Truffle Man (stage)

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14th : Truffle Man

Make a Good Mega Man Level 2

MAGMML2-14-Truffle-Man.png
"As far as good Mega Man levels go, this counts, and in my opinion ticks every box."
―ACESpark, excerpt from judge comment.

Overview

Truffle Man is the 14th place entry in Make a Good Mega Man Level 2. It is based heavily around mushrooms, with moving bouncy mushroom platforms and reskinned mushroom enemies. It features a mid-boss fight with a heavily-armed mushroom enemy, and a boss fight with the titular Truffle Man.

Strategy

TBD

Judge Comments
snoruntpyro snoruntpyro snoruntpyro : 38 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
11 / 15 7 / 10 10 / 15 5 / 5 5 / 5 No



Pretty neat level! The custom enemies are actually suuuper neat and adorable, and they're used and combined in interesting ways. I really like the enemy that shoots the wave of explosions, it's used in some pretty neat rooms and it's interesting to work around. I'm not sure if I like how the Noble Nickels were hidden, though - 2 out of 3 are behind breakable walls that took me a couple playthroughs to even realize they were there. Both the miniboss and boss were impressive and a lot of fun to fight, and the level's just fun in general. I don't like the final stretch before the boss, though, with the moving mushroom platform - it's a HUGE pain to try and kill the mushroom Mets while trying to stay caught up with the platform. I feel like better enemy choice would have made the section more fluid and fun. I still really like most of the level, though, it's just super fun and creative.

JupiHornet JupiHornet JupiHornet : 45 / 50
Design Fun Creativity Aesthetics Functionality
14 / 15 7 / 10 15 / 15 5 / 5 4 / 5



That level really felt like something out of a fangame. The custom enemies were great, and the bouncing mushroom gimmick was executed very well! The small bouncing mushrooms were placed in ways that were fun without being too hard for the level. The big ones went fast enough to keep you on your toes, but slow enough that you could catch up to it if you fell behind. The stage was a LITTLE bit too short, though. Truffle Man himself looks really cool, and the fight is fun, but that laser attack takes up a bit too much space. Overall though, fantastic level!Awesome job!

Enjl Enjl Enjl : 31 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
7 / 15 7 / 10 8 / 15 4 / 5 5 / 5 No



Pretty nice level! I like the mushroom-themed enemies and how they behave, though I'm kinda sad the level forgot about two of its enemies after the first room :c. Aside from that it's pretty consistent and has a nice flow to it. I like the midboss, but I have some problems with Truffle Man himself. Aside from his buster dealing a lot of damage and often chasing me down after I thought I had already dodged it (since every bullet homes individually, rather than it being a streak of 3 in the same direction), he limits off the arena, often causing the player to be right next to him (which is not where you wanna be when a robot mushroom is tossing peas at you). I think he could've been more interesting if he utilised the pollen bombs from some of the enemies in the level instead of cutting off parts of the arena. The level itself is mostly fine, though I'm not a fan of the last section before the boss. The truffle mets on those platforms have to be taken out quickly or else the player will miss their ride. Placing a non-shielded enemy on the ride would've made getting back on the platform more reliable to accomplish. Overall this stage doesn't do much, but it has a nice theme and is fun to play.

Garirry Garirry Garirry : 35 / 50
Design Fun Creativity Aesthetics Functionality
9 / 15 7 / 10 9 / 15 5 / 5 5 / 5
{{{gacreativitynote}}} {{{gaaestheticsnote}}} {{{gafunctionnote}}}



It's a pretty good level. The stage layout is actually very solid, however there are some issues, such as with certain enemies being too difficult to avoid, or Noble Nickels that are too hard to find. I liked the mushroom enemies too. Other than that, there's not much else that's considerably interesting in this stage, but it's still one I enjoy.

ACESpark ACESpark ACESpark : 46 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
15 / 15 9 / 10 13 / 15 4 / 5 5 / 5 No



So here comes this level, feeling like it is straight out of one of the official games, more or less. Good stuff. The minor negatives to the stage? I think the colour palette is a bit drab and boring, the Spring Mushrooms and Enemy Mushrooms should've at least been different colours to help lessen confusion between what is an enemy and a gimmick, and I felt like it was very bizarre that the Mid-Boss has a greater range of attacks than the Robot Master. The weirdest bit of the stage? The single, solitary Katonbyon from Mega Man 6 that shows up. Randomly. And isn't used again. I do not get it.

Bare in mind, this is all minor, very nitpicky stuff. I guess the only real issue here - is it is not the most creative stage out there. This stage gets enemy and gimmick conveyance spot on, the themeing is completely consistent and well joined, strange dragonflies aside, and finally - it makes full use of every gimmick to its full effect. Maybe not every enemy, but certainly the gimmicks.

I have a slight issue with the master - the fact that lasers are suddenly introduced to the stage is a bit off-putting and confusing, but this is yet again, a nitpick. He seems pretty difficult, but feels pretty fair once you get used to him.

As far as good Mega Man levels go, this counts, and in my opinion ticks every box. Great work.



