Difference between revisions of "Force Beam"
From Make a Good Mega Man Level Contest
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| + | :''For the gimmick also known as a Force Beam, see [[Quick Laser]].'' | ||
{{Weapondata | {{Weapondata | ||
| − | |align= right | + | |align=right |
| − | |imagebg= #FFFFFF | + | |imagebg=#FFFFFF |
| − | |name= [[File:2Iconb6.png |left]][[File:2Iconb6.png |right]]Force Beam | + | |name=[[File:2Iconb6.png |left]][[File:2Iconb6.png |right]]Force Beam |
|image= | |image= | ||
|caption= | |caption= | ||
| − | |boss= [[Force Man]] | + | |boss=[[Force Man]] |
| − | |eagainst= [[The Scorching Duo]], [[Birdo]], [[Gamma]], [[Volt Man the Assimilator]], [[Crator]], [[Gangly Crash Man]], [[Whopper|Boss Whopper]], [[CATS]], [[Joe Man]], [[The Kid]], [[Force Man]], [[Komuso Man?]], [[Crusher Joe]], [[Cirno]], [[Kelbesque]], [[Quarantine Woman]], [[Haunt Man]] (Knight), [[Vanguard]], [[Seven Force]] (Lobster Force), [[Chimerabot 2]], [[Chimerabot 4]], [[Skullder]], [[Holo Wily]], [[Absolute ZERO]] (phase 3) | + | |eagainst=[[The Scorching Duo]], [[Birdo]], [[Gamma]], [[Volt Man the Assimilator]], [[Crator]], [[Gangly Crash Man]], [[Whopper|Boss Whopper]], [[CATS]], [[Joe Man]], [[The Kid]], [[Force Man]], [[Komuso Man?]], [[Crusher Joe]], [[Cirno]], [[Kelbesque]], [[Quarantine Woman]], [[Haunt Man]] (Knight), [[Vanguard]], [[Seven Force]] (Lobster Force), [[Chimerabot 2]], [[Chimerabot 4]], [[Skullder]], [[Holo Wily]], [[Absolute ZERO]] (phase 3) |
| − | |user= [[Mega Man]] | + | |user=[[Mega Man]] |
| − | |at= | + | |at= |
| − | |cost= 14 per second | + | |cost=14 per second |
| − | |capacity= 28 | + | |capacity=28 |
| − | |type= Ripping | + | |type=Ripping |
|OffAppear= | |OffAppear= | ||
|appearances=[[Make a Good Mega Man Level 2]] | |appearances=[[Make a Good Mega Man Level 2]] | ||
|sprite=[[File:ForceBeamWep.png]] | |sprite=[[File:ForceBeamWep.png]] | ||
}} | }} | ||
| − | |||
The '''Force Beam''' is a weapon originating from the ''Make a Good Mega Man Level'' series based on [[Force Man]]. The weapon will shoot a large beam forward, with its length depending on how long the fire button is held down. It deals damage for every frame it makes contact with an enemy on, and even pierces shields, making it incredibly easy to take out most enemies with even a very short beam. To balance this, Force Beam's energy drains quickly when fire is held down. | The '''Force Beam''' is a weapon originating from the ''Make a Good Mega Man Level'' series based on [[Force Man]]. The weapon will shoot a large beam forward, with its length depending on how long the fire button is held down. It deals damage for every frame it makes contact with an enemy on, and even pierces shields, making it incredibly easy to take out most enemies with even a very short beam. To balance this, Force Beam's energy drains quickly when fire is held down. | ||
