Super Arrow
From Make a Good Mega Man Level Contest
Revision as of 12:47, 3 April 2018 by Brash Buster (talk | contribs)
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| Mega Man with Super Arrow equipped. | ||||||||||||||||||||||||
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Super Arrow (スーパーアロー Sūpā Arō) is a Special Weapon from Mega Man 5, obtained after defeating Star Man. When fired, it will stay in place for a brief period of time, allowing Mega Man to jump on it before it flies forward. Super Arrow can also stick to walls, functioning as a stationary platform. Its ammo drain is constant, but can be reduced by constantly walking off the front of it, as it's programmed in such a way you never fall off.
Make a Good Mega Man Level 2
Super Arrow is one of the weapons voted to appear in Make a Good Mega Man Level 2. It functions mostly the same as it did in Mega Man 5, with the exception of the ammo drain actually being constant and not reducable.
Trivia
- Super Arrow is the only damage-dealing weapon in MaGMML2 not to have an alternate weapon that shares its damage values.
- Super Arrow is one of the weapons affected by the Flashman85 cheat. With the cheat activated, a voice clip of Flashman85 yelling "ARROWED!" will play whenever Super Arrow hits something.
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