Difference between revisions of "Launch Rocket"
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==Trivia== | ==Trivia== | ||
* The Launch Rocket was supposed to use the [[Super Arrow]]'s damage values, but was accidentally given those of the Grab Buster by [[SnoruntPyro]]. | * The Launch Rocket was supposed to use the [[Super Arrow]]'s damage values, but was accidentally given those of the Grab Buster by [[SnoruntPyro]]. | ||
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{{MaGMML2}} | {{MaGMML2}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Revision as of 02:53, 15 May 2021
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| Mega Man with the Launch Rocket equipped. (Artwork by Spin Attaxx) | ||||||||||||||||||||||||||||||
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The Launch Rocket is a weapon originating from the Make a Good Mega Man Level series based on Launch Man. It fires a rocket forwards, which aims straight up and drops smaller rockets downwards if there's an enemy above it.
Contents
Make a Good Mega Man Level 2
The Launch Rocket was added as an alternate weapon in version 1.4 of Make a Good Mega Man Level 2, replacing the Rush Coil. Because Rush Coil has no damage values, the Launch Rocket uses the Grab Buster's damage values instead.
Damage Tables
Devkit Bosses
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| 5 | 1 | 1 | 0 | 1 | 2 |
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| 1 | 1 | 1 | 1 | 1 | 3 |
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| 1 | 1 | 1 | 4 | 1 |
Custom Bosses
- For Glass Man, damage is listed for his first phase, then his second.
Trivia
- The Launch Rocket was supposed to use the Super Arrow's damage values, but was accidentally given those of the Grab Buster by SnoruntPyro.