| Line 25: | Line 25: | ||
===Damage Table=== | ===Damage Table=== | ||
{{Bosstable2 | {{Bosstable2 | ||
| − | | milk = 1 | + | |milk = 1 |
| − | | ombuds = 1 | + | |ombuds = 1 |
| − | | door = 2 | + | |door = 2 |
| − | | scorch = 3 | + | |scorch = 3 |
| − | | elewoofro = ? | + | |elewoofro = ? |
| − | | cheat = 2 | + | |cheat = 2 |
| − | | future = 1 | + | |future = 1 |
| − | | jet = 2 | + | |jet = 2 |
| − | | butter = ? | + | |butter = ? |
| − | | wishing = 1 | + | |wishing = 1 |
| − | | moon = 0 | + | |moon = 0 |
| − | | birdo = 3 | + | |birdo = 3 |
| − | | glass = 0 | + | |glass = 0 |
| − | | gamma = 3 | + | |gamma = 3 |
| − | | voltassimilator = 2 | + | |voltassimilator = 2 |
| − | | voltcryptid = 3 | + | |voltcryptid = 3 |
| − | | galaxy = 0 | + | |galaxy = 0 |
| − | | crator = 8 | + | |crator = 8 |
| − | | cream = 0 | + | |cream = 0 |
| − | | kichona = 0 | + | |kichona = 0 |
| − | | color = 1 | + | |color = 1 |
| − | | chomp = 1 | + | |chomp = 1 |
| − | | bowser = 1 | + | |bowser = 1 |
| − | | taco = 1 | + | |taco = 1 |
| − | | gangly = 6 | + | |gangly = 6 |
| − | | alien = 1 | + | |alien = 1 |
| − | | disco = 1 | + | |disco = 1 |
| − | | neon = 1 | + | |neon = 1 |
| − | | whopper = 4 | + | |whopper = 4 |
| − | | romhack = 3 | + | |romhack = 3 |
| − | | cats = 3 | + | |cats = 3 |
| − | | joe = 4 | + | |joe = 4 |
| − | | match = 1 | + | |match = 1 |
| − | | cursor = 3 | + | |cursor = 3 |
| − | | kid = 4 | + | |kid = 4 |
| − | | metall = 1 | + | |metall = 1 |
| − | | doc = 2 | + | |doc = 2 |
| − | | force = 4 | + | |force = 4 |
| − | | smedkomuso = 3 | + | |smedkomuso = 3 |
| − | | finaltoad = 0 | + | |finaltoad = 0 |
| − | | cannopeller = 1.5 | + | |cannopeller = 1.5 |
| − | | telly = 1 | + | |telly = 1 |
| − | | crusher = 4 | + | |crusher = 4 |
| − | | napalm = 2 | + | |napalm = 2 |
| − | | boundin = 3 | + | |boundin = 3 |
| − | | bond = 2 | + | |bond = 2 |
| − | | cirno = 4 | + | |cirno = 4 |
| − | | donut = 1 | + | |donut = 1 |
| − | | groovity = 1 | + | |groovity = 1 |
| − | | viridian = 1 | + | |viridian = 1 |
| − | | mush = 1 | + | |mush = 1 |
| − | | truffle = 1 | + | |truffle = 1 |
| − | | kelbesque = 4 | + | |kelbesque = 4 |
| − | | gutsduo = 3 | + | |gutsduo = 3 |
| − | | sheriff = 3 | + | |sheriff = 3 |
| − | | aircapsule = 2 | + | |aircapsule = 2 |
| − | | boil = 2 | + | |boil = 2 |
| − | | roost = 1 | + | |roost = 1 |
| − | | dennis = 1 | + | |dennis = 1 |
| − | | airdevil = 2 | + | |airdevil = 2 |
| − | | launch = 1 | + | |launch = 1 |
| − | | shuttle = 2 | + | |shuttle = 2 |
| − | | cyber = 2 | + | |cyber = 2 |
| − | | centipeder = 1 | + | |centipeder = 1 |
| − | | hall = 1 | + | |hall = 1 |
| − | | quarantine = 4 | + | |quarantine = 4 |
| − | | mixerlydia = 1 | + | |mixerlydia = 1 |
| − | | neapolitan = 1 | + | |neapolitan = 1 |
| − | | haunt1 = 5 | + | |haunt1 = 5 |
| − | | haunt2 = 2 | + | |haunt2 = 2 |
| − | | haunt3 = 7 | + | |haunt3 = 7 |
