr. Hyde • Galaxy Man • Yamato Man • Pirate Man •
Duo • Trio • Knives
Special Weapons
Weapons
Z-Buster • Z-Saber • Z-Burst • Blank Drive
Chips
Cutter Chip • Flame Chip • Icicle Chip • Zap Chip • Psycho Chip
Chapter 1 Stages
Explosive Freefall • Surveillance Canyon • Gusty Gorge • Defeat the Giant Spear Man! • Contra Base • Kingdom Crisis • Lost Valley • Skyhigh Ridge • Twilight Terrace • Abandoned Lab • Subterranean Stronghold • Vertical Hunger
Chapter 2 Stages
Flame Path
Scorched Factory • Hot Steps • Recoil Recon • Dispute Over Sawblades • Scarlet Temple • Refurbished Pyramid • Surfboard Showdown • Offshore Hangar Cluster • Horizon Zero
Icicle Path
Frosty Fields • When Spike Drops Freeze Over • Robot Ink Printing Facility • Forgotten Fortress: The Lab • Nocturnal Assault • Springy Scaffolding • BlocBunker • Midnight Aurora • Metropolitan Neapolitan
Zap Path:
Force Facility • Pepsi Zero • Entrance Succession • Projectile Party! • Volt Man Factory • Lightningrod Lab • Shocking Wacko Stage • Out of Order • Stormy Spire
Psycho Path:
The Red Woods • Vertical Vine Venture • String Theory • Cursor Corruption • Temporal Pillar • Bubble Base • Wicked Waterworks • In the Flesh • Space Jam
Other:
Construction of Constructions • Mojo Dojo • S.R.A.R.A. HQ
Chapter 3 Stages
Entrance to Tier X • Ghouls n' Ghasts • Toxic Tunnels • Looping Growth Garden • Rainbow Ravine • Shift Posting • Psionic Space Station • Ice Breaker • Code Landfill • Lily Airpad
Null and Void
Locations
Mega City • Dr. Wily's Secret Bunker
Chapter 1 Bosses
Mega Man • Dangerous Duck • Giant Spear Man • SRARA Up n' Down • Gomeramos King • Dethgerbis • Piranhabiran • Thwomp Man • Honey Woman • Doc Robot Overloaded • Punk • Boomer Kuwanger • Giga Kuwagata
Chapter 2 Bosses
Flame Path
Elemental Aces • Fighting Fefnir • Fire Boy GH • Blade Man DOS • Sparky
Icicle Path
Blizzard Man • Stomp'n • Stomp'n Violet • Hindjoe • Wafer Wagon
Zap Path
Force Guard • Pepsi Man • Octo Brain • Really Goddang Cool Quick Man • Volt Man the Real • Alastor • War Blur
Psycho Path
Totem Polen Plus • Totem Polen EX • Bone Dragon • Spider Potton • Recluse Woman • Internet Destroyer • Cursor • Sakuya Izayoi • Toad Man Bubble Base • Splash Woman's Revenge • Haiker G • CWU-41B • Intest Tinhead • Baskette Ball
Other
SRARA Joe • SRARA Shield Attacker • Duo
Chapter 3 Bosses
SRARA Met • Chesder • Chesder's Revenge • Red Arremer Man • Amoeba Droid • Psionic Man • Giga Count 2.0 • Cloud Devil 2.0 • Toad Man
Null and Void
Alter Archive • Big Chungus • Dust Man • Elec Man • Elec Spine • Hatter Joe • Illumina Alpha • Magmatron • Mega Man 2 NETA • Pepsi Man's Revenge • Pico Shuffle • Quick Man • Trailing Zero
Final Bosses
SRARA • Unununium • Trio
Optional Bosses
Hyper Picketman • Yamato Man • Cutter Golem • Flame Golem • Icicle Golem • Zap Golem • Psycho Golem • GameStop Duck