Difference between revisions of "Autobounce"

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|titlebg=#8D83AB
 
|titlebg=#8D83AB
 
|titletext = #FFFFFF
 
|titletext = #FFFFFF
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|name=Autobounce
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|name=[[File:AutobounceIcon.png|left]]Autobounce[[File:AutobounceIcon.png|right]]
 
|image=
 
|image=
 
|caption=
 
|caption=
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|romaji =  
 
|romaji =  
 
|number=  
 
|number=  
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|designer= Garirry
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|designer= Garirry<br>ACESpark (sprite)
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|programmer= Garirry
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|programmer= Garirry<br>SnoruntPyro (additional attacks)
 
|gender=  
 
|gender=  
 
|eyecolor = Varies
 
|eyecolor = Varies
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|occupation=
 
|occupation=
 
|OffAppear=  
 
|OffAppear=  
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|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]
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|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)
 
|appear2=
 
|appear2=
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|sprite=
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|sprite=[[File:AutoBounce.png]]
 
}}
 
}}
  
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'''Autobounce''' is a boss in ''[[Make A Good Mega Man Level 2]]''. It appears at the end of the fourth [[Wily Star II]] stage, [[Inner Sanctum]].
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'''Autobounce''' is a boss in ''[[Make a Good Mega Man Level 2]]''. It appears at the end of the fourth [[Wily Star II]] stage, [[Inner Sanctum]].
  
 
== Battle ==
 
== Battle ==
 +
[[File:AutoBounceForms.png]]<br>
 
Autobounce, fittingly enough, spends the fight bouncing around the room. It is only vulnerable to one special weapon at a time, denoted by its current appearance and color scheme (which changes after the player lands a hit on it). It always starts vulnerable to [[Wheel Cutter]], but after that it changes its appearance at random. Autobounce telegraphs all of its attacks by flashing white and playing a sound effect; its attacks come out faster as it loses more health. Its attacks are as follows:
 
Autobounce, fittingly enough, spends the fight bouncing around the room. It is only vulnerable to one special weapon at a time, denoted by its current appearance and color scheme (which changes after the player lands a hit on it). It always starts vulnerable to [[Wheel Cutter]], but after that it changes its appearance at random. Autobounce telegraphs all of its attacks by flashing white and playing a sound effect; its attacks come out faster as it loses more health. Its attacks are as follows:
 
* [[Hornet Chaser]]: Shoots a trail of explosions that homes in on the player.
 
* [[Hornet Chaser]]: Shoots a trail of explosions that homes in on the player.
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| notes = Alter weapons are disabled against Autobounce, and it is only vulnerable to one weapon at a time.
 
| notes = Alter weapons are disabled against Autobounce, and it is only vulnerable to one weapon at a time.
 
}}
 
}}
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==Notes==
 +
* Autobounce originally had 56 HP instead of 28 HP, but to compensate, weapons did 4 damage to it instead of 2.
 +
* Autobounce's Grab Buster attack was nerfed in v1.3.0. Before this version, it fired an additional shot, and healed for 4 HP instead of 2.
 +
* Because Autobounce is immune to the [[Mega Buster]] at all times, it is one of two bosses (alongside [[Wily Machine SWORD]]) in the [[The Arena|True Arena]] where using special weapons is allowed for the "Masochist" [[Achievements|challenge]].
 +
* During very early development, Autobounce used basic blank placeholder graphics that had no visual difference in the forms aside from the colors changing, making it hard to tell the form it's currently in. Its graphics were later created by [[ACESpark]], and were designed to eradicate this issue.
 +
** The boss also lacked attacks; these were added late in development by [[snoruntpyro]].
 +
<br>
 
{{MaGMML2 Wily Star}}
 
{{MaGMML2 Wily Star}}
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[[Category:Fortress Guardian]][[Category:Wily Star]]
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{{MaGMML2}}
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[[Category:Bosses]][[Category:Fortress Guardian]][[Category:Wily Star]]

Latest revision as of 19:53, 26 March 2025

AutobounceIcon.png
Autobounce
AutobounceIcon.png
Information
In-Game Information
HP: 28
Weakness(es): Varies
Type: Copy
Main Stage: Inner Sanctum
Misc. Information
Designer(s): Garirry
ACESpark (sprite)
Programmer(s): Garirry
SnoruntPyro (additional attacks)
Eye Color: Varies
Series Information
MaGMML Game Appearances: MaGMML2 (Boss)
AutoBounce.png

Autobounce is a boss in Make a Good Mega Man Level 2. It appears at the end of the fourth Wily Star II stage, Inner Sanctum.

Battle

AutoBounceForms.png
Autobounce, fittingly enough, spends the fight bouncing around the room. It is only vulnerable to one special weapon at a time, denoted by its current appearance and color scheme (which changes after the player lands a hit on it). It always starts vulnerable to Wheel Cutter, but after that it changes its appearance at random. Autobounce telegraphs all of its attacks by flashing white and playing a sound effect; its attacks come out faster as it loses more health. Its attacks are as follows:

  • Hornet Chaser: Shoots a trail of explosions that homes in on the player.
  • Jewel Satellite: Shoots a Gemini Laser projectile at the nearest wall.
  • Grab Buster: Shoots three Grab Buster shots in a line. These shots heal Autobounce for 2 HP if they connect.
  • Triple Blade: Fires two blades into the air that then fall to the ground.
  • Slash Claw: Releases a burst of energy surrounding it. In this form, Autobounce speeds up over time until it is hit.
  • Wheel Cutter: Shoots two Metal Blade projectiles.
  • Sakugarne: Releases two rocks from its head that break apart into two smaller rocks upon hitting the ground.
  • Super Arrow: Shoots a buster shot that spreads into a wide arc upon hitting a wall, similar to Centaur Man's attack.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
0/0/0 2 2 2 2 N 2 2 2 0 2
Other Notes Alter weapons are disabled against Autobounce, and it is only vulnerable to one weapon at a time.

Notes

  • Autobounce originally had 56 HP instead of 28 HP, but to compensate, weapons did 4 damage to it instead of 2.
  • Autobounce's Grab Buster attack was nerfed in v1.3.0. Before this version, it fired an additional shot, and healed for 4 HP instead of 2.
  • Because Autobounce is immune to the Mega Buster at all times, it is one of two bosses (alongside Wily Machine SWORD) in the True Arena where using special weapons is allowed for the "Masochist" challenge.
  • During very early development, Autobounce used basic blank placeholder graphics that had no visual difference in the forms aside from the colors changing, making it hard to tell the form it's currently in. Its graphics were later created by ACESpark, and were designed to eradicate this issue.
    • The boss also lacked attacks; these were added late in development by snoruntpyro.


Make a Good Mega Man Level 2 - Wily Star
Stages
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
List of Bosses
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Gravity Man • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game
Final Boss
Wily Core
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man