Difference between revisions of "Launch Rocket"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) |
Spin Attaxx (talk | contribs) |
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| guts = 1 | | guts = 1 | ||
| metal = 1 | | metal = 1 | ||
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| crash = 0 | | crash = 0 | ||
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| birdo = 0 | | birdo = 0 | ||
| glass = 3/4 | | glass = 3/4 | ||
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| gamma = 0 | | gamma = 0 | ||
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| fire = 2 | | fire = 2 | ||
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| copyholo = 1 | | copyholo = 1 | ||
| bee = 2 | | bee = 2 | ||
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| + | * For [[Glass Man]], damage is listed for his first phase, then his second. | ||
==Trivia== | ==Trivia== | ||
Revision as of 16:03, 15 September 2019
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The Launch Rocket is a weapon originating from the Make a Good Mega Man Level series based on Launch Man. It fires a rocket forwards, which aims straight up and drops smaller rockets downwards if there's an enemy above it.
Contents
Make a Good Mega Man Level 2
The Launch Rocket was added as an alternate weapon in version 1.4 of Make a Good Mega Man Level 2, replacing the Rush Coil. Because Rush Coil has no damage values, the Launch Rocket uses the Grab Buster's damage values instead.
Damage Tables
Devkit Bosses
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| 5 | 1 | 1 | 0 | 1 | 2 |
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| 1 | 1 | 1 | 1 | 1 | 3 |
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| 1 | 1 | 1 | 4 | 1 |
Custom Bosses
- For Glass Man, damage is listed for his first phase, then his second.
Trivia
- The Launch Rocket was supposed to use the Super Arrow's damage values, but was accidentally given those of the Grab Buster by SnoruntPyro.