Difference between revisions of "Match Man"

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|image=[[File:MatchManArt.png|225px|Artwork by Karakato]]
 
|image=[[File:MatchManArt.png|225px|Artwork by Karakato]]
 
|caption= Artwork by '''Karakato'''
 
|caption= Artwork by '''Karakato'''
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|script=  
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|script=マッチマン
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|romaji =  
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|romaji=Matchiman
 
|number=  
 
|number=  
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|designer= [[Mysterion-svin]]
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|designer=[[Mysterion-svin]]
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|programmer= Mysterion-svin
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|programmer=Mysterion-svin
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|gender= Male
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|artist=Mysterion-svin
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|eyecolor = Blue
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|gender=Male
 +
|eyecolor=Blue
 
|at=
 
|at=
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|weapon= [[Match Blast]]
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|weapon=[[Match Blast]]
 
|hp=28
 
|hp=28
 
|attack=
 
|attack=
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|type = Flame
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|type=Flame
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|weak= [[Grab Buster]]
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|weak=[[Grab Buster]]
 
|affiliations=
 
|affiliations=
 
|stage=[[Gunpowder Cellar]]
 
|stage=[[Gunpowder Cellar]]
 
|location=
 
|location=
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|occupation=  
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|occupation=Combat Robot
 
|OffAppear=  
 
|OffAppear=  
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|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)
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|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)
 
|appear2=
 
|appear2=
 
|sprite={{MirrorDiv |mirror=[[File:MatchMan.png‎]]}}
 
|sprite={{MirrorDiv |mirror=[[File:MatchMan.png‎]]}}
 
}}
 
}}
 
{{quote|he's not match for me tho|PKWeegee on the Discord, with totally not overused joke.|}}
 
{{quote|he's not match for me tho|PKWeegee on the Discord, with totally not overused joke.|}}
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'''Match Man''' is a Robot Master in ''[[Make a Good Mega Man Level 2]]'' who appears as the boss of the stage [[Gunpowder Cellar]].
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'''Match Man''' is a Robot Master in ''[[Make a Good Mega Man Level 2]]'' who appears as the boss of the stage [[Gunpowder Cellar]]. Created to compete in robot tournaments, he was built with a matchstick-shaped body to evade attacks easily and counterattack with a powerful thermal system built into his head.
  
 
He reappears in the [[Reality Core]], fused with [[Force Man]] to create [[Chimerabot 4]].
 
He reappears in the [[Reality Core]], fused with [[Force Man]] to create [[Chimerabot 4]].
  
−
In ''[[Make a Good Mega Man Level: Episode Zero]]'', Match Man makes two appearances. The first is as part of the Special Weapon data used by the [[Alter Archive]] boss in [[Null and Void (Episode Zero)|Null and Void]]. His second appearance is in the credits of the game, where he is seen in [[Mega City]]'s Robot Museum at the front of a line of other ''MaGMML2'' Robot Masters. He shows off his ability to ignite his head to two businessmen, much to their concern.
+
In ''[[Make a Good Mega Man Level: Episode Zero]]'', Match Man makes two appearances. The first is as part of the Special Weapon data used by the [[Alter Archive]] boss in [[Null and Void (Episode Zero)|Null and Void]]. His second appearance is in the credits of the game, where he is seen in [[Mega City]]'s Robot Museum at the front of a line of other ''MaGMML2'' Robot Masters. He attempts to sign a contract using himself as a pen, with predictably flammable results.
  
 
==Battle==
 
==Battle==
−
 
 
Match Man follows a strict pattern:
 
Match Man follows a strict pattern:
 
* Match Man dashes towards [[Mega Man]], not stopping until he reaches a wall.  
 
* Match Man dashes towards [[Mega Man]], not stopping until he reaches a wall.  
Line 42: Line 42:
 
* Match Man repeats the three previous steps one more time.
 
* Match Man repeats the three previous steps one more time.
 
* Match Man dashes to the middle of the room, stops, and ignites himself again. He then jumps very high and shoots two large fireballs on either side of himself, both of which rain down a row of fire waves. This attack has two patterns with two different safe spots. On the first use of the attack, the safe spot will be directly under Match Man. On the second use, there will be two safe spots, located in front of the second background barrel from each wall. Once this attack is done, Match Man repeats the entire pattern from the start.
 
* Match Man dashes to the middle of the room, stops, and ignites himself again. He then jumps very high and shoots two large fireballs on either side of himself, both of which rain down a row of fire waves. This attack has two patterns with two different safe spots. On the first use of the attack, the safe spot will be directly under Match Man. On the second use, there will be two safe spots, located in front of the second background barrel from each wall. Once this attack is done, Match Man repeats the entire pattern from the start.
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==Strategy==
 
−
 
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This battle is designed for Charge Shots. Shoot them at Match Man while he is dashing. Then, while he's invincible, begin charging again while avoiding his attacks (jump when he lands and get to the safe spots when he uses his vertical fire wave attack). When he becomes vulnerable, shoot him again. And so on. Besides charge shots, it's also effective to use his weakness against him, the [[Grab Buster]].
 
