Difference between revisions of "Volt Man the Assimilator"
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* A Volt Man will sit still and shoot out a homing shot occasionally. When health is below half, it will shoot out the homing shots more frequently. | * A Volt Man will sit still and shoot out a homing shot occasionally. When health is below half, it will shoot out the homing shots more frequently. | ||
| − | The second phase is a giant Volt Man "demon" drawn in a similar vein to [[Zero]], which always follows the same pattern. | + | The second phase is a giant Volt Man "demon" drawn in a similar vein to [[Zero]], which always follows the same pattern. |
| + | *Spawns six large spark shots that delay a bit before shooting towards the player. | ||
| + | *Sends four spiraling spark shots out around itself and quickly moves around the screen before the spark shots explode. | ||
| + | *Spawns seven targets on top of Mega Man that, after a short time, will explode and shoot an arcing spark shot upwards. | ||
| + | *Spawn large spark shots all across the top of the screen (except for in one safe spot) that, after a while, will slam down. The first safe spot is two spark shots wide and to the right, then the second leftmost spark shot, and lastly, the rightmost spark shot. | ||
| + | *Summon sixteen mini spark shots straight downwards towards Mega Man. | ||
| + | *Shoot five spark shots that split and fall nearby on hitting the ground. Then the pattern repeats. | ||
Both phases go down quickly to Slash Claw, just like the regular Volt Man, so it is recommended to use that. While the fight is relatively easy, the rest of the Mega Arena may have you dwindling for resources. | Both phases go down quickly to Slash Claw, just like the regular Volt Man, so it is recommended to use that. While the fight is relatively easy, the rest of the Mega Arena may have you dwindling for resources. | ||
Revision as of 17:36, 25 October 2024
| Volt Man the Assimilator | |||||||||||||||||||||||||||||||||
| Phase 2 of the fight | |||||||||||||||||||||||||||||||||
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- "One of us...one of us...ONE OF US..."
- ―Volt Man the Assimilator, pre-fight cutscene
Volt Man the Assimilator is the final boss of The Mega Arena in Make a Good Mega Man Level 2. The fight is both a joke on Volt Man's prominence as a devkit boss and the fact that in the game's source code, the default sprite for a non-moving NPC is Volt Man, leading to all of the hub rooms in-editor looking like they are exclusively populated by Volt Man. The fight itself does not start immediately upon entering the room in the arena - instead, the player must go through a recreation of Dr. Light's Lab where every NPC is replaced by Volt Man, including Eddie. All items in the shop become a "Volt Upgrade" that cannot be purchased. Defeating the boss will unlock the Sonic costume.
Battle
The first phase involves twenty eight Volt Men coming at you two at a time, 100-Man Smash style. The Volt Men have eight different patterns they can randomly choose from, all of which get upgraded when the total health of the hivemind is below half:
- A Volt Man jumps around towards the player. When health is below half, the Volt Man will spawn floor-travelling sparks every time it hits the ground.
- A Volt Man forms a protective shield. When health is above or equal to half, the Volt Man will shoot the shield out like the normal Volt Man devkit boss, and when it is below half, the Volt Man will transform the shield into a large spark shot that it lobs at the player.
- A Volt Man continuously charges up and lobs two shots to the left and right of it. When health is above half, they will go straight, and when it is below or equal to half, they will bounce around the screen.
- A Volt Man teleports to slightly above the ground and floats around the arena, occasionally throwing out a spark shot. The Volt Man will fly faster when health is below half.
- A Volt Man does a high jump to the top of the arena, floats towards Mega Man, falls back down, and repeats the process. If health is below half, the Volt Man will shoot out floor travelling sparks when it hits the floor.
- A Volt Man will sit still and charge up. If the Volt Man is not defeated, it will eventually let out a huge flash that does heavy damage. If health is below half, the Volt Man will slide towards Mega Man while charging.
- A Volt Man continuously jumps up and down, causing earthquakes and a spark shot to fall down when it hits the ground. When health is below half, two spark shots to the left and right of the original spark shot will also fall down.
- A Volt Man will sit still and shoot out a homing shot occasionally. When health is below half, it will shoot out the homing shots more frequently.
The second phase is a giant Volt Man "demon" drawn in a similar vein to Zero, which always follows the same pattern.
- Spawns six large spark shots that delay a bit before shooting towards the player.
- Sends four spiraling spark shots out around itself and quickly moves around the screen before the spark shots explode.
- Spawns seven targets on top of Mega Man that, after a short time, will explode and shoot an arcing spark shot upwards.
- Spawn large spark shots all across the top of the screen (except for in one safe spot) that, after a while, will slam down. The first safe spot is two spark shots wide and to the right, then the second leftmost spark shot, and lastly, the rightmost spark shot.
- Summon sixteen mini spark shots straight downwards towards Mega Man.
- Shoot five spark shots that split and fall nearby on hitting the ground. Then the pattern repeats.
Both phases go down quickly to Slash Claw, just like the regular Volt Man, so it is recommended to use that. While the fight is relatively easy, the rest of the Mega Arena may have you dwindling for resources.
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| 1/1/3 | 1 | 0 | 2 | 1 | N | 2 | 1 | 2 | 1 | 2 |
| Other Notes | Volt Man clones | |||||||||
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| 1/1/2 | 1 | 1 | 1 | 1 | N | 3 | 1 | 1 | 1 | 2 |
| Other Notes | Cryptid Volt Man | |||||||||
Trivia
- The foreground for the fight is edited from tiles from Tier 4 and the Tier 3 boss fight room, with the background (except for the moon) being recolored from the main hub background.
