Difference between revisions of "Launch Rocket"
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|image=[[File:MaGMML2-LaunchRocket-Art.png|230px]] | |image=[[File:MaGMML2-LaunchRocket-Art.png|230px]] | ||
|caption=Mega Man with the Launch Rocket equipped.<br>(Artwork by '''Spin Attaxx''') | |caption=Mega Man with the Launch Rocket equipped.<br>(Artwork by '''Spin Attaxx''') | ||
| − | |programmer= [[ | + | |programmer= [[snoruntpyro]] |
|boss= [[Launch Man & Shuttle Man|Launch Man]] | |boss= [[Launch Man & Shuttle Man|Launch Man]] | ||
|eagainst= [[Cut Man]], [[Plant Man]], [[Komuso Man]], [[Milk]], [[Glass Man]], [[Match Man]], [[Captain Viridian]], [[Neapolitan Man]], [[Btd'nhan]], [[Riplings]], [[Seven Force]] (Falcon Force), [[Chimerabot 3]], [[Chimerabot 4]], [[Skullder's Revenge]], [[Holo Wily]] | |eagainst= [[Cut Man]], [[Plant Man]], [[Komuso Man]], [[Milk]], [[Glass Man]], [[Match Man]], [[Captain Viridian]], [[Neapolitan Man]], [[Btd'nhan]], [[Riplings]], [[Seven Force]] (Falcon Force), [[Chimerabot 3]], [[Chimerabot 4]], [[Skullder's Revenge]], [[Holo Wily]] | ||
| Line 14: | Line 14: | ||
|type= Homing | |type= Homing | ||
|OffAppear= | |OffAppear= | ||
| − | |appearances=[[Make a Good Mega Man Level 2]] | + | |appearances=[[Make a Good Mega Man Level 2|MaGMML2]] |
|sprite=[[File:LaunchRocketWep.png]] | |sprite=[[File:LaunchRocketWep.png]] | ||
}} | }} | ||
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==''Make a Good Mega Man Level 2''== | ==''Make a Good Mega Man Level 2''== | ||
| − | The Launch Rocket was added as | + | The Launch Rocket was added as a [[Contest Weapon Data|Contest Weapon]] in version 1.4 of ''[[Make a Good Mega Man Level 2]]'', replacing the [[Rush Coil]]. Because Rush Coil has no damage values, the Launch Rocket uses the [[Grab Buster]]'s damage values instead. |
===Damage Tables=== | ===Damage Tables=== | ||
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| guts = 1 | | guts = 1 | ||
| metal = 1 | | metal = 1 | ||
| − | |||
| crash = 0 | | crash = 0 | ||
| dragon = 1 | | dragon = 1 | ||
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| birdo = 0 | | birdo = 0 | ||
| glass = 3/4 | | glass = 3/4 | ||
| + | | quick = 1 | ||
| gamma = 0 | | gamma = 0 | ||
| voltassimilator = 1 | | voltassimilator = 1 | ||
| Line 154: | Line 154: | ||
| cannons = 1 | | cannons = 1 | ||
| fire = 2 | | fire = 2 | ||
| − | |||
| copyholo = 1 | | copyholo = 1 | ||
| bee = 2 | | bee = 2 | ||
| Line 167: | Line 166: | ||
| knight3 = 1 | | knight3 = 1 | ||
}} | }} | ||
| + | * For [[Glass Man]], damage is listed for his first phase, then his second. | ||
| − | == | + | ==Notes== |
| − | * The Launch Rocket was supposed to use the [[Super Arrow]]'s damage values, but was accidentally given those of the Grab Buster by [[ | + | * The Launch Rocket was supposed to use the [[Super Arrow]]'s damage values, but was accidentally given those of the Grab Buster by [[snoruntpyro]]. |
| − | + | <br> | |
{{MaGMML2}} | {{MaGMML2}} | ||
| − | [[Category:Weapons]] | + | [[Category:Weapons]][[Category:Contest Weapons]][[Category:Make a Good Mega Man Level 2 Weapons]] |
Latest revision as of 01:29, 15 March 2025
| Launch Rocket | ||||||||||||||||||||||||||||||
| Mega Man with the Launch Rocket equipped. (Artwork by Spin Attaxx) | ||||||||||||||||||||||||||||||
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The Launch Rocket is a weapon originating from the Make a Good Mega Man Level series based on Launch Man. It fires a rocket forwards, which aims straight up and drops smaller rockets downwards if there's an enemy above it.
Contents
Make a Good Mega Man Level 2
The Launch Rocket was added as a Contest Weapon in version 1.4 of Make a Good Mega Man Level 2, replacing the Rush Coil. Because Rush Coil has no damage values, the Launch Rocket uses the Grab Buster's damage values instead.
Damage Tables
Devkit Bosses
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| 5 | 1 | 1 | 0 | 1 | 2 |
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| 1 | 1 | 1 | 1 | 1 | 3 |
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| 1 | 1 | 1 | 4 | 1 |
Custom Bosses
- For Glass Man, damage is listed for his first phase, then his second.
Notes
- The Launch Rocket was supposed to use the Super Arrow's damage values, but was accidentally given those of the Grab Buster by snoruntpyro.