  
 
==Damage Table==
 
==Damage Table==
 
{{Damagetable2
 
{{Damagetable2
−
| buster = 1/2/3
+
|buster=1/2/3
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| hornet = 0
+
|hornet=0
−
| jewel = 0
+
|jewel=0
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| grab = 4
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|grab=4
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| triple = 2
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|triple=2
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| slash = 1
+
|flash=N
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| wheel = 2
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|slash=1
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| sakugarne = 2
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|wheel=2
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| wire = 1
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|sakugarne=2
−
| arrow = 1
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|wire=1
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| flash = N
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|arrow=1
−
| notes =
+
|notes=
 
}}
 
}}
  
 
==Trivia==
 
==Trivia==
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* Match Man loses a large amount of his i-frames in the [[The Arena|Mega Arena]].
+
* [[Mysterion-svin]] designed Match Man's boss fight around the player primarily using Charge Shots or the [[Grab Buster]] (his weakness), hence his habit of spending most of the fight in an invulnerable state.
 +
** Because of this, Match Man loses a large amount of his i-frames in the [[The Arena|Mega Arena]].
 
* Match Man's attack pattern is noticeably similar to that of [[Plant Man]]'s, only a bit faster... and with a fiery rain attack added on.
 
* Match Man's attack pattern is noticeably similar to that of [[Plant Man]]'s, only a bit faster... and with a fiery rain attack added on.
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<br>
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{{MaGMML2 Entry Bosses}}
 
{{MaGMML2 Entry Bosses}}
 
{{MaGMML2 Tier 7}}
 
{{MaGMML2 Tier 7}}
 
{{MaGMML2}}
 
{{MaGMML2}}
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[[Category:Bosses]] [[Category:Robot Masters]]
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[[Category:Robot Masters]][[Category:Bosses]][[Category:Tier 7 (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Bosses]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML2)]]

Revision as of 15:44, 23 May 2021

Match Man's mugshot
Match Man's mugshot
Match Man
Artwork by Karakato
Artwork by Karakato
Information
In-Game Information
HP: 28
Weapon: Match Blast
Weakness(es): Grab Buster
Type: Flame
Occupation: Combat Robot
Main Stage: Gunpowder Cellar
Misc. Information
Script: マッチマン
Romaji: Matchiman
Designer(s): Mysterion-svin
Programmer(s): Mysterion-svin
Artist(s): Mysterion-svin
Gender: Male
Eye Color: Blue
Series Information
MaGMML Game Appearances: MaGMML2 (Boss)
MaGMML: Episode Zero (cameo)
MatchMan.png
"he's not match for me tho"
―PKWeegee on the Discord, with totally not overused joke.

Match Man is a Robot Master in Make a Good Mega Man Level 2 who appears as the boss of the stage Gunpowder Cellar. Created to compete in robot tournaments, he was built with a matchstick-shaped body to evade attacks easily and counterattack with a powerful thermal system built into his head.

He reappears in the Reality Core, fused with Force Man to create Chimerabot 4.

In Make a Good Mega Man Level: Episode Zero, Match Man makes two appearances. The first is as part of the Special Weapon data used by the Alter Archive boss in Null and Void. His second appearance is in the credits of the game, where he is seen in Mega City's Robot Museum at the front of a line of other MaGMML2 Robot Masters. He attempts to sign a contract using himself as a pen, with predictably flammable results.

Battle

Match Man follows a strict pattern:

  • Match Man dashes towards Mega Man, not stopping until he reaches a wall.
  • Match Man stops at the wall and ignites himself. He is invincible while on fire.
  • Match Man jumps towards Mega Man. When he lands, he shoots two fire waves on either side of himself. He will then stop burning and be vulnerable to attacks.
  • Match Man repeats the three previous steps one more time.
  • Match Man dashes to the middle of the room, stops, and ignites himself again. He then jumps very high and shoots two large fireballs on either side of himself, both of which rain down a row of fire waves. This attack has two patterns with two different safe spots. On the first use of the attack, the safe spot will be directly under Match Man. On the second use, there will be two safe spots, located in front of the second background barrel from each wall. Once this attack is done, Match Man repeats the entire pattern from the start.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 0 0 4 2 N 1 2 2 1 1
Other Notes


Trivia

  • Mysterion-svin designed Match Man's boss fight around the player primarily using Charge Shots or the Grab Buster (his weakness), hence his habit of spending most of the fight in an invulnerable state.
    • Because of this, Match Man loses a large amount of his i-frames in the Mega Arena.
  • Match Man's attack pattern is noticeably similar to that of Plant Man's, only a bit faster... and with a fiery rain attack added on.


Make a Good Mega Man Level 2 - Entry Bosses
Original Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Edited Robot Masters
Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man
End-Stage Bosses
8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid
Other Bosses and Mid-bosses
Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly
Make a Good Mega Man Level 2 - Tier 7
Entry Stages
Biplane Bay • Blaze Man • Gunpowder Cellar • Cursor Curse • Cossack's Other Citadel • Fortified Lab • Spiky Situation • Ruined Lab
List of Bosses
Toad Man • Match Man • Volt Man • Cursor • The Kid • Avoidance Cherry • Healthy Giant Metool • Doc Robot MK2 • Wishing Star
Tier Boss
Ghost of Christmas Future
Other Goodies
Twilight Lodge
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man