Difference between revisions of "Force Beam"
From Make a Good Mega Man Level Contest
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|caption= | |caption= | ||
|boss= [[Force Man]] | |boss= [[Force Man]] | ||
| − | |eagainst= | + | |eagainst= [[The Scorching Duo]], [[Birdo]], [[Gamma]], [[Volt Man the Assimilator]], [[Crator]], [[Gangly Crash Man]], [[Whopper|Boss Whopper]], [[CATS]], [[Joe Man]], [[The Kid]], [[Force Man]], [[Komuso Man?]], [[Crusher Joe]], [[Cirno]], [[Kelbesque]], [[Quarantine Woman]], [[Haunt Man]] (Knight), [[Vanguard]], [[Seven Force]] (Lobster Force), [[Chimerabot 2]], [[Chimerabot 4]], [[Skullder]], [[Holo Wily]], [[Absolute ZERO]] (phase 3) |
|user= [[Mega Man]] | |user= [[Mega Man]] | ||
|at= | |at= | ||
| Line 18: | Line 18: | ||
''For the gimmick, see [[Quick Laser]]. | ''For the gimmick, see [[Quick Laser]]. | ||
| − | '''Force Beam''' is a weapon originating from the Make a Good Mega Man Level series based on [[Force Man]]. The weapon will shoot a large beam forward, with its length depending on how long the fire button is held down. It deals damage for every frame it makes contact with an enemy on, and even pierces shields, making it incredibly easy to take out most enemies with even a very short beam. To balance this, Force Beam's energy drains quickly when fire is held down. | + | The '''Force Beam''' is a weapon originating from the ''Make a Good Mega Man Level'' series based on [[Force Man]]. The weapon will shoot a large beam forward, with its length depending on how long the fire button is held down. It deals damage for every frame it makes contact with an enemy on, and even pierces shields, making it incredibly easy to take out most enemies with even a very short beam. To balance this, Force Beam's energy drains quickly when fire is held down. |
| − | + | ==''Make a Good Mega Man Level 2''== | |
| − | Force Beam appears as an [[Alternate Weapons|alternate weapon]] in Make a Good Mega Man Level 2, replacing [[Slash Claw]]. | + | Force Beam appears as an [[Alternate Weapons|alternate weapon]] in ''[[Make a Good Mega Man Level 2]]'', replacing [[Slash Claw]]. |
| + | |||
| + | ===Damage Table=== | ||
| + | {{Bosstable2 | ||
| + | | milk = 1 | ||
| + | | ombuds = 1 | ||
| + | | door = 2 | ||
| + | | scorch = 3 | ||
| + | | elewoofro = ? | ||
| + | | cheat = 2 | ||
| + | | future = 1 | ||
| + | | jet = 2 | ||
| + | | butter = ? | ||
| + | | wishing = 1 | ||
| + | | moon = 0 | ||
| + | | birdo = 3 | ||
| + | | glass = 0 | ||
| + | | gamma = 3 | ||
| + | | voltassimilator = 2 | ||
| + | | voltcryptid = 3 | ||
| + | | galaxy = 1 | ||
| + | | crator = 8 | ||
| + | | cream = 0 | ||
| + | | kichona = 0 | ||
| + | | color = 1 | ||
| + | | chomp = 1 | ||
| + | | bowser = 1 | ||
| + | | taco = 1 | ||
| + | | gangly = 6 | ||
| + | | alien = 1 | ||
| + | | disco = 1 | ||
| + | | neon = 1 | ||
| + | | whopper = 4 | ||
| + | | romhack = 3 | ||
| + | | cats = 3 | ||
| + | | joe = 4 | ||
| + | | match = 1 | ||