| − | | spiked = 0 | + | |spiked = 0 |
| − | | pharaohrevenge = 1 | + | |pharaohrevenge = 1 |
| − | | alter = 1 | + | |alter = 1 |
| − | | vanguard = 3 | + | |vanguard = 3 |
| − | | mechabubble = 1 | + | |mechabubble = 1 |
| − | | btdnhan = 2 | + | |btdnhan = 2 |
| − | | riplings = 2 | + | |riplings = 2 |
| − | | dachone = 1 | + | |dachone = 1 |
| − | | barbarian = 1 | + | |barbarian = 1 |
| − | | piranha = 1 | + | |piranha = 1 |
| − | | solar = 2 | + | |solar = 2 |
| − | | falcon = 2 | + | |falcon = 2 |
| − | | lobster = 6 | + | |lobster = 6 |
| − | | devil = 1 | + | |devil = 1 |
| − | | sakugarne = 1 | + | |sakugarne = 1 |
| − | | holodragon = 1 | + | |holodragon = 1 |
| − | | chimera1 = 1 | + | |chimera1 = 1 |
| − | | chimera2 = 4 | + | |chimera2 = 4 |
| − | | chimera3 = 1 | + | |chimera3 = 1 |
| − | | chimera4 = 3 | + | |chimera4 = 3 |
| − | | chimera5 = 2 | + | |chimera5 = 2 |
| − | | sword = 1 | + | |sword = 1 |
| − | | what = ? | + | |what = ? |
| − | | core = 0 | + | |core = 0 |
| − | | skullder = 5 | + | |skullder = 5 |
| − | | skullder2 = 0 | + | |skullder2 = 0 |
| − | | excalibur = 0 | + | |excalibur = 0 |
| − | | air = 1 | + | |air = 1 |
| − | | holowily = 5 | + | |holowily = 5 |
| − | | unbeatable = 1 | + | |unbeatable = 1 |
| − | | gigabgyo = 3 | + | |gigabgyo = 3 |
| − | | ronrez = 1 | + | |ronrez = 1 |
| − | | coyote = 1 | + | |coyote = 1 |
| − | | voltmk2 = 2 | + | |voltmk2 = 2 |
| − | | toadrevenge = 1 | + | |toadrevenge = 1 |
| − | | cannons = 1 | + | |cannons = 1 |
| − | | fire = 1 | + | |fire = 1 |
| − | | butterfly = 0 | + | |butterfly = 0 |
| − | | copyholo = 1 | + | |copyholo = 1 |
| − | | bee = 2 | + | |bee = 2 |
| − | | sign = 2 | + | |sign = 2 |
| − | | zero1 = 1 | + | |zero1 = 1 |
| − | | zero2 = 1 | + | |zero2 = 1 |
| − | | zero3 = 3 | + | |zero3 = 3 |
| − | | zero4 = 1 | + | |zero4 = 1 |
| − | | zeroheart = 0 | + | |zeroheart = 0 |
| − | | knight1 = 1 | + | |knight1 = 1 |
| − | | knight2 = 1 | + | |knight2 = 1 |
| − | | knight3 = 1 | + | |knight3 = 1 |
}} | }} | ||
{{MaGMML2}} | {{MaGMML2}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Revision as of 11:56, 5 October 2018
- For the gimmick also known as a Force Beam, see Quick Laser.
| Force Beam | ||||||||||||||||||||||||||
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The Force Beam is a weapon originating from the Make a Good Mega Man Level series based on Force Man. The weapon will shoot a large beam forward, with its length depending on how long the fire button is held down. It deals damage for every frame it makes contact with an enemy on, and even pierces shields, making it incredibly easy to take out most enemies with even a very short beam. To balance this, Force Beam's energy drains quickly when fire is held down.
Make a Good Mega Man Level 2
Force Beam appears as an alternate weapon in Make a Good Mega Man Level 2, replacing Slash Claw.
Damage Table