Seven Force
Seven Force | |||||||||||||||||||
Seven Force's Core, as seen in Make a Good Mega Man Level 2 | |||||||||||||||||||
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- "ACESpark, you Evil Genius!"
- ―HatredElemental, Make a Good Mega Man Level 2 Let's Play
Seven Force is a machine that can transform into seven unique forms. Each transformation has different moves, vitality, weaknesses and patterns. Despite being a seven phase boss fight, it is ironically not the longest fight in the game. It is based off the boss with the same name in Gunstar Heroes and Alien Soldier and is a tribute to those games, whilst being its own take on the subject and adapted to the Mega Man playstyle. It was primarily made to show how to pull off both a reference to another game, and a multi-phase boss fight correctly, something ACE had begrudge several entries doing so poorly in the contest.
Contents
Damage Table
1/1/3 1.5/1.5/3.5 2/2/4 2/2/4 1.5/1.5/3.5 1/1/3 1/1/3 |
1 1 0 0 0 2 2 |
1 1 5 1 1 1 1 |
1 1 1 5 1 1 1 |
1 4 0 0 1 1 1 |
N N N N N N N |
1 1 2 2 6 1 1 |
4 1 0 2 0 0 0 |
1 2 0 0 3 3 5 |
1 1 3 6 6 14 5 |
1 2 1 1 1 1 1 |
Other Notes | Damage Table is for each Force in order. |
Encounter
Make a Good Mega Man Level 2
Seven Force is the boss of Wily 5, ACESpark's judge level, the Unobtainium Mine. It shares similarities to the Alien Soldier version of Seven Force in that each force is fought in sequence rather than chosen randomly. Should the player die to any of these, they may restart at the phase they were defeated at, at the cost of the Noble Nickel the boss is guarding. Defeating all the Forces buster only unlocks the Davwin costume.
Barbarian Force
The fight starts with Barbarian Force, a force that is based visually off Soldier Force from the original Gunstar Heroes. It is a humanoid shaped mech armed with throwing grenades, a spread shot, and a whirling flail at the end of its left arm. It chooses from these attacks randomly, but cannot pull off the same attack twice in a row.Piranha Force
Piranha Force is armed with a orb launcher, which fires bouncing shots that must be shot down by the player, and releases two types of Urchin, one that rolls about the screen, and another which rebounds off the wall. It will occasionally charge the player, which is when it releases the larger urchin. Unlike Barbarian, there is no RNG in the fight.Solar Force
The third force, Solar Force is a pinwheel form, visually based off Urchin Force from the original Gunstar Heroes, its primary cause of attack is contact damage, although it does fire the occasional small pellet towards the player. It rolls around the sides of the arena, changing hue when it prepares to ram the player directly. There is limited RNG in when Solar decides to ram the player, but there is plenty of warning given. This is regarded as the easiest of the Forces by the playerbase. This phase makes use of the Magnet Shield gimmick in the stage, and is useful in helping jump over Solar Force should it decide to ram you from a horizontal position. The Magnet Shield can provide protection from the projectiles created by this boss.