Make a Good Mega Man Level 2 - Tier 9
Entry Stages
Misty LakeDonut Observation CenterRad GravitySector Upsilon 6Truffle ManMount SabreGuts Man's AsteroidSheriff Man
List of Bosses
CirnoDonut XGroovity ManGravity ManMecha DragonCaptain ViridianTruffle ManKelbesqueGuts Man DuoSheriff Man
Tier Boss
Butter Nezumi
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. LightDr. WilyZeroRollEddieKnight ManGalaxy Man
Special Weapons
Hornet ChaserJewel SatelliteGrab BusterTriple BladeFlash StopperSlash ClawWheel CutterSakugarneRush CoilRush JetWire AdaptorSuper Arrow
Alter Weapons
Haunt PumpkinBadge BarrierNeapolitan BombTruffle ClusterCyber DistorterForce BeamHazard TrapperMatch BlastLaunch RocketShuttle JetChomp ClawCarry
Entries
A Mega Man for All SeasonsAD 2101Airflow HubbleAlien TempleAncient TombAurora ManBeneath Sand and RockBiplane BayBlaze ManBoil ManBond ManBouncy CastleBut it Lacked the Depth to Convince Me That This Was Really HellCandy PanicCardinal ManChangeable CavernsChomp ManCity Under SiegeColorful HallCombust ManConveyor MayhemCossack's Other CitadelCrystal LabCursor CurseCyber ManDonut Observation CenterDragon Lab LairDuwangElec DamEnhanced MobilityEscape SequenceForce ManForgotten FortressFortified LabGigavolt ManGunpowder CellarGuts Man's AsteroidHaunt ManHoly Crap, Mega Man Can Airslide?Identity CrisisJoe Destruction Co.Joe ManJungle BaseJust an Ice LevelKomuso TempleLaunch Man & Shuttle ManLava FactoryMaze of Significantly Less DeathMegaLondoMisty LakeMix & MatchMount SabreNeopolitan ManNeon ManNitrogen ManOrbital StationPoorly Named LevelQuarantine WomanQuint StageQuirky Unconsistent Incomprehensible Nonsensical TrackRad GravityRuined LabRush CitySector Upsilon 6Sheriff ManShovel KnightSMB3Smed's Big Annoying Mess of a LevelSnow ManSomething OriginalSpiky SituationStarman RecreationTaco ManThe DampeningThe FallThe Stage Nobody Asked ForTruffle ManVolcanic FurnaceWily CoasterWily TowerYggdrasil
Wily Star II
Outer SpaceWater DuctsClassic CastleLever Oriental EnchantedInner SanctumUnobtainium MineReality Core
Tier X
Goblins n' GhastsNightwalk CastleMetallic OceanWily Fortress VRSo GoodMario LandCoyote ManHardcore ParkourDeep ThoughtsThe Quickening 2Swiss HotelStar RoadNull and Void
Secret Levels
City WarTwilight Lodge
Locations
Tier 1 - Ruined SimulationTier 2 - SewersTier 3 - ForestTier 4 - Train StationTier 5 - ArcadeTier 6 - Battle NetworkTier 7 - McWily'sTier 8 - Grand TowerTier 9 - Festival GroundsTier 10 - Rainbow RoadWily Star IITier XDr. Light's LabEddie's ShopCostume ShopDojoChallenge TentChateau ChevaleresqueThe Pit of Pits
Tier Bosses
MilkOmbuds ManDoor ManThe Scorching DuoLord ElewoofroCheat ManGhost of Christmas FutureJet ManButter Nezumi
Robot Masters
Alter ManBoil ManBond ManChomp ManColor ManCombust ManCyber ManForce ManHaunt ManJoe ManLaunch Man & Shuttle ManMatch ManNeapolitan ManNeon ManQuarantine WomanSheriff ManSpiked-Wall ManTaco ManTruffle Man
Other Entry Bosses
Air DevilBig Fire TellyDisco BallGiant MetallGreen Hot DogHall MasterKomuso Man?MixerlydiaMush KingJoe MobRed Hot DogSuper CannopellerTurbo RoostWarp Anomaly8 Centipeder TowerBoss WhopperBoundin' Crash ManBowserCaptain ViridianCATSCirnoCratorCreamCrusher JoeCursorDoc RobotDonut XGuts Man DuoFinal ToadGroovity ManKelbesqueKichonaNapalm ManPharaoh Man's RevengeAlienThe KidRomhack Top ManAir CapsuleAvoidance CherryDennisGangly Crash ManJoe Man R
Fortress Guardians
VanguardMecha Bubble ManBtd'nhanRiplingsAutobounceSuper DachoneSeven ForceHolo DragonChimerabot 1Chimerabot 2Chimerabot 3Chimerabot 4Chimerabot 5Wily Machine SWORDmegaman sprite gameWily Core
Devkit Bosses
Cut ManGuts ManMetal ManCrash ManTop ManGemini ManPharaoh ManToad ManGravity ManPlant ManCentaur ManSplash WomanChill ManVolt ManKomuso ManMecha DragonQuint
Tier X Bosses
SkullderSkullder's RevengeExcalibur ManAir ManUnbeatable Air ManHolo WilyRonrezToad Man's RevengeCoyote ManGigabgyoVolt Man MK2Twin CannonsFire ManCopy HologramDie SignLiterally Just a BeeStone Butterfly
Secret Bosses
Quick ManGammaVolt Man the AssimilatorWishing StarThe MoonBirdoGlass Man
Super Bosses
Absolute ZEROKnight ManGalaxy Man