| + | | cursor = 3 | ||
| + | | kid = 4 | ||
| + | | metall = 1 | ||
| + | | doc = 2 | ||
| + | | force = 4 | ||
| + | | smedkomuso = 3 | ||
| + | | finaltoad = 0 | ||
| + | | cannopeller = 1.5 | ||
| + | | telly = 1 | ||
| + | | crusher = 4 | ||
| + | | napalm = 2 | ||
| + | | boundin = 3 | ||
| + | | bond = 2 | ||
| + | | cirno = 4 | ||
| + | | donut = 1 | ||
| + | | groovity = 1 | ||
| + | | viridian = 1 | ||
| + | | mush = 1 | ||
| + | | truffle = 1 | ||
| + | | kelbesque = 4 | ||
| + | | gutsduo = 3 | ||
| + | | sheriff = 3 | ||
| + | | aircapsule = 2 | ||
| + | | boil = 2 | ||
| + | | roost = 1 | ||
| + | | dennis = 1 | ||
| + | | airdevil = 2 | ||
| + | | launch = 1 | ||
| + | | shuttle = 2 | ||
| + | | cyber = 2 | ||
| + | | centipeder = 1 | ||
| + | | hall = 1 | ||
| + | | quarantine = 4 | ||
| + | | mixerlydia = 1 | ||
| + | | neapolitan = 1 | ||
| + | | haunt1 = 5 | ||
| + | | haunt2 = 2 | ||
| + | | haunt3 = 7 | ||
| + | | spiked = 0 | ||
| + | | pharaohrevenge = 1 | ||
| + | | alter = 1 | ||
| + | | vanguard = 3 | ||
| + | | mechabubble = 1 | ||
| + | | btdnhan = 2 | ||
| + | | riplings = 2 | ||
| + | | dachone = 1 | ||
| + | | barbarian = 1 | ||
| + | | piranha = 1 | ||
| + | | solar = 2 | ||
| + | | falcon = 2 | ||
| + | | lobster = 6 | ||
| + | | devil = 1 | ||
| + | | sakugarne = 1 | ||
| + | | holodragon = 1 | ||
| + | | chimera1 = 1 | ||
| + | | chimera2 = 4 | ||
| + | | chimera3 = 1 | ||
| + | | chimera4 = 3 | ||
| + | | chimera5 = 2 | ||
| + | | sword = 1 | ||
| + | | what = ? | ||
| + | | core = 0 | ||
| + | | skullder = 5 | ||
| + | | skullder2 = 0 | ||
| + | | excalibur = 0 | ||
| + | | air = 1 | ||
| + | | holowily = 5 | ||
| + | | unbeatable = 1 | ||
| + | | gigabgyo = 3 | ||
| + | | ronrez = 1 | ||
| + | | coyote = 1 | ||
| + | | voltmk2 = 2 | ||
| + | | toadrevenge = 1 | ||
| + | | cannons = 1 | ||
| + | | fire = 1 | ||
| + | | butterfly = 0 | ||
| + | | copyholo = 1 | ||
| + | | bee = 2 | ||
| + | | sign = 2 | ||
| + | | zero1 = 1 | ||
| + | | zero2 = 1 | ||
| + | | zero3 = 3 | ||
| + | | zero4 = 1 | ||
| + | | zeroheart = 0 | ||
| + | | knight1 = 1 | ||
| + | | knight2 = 1 | ||
| + | | knight3 = 1 | ||
| + | }} | ||
{{MaGMML2}} | {{MaGMML2}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Revision as of 11:46, 26 September 2018
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For the gimmick, see Quick Laser.
The Force Beam is a weapon originating from the Make a Good Mega Man Level series based on Force Man. The weapon will shoot a large beam forward, with its length depending on how long the fire button is held down. It deals damage for every frame it makes contact with an enemy on, and even pierces shields, making it incredibly easy to take out most enemies with even a very short beam. To balance this, Force Beam's energy drains quickly when fire is held down.
Make a Good Mega Man Level 2
Force Beam appears as an alternate weapon in Make a Good Mega Man Level 2, replacing Slash Claw.
Damage Table