Goblins n' Ghasts

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X: Goblins n' Ghasts

Make a Good Mega Man Level 2

MaGMML2-X-GoblinsNGhasts.png
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Overview

Goblins n' Ghasts is a Tier X level in Make A Good Mega Man Level 2, created by ACESpark. It is a horror-themed level with several custom enemies, as well as a wind gimmick, and falling guillotines that function similarly to Presses.

Strategy

The first room of the level is a long stretch of land with several Zomburgs, Wheel Zombies, GNG Shield Attackers, Skullmets, and Skull Walkers scattered throughout. The room has five Key Coins which can be used to unlock a Key Barrier at the end of the room that is blocking the first Noble Nickel. In order, the Key Coins are located above the first Skullmet, to the left of a raised area with the first Blade, to the right of the second Blade, under the third Blade, and on a thin pillar between two wooden platforms. After this room (and a short, empty room right below it) is a battle against Skullder. Once Skullder is defeated, Mega Man must use a teleporter to reach the second segment of the level.

The second segment of the level starts with another long stretch of land that utilizes many of the same enemies seen in the first room, with the addition of Grave Mets. Blades are also a more dangerous obstacle in this area, with the second Noble Nickel being kept in a small crevice that can't be reached without carefully sliding under a Blade. Falling Platforms also appear near the end of this room, with the third Noble Nickel being right over a pair of spikes that must be obtained by falling down with the platforms (or by using a utility). The following room has a permanent wind gimmick to watch out for, as well as several small blue tornadoes. Some tornadoes will swerve up or down while moving, and others will transform into Kamaitachi. The room after this uses the same wind gimmick in conjunction with enemies from the previous rooms, as well as long jumps over spike pits. Past this room (and an empty corridor) is a battle against Skullder's Revenge. Defeating Skullder's Revenge and going right leads to another teleporter, which takes Mega Man to the next segment of the level.

The level's third segment combines the obstacles from the previous rooms in various ways. The first room of the segment is a short path with Zomburgs, Skullmets, and a Skull Walker, made more difficult to defeat because of Reflect Blocks scattered throughout the area. The room after this is short, but includes several Blades that are difficult to avoid, not helped by a few Grave Mets present in the area. Going up the ladder leads to a single-screen room utilizing the wind gimmick for an upwards climb very close to spiked walls, with a Skull Walker and a Skullmet complicating things even more (though a large health capsule is present in the same room, which will help Mega Man if he isn't in good shape). Above this room is another windy area, with a variety of enemies blocking the path, as well as Falling Platforms at the end of the room. The start of the room has a single Blade; to the right of the Blade is the final Noble Nickel.

After the windy room is a small room with a single Reflect Block and a GNG Shield Attacker as the only things getting in the way of another teleporter. This teleporter doesn't lead to another full segment of the level; rather, it leads to a corridor and the battle against Excalibur Man.

Trivia

  • The level's name is a reference to the Capcom series Ghosts n' Goblins. As additional references to the series, both tracks used in the level originate from Ghosts n' Goblins games, and the boss, Excalibur Man, is based on Arthur, the main protagonist of the series.
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man
Make a Good Mega Man Level 2 - Tier X
Stages
Coyote Man • Deep Thoughts • Goblins n' Ghasts • Hardcore Parkour • Mario Land • Metallic Ocean • Nightwalk Castle • So Good • Star Road • Swiss Hotel • The Quickening 2 • Wily Fortress VR • Null and Void
List of Bosses
Coyote Man • Alter Man • Air Capsule • Chomp Man • Sheriff Man • Cheat Man • Skullder • Skullder's Revenge • Excalibur Man • Holo Wily • Air Man • Unbeatable Air Man • Toad Man • Toad Man's Revenge • Gigabgyo • Volt Man MK2 • Ronrez • 8 Centipeder Tower
Null and Void Bosses
Boundin' Crash Man • Napalm Man Mk2 • Disco Ball • Copy Hologram • Die Sign • Fire Man • Literally Just a Bee • Twin Cannons • Stone Butterfly
True Final Boss
Absolute ZERO