Mush King
From Make a Good Mega Man Level Contest
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Mush King is a midboss in Make a Good Mega Man Level 2. It is a giant mushroom-shaped robot. It appears in the level Truffle Man.
Behavior
Mush King will start its pattern by firing a spread of three small projectiles. It will then jump across the room at least once (whether or not it has a cap to how many times it may decide to jump across the room is unknown), scattering small projectiles everywhere each time it lands. It will then shoot two trails of small explosions before starting its pattern from the beginning.
Unlike most enemies and midbosses, Mush King has invincibility frames, though they're shorter than those of a normal boss.
Damage Table
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| 1/3/5 | 2 | 2 | 1 | 2 | Y | 1 | 2 | 5 | 1 | 2 |
| Other Notes | ||||||||||
| Make a Good Mega Man Level 2 - Tier 9 | |
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| Entry Stages | |
| Misty Lake • Donut Observation Center • Rad Gravity • Sector Upsilon 6 • Truffle Man • Mount Sabre • Guts Man's Asteroid • Sheriff Man | |
| List of Bosses | |
| Cirno • Donut X • Groovity Man • Gravity Man • Mecha Dragon • Captain Viridian • Truffle Man • Kelbesque • Guts Man Duo • Sheriff Man | |
| Tier Boss | |
| Butter Nezumi | |
