Difference between revisions of "Wily Star II"
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|image= [[File:WilyStar2.png|256px]] | |image= [[File:WilyStar2.png|256px]] | ||
|caption= OwO what's this? | |caption= OwO what's this? | ||
| − | |game=''[[Make a Good Mega Man Level 2 | + | |game=''[[Make a Good Mega Man Level 2]]'' |
|creator= | |creator= | ||
|composer= MiniMacro, CosmicGem | |composer= MiniMacro, CosmicGem | ||
| − | |artist= | + | |artist=[[ACESpark]] (design), [[Enjl]] (sprite) |
|programmer = Programmer(s) | |programmer = Programmer(s) | ||
<!-- ===========Stats============== --> | <!-- ===========Stats============== --> | ||
|elements = 7 | |elements = 7 | ||
| − | |collectables = 10 | + | |collectables = 10 |
| − | |bosses = [[Vanguard]] | + | |bosses = *[[Vanguard]] |
| + | *[[Mecha Bubble Man]] | ||
| + | *[[Btd'nhan]] | ||
| + | *[[Riplings]] | ||
| + | *[[Autobounce]] | ||
| + | *[[Seven Force]] | ||
| + | *[[Holo Dragon]] | ||
| + | *[[Chimerabot 1]] | ||
| + | *[[Chimerabot 2]] | ||
| + | *[[Chimerabot 3]] | ||
| + | *[[Chimerabot 4]] | ||
| + | *[[Chimerabot 5]] | ||
| + | *[[Wily Machine SWORD]] | ||
| + | *[[megaman sprite game]] | ||
| + | *[[Wily Core]] | ||
|previous = [[Tier 10 (MaGMML2)]] | |previous = [[Tier 10 (MaGMML2)]] | ||
|next = [[Tier X (MaGMML2)]] | |next = [[Tier X (MaGMML2)]] | ||
}} | }} | ||
| + | The '''Wily Star II''' is a location in ''[[Make a Good Mega Man Level 2]]''. It is a successor to the original Wily Star (seen in ''[[Mega Man V]]''), and serves as Wily's latest base of operations. It contains the [[Reality Core]], a device capable of tearing apart the fabric of reality itself, as well as some of Wily's most persistent creations yet devised. The base is embedded atop a large [[Unobtainium Mine|asteroid]], containing the minerals Wily needed to create the Reality Core in the first place. | ||
| − | The | + | The Wily Star II contains the seven Wily stages, and is unlocked after [[Mega Man]] has collected at least 65 [[Energy Element]]s. Unlike the entry stages, each Wily stage is played in succession, and continuing the game mid-playthrough will put Mega Man at the start of the current stage he's on; this is not the case for the final stage, Reality Core, which allows for saving partway through. |
| − | + | ||
| + | Following the completion of the Wily Star II, its stages can be replayed in the [[Dojo]]. | ||
== Levels == | == Levels == | ||
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|[[SnoruntPyro]], [[The Stove Guy]], [[ACESpark]], [[JupiHornet]], <br>[[Renhoek]], [[Beed28]], [[Cruise Elroy]] | |[[SnoruntPyro]], [[The Stove Guy]], [[ACESpark]], [[JupiHornet]], <br>[[Renhoek]], [[Beed28]], [[Cruise Elroy]] | ||
|[[File:Element.png]] | |[[File:Element.png]] | ||
| − | | | + | | |
| − | |[[Wily Machine SWORD]], [[megaman sprite game]], [[Wily Core]] | + | |[[Holo Dragon]], [[Chimerabot 1]], [[Chimerabot 2]], [[Chimerabot 3]], [[Chimerabot 4]], [[Chimerabot 5]], [[Wily Machine SWORD]], [[megaman sprite game]], [[Wily Core]] |
|- | |- | ||
|} | |} | ||
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[[File:Wily Star II Map.png|thumb|The complete layout of the Wily Star II.]] | [[File:Wily Star II Map.png|thumb|The complete layout of the Wily Star II.]] | ||
* Inner Sanctum was heavily modified after release in order to reduce its difficulty. The original level can still be played by clearing the game and returning to the level through the Dojo. A new ladder will be present with a teleporter to the unmodified level. | * Inner Sanctum was heavily modified after release in order to reduce its difficulty. The original level can still be played by clearing the game and returning to the level through the Dojo. A new ladder will be present with a teleporter to the unmodified level. | ||
| − | |||
| − | |||
| + | {{MaGMML2 Wily Star}} | ||
{{MaGMML2}} | {{MaGMML2}} | ||
| − | + | [[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level 2 Tiers]][[Category:Tiers]][[Category:Wily Star II]] | |
| − | [[Category:Tiers]] | ||
Revision as of 20:07, 13 February 2020
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The Wily Star II is a location in Make a Good Mega Man Level 2. It is a successor to the original Wily Star (seen in Mega Man V), and serves as Wily's latest base of operations. It contains the Reality Core, a device capable of tearing apart the fabric of reality itself, as well as some of Wily's most persistent creations yet devised. The base is embedded atop a large asteroid, containing the minerals Wily needed to create the Reality Core in the first place.
The Wily Star II contains the seven Wily stages, and is unlocked after Mega Man has collected at least 65 Energy Elements. Unlike the entry stages, each Wily stage is played in succession, and continuing the game mid-playthrough will put Mega Man at the start of the current stage he's on; this is not the case for the final stage, Reality Core, which allows for saving partway through.
Following the completion of the Wily Star II, its stages can be replayed in the Dojo.
Levels
Trivia
- Inner Sanctum was heavily modified after release in order to reduce its difficulty. The original level can still be played by clearing the game and returning to the level through the Dojo. A new ladder will be present with a teleporter to the unmodified level.
| Make a Good Mega Man Level 2 - Wily Star | |
|---|---|
| Stages | |
| Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core | |
| List of Bosses | |
| Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Gravity Man • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game | |
| Final Boss | |
| Wily Core | |

