Difference between revisions of "Mario Land"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m (→‎Trivia)
 
Line 58: Line 58:
 
If Mario uses a spin jump to go down in the pipe at the end of the first room, he will be taken to a small underground area housing a Dragon Coin. Entering a pipe at the end of the area makes him exit from a giant diagonal pipe, launching him into the clouds, where he faces a long stretch of [[Spring]]s and [[Falling Platform]]s. At the end of the stretch is a block that can be hit from below to reveal a vine, which allows Mario to climb up to the next part of the level. This section of the level includes several [[Bullet Bill]]s and [[Banzai Bill]]s, as well as a Dragon Coin. At the end of the section is a boss corridor and a checkpoint, which precede the fight against [[Unbeatable Air Man]].
 
If Mario uses a spin jump to go down in the pipe at the end of the first room, he will be taken to a small underground area housing a Dragon Coin. Entering a pipe at the end of the area makes him exit from a giant diagonal pipe, launching him into the clouds, where he faces a long stretch of [[Spring]]s and [[Falling Platform]]s. At the end of the stretch is a block that can be hit from below to reveal a vine, which allows Mario to climb up to the next part of the level. This section of the level includes several [[Bullet Bill]]s and [[Banzai Bill]]s, as well as a Dragon Coin. At the end of the section is a boss corridor and a checkpoint, which precede the fight against [[Unbeatable Air Man]].
  
−
==Trivia==
+
==Notes==
 
* Air Man's appearance in this level is a reference to [https://www.romhacking.net/hacks/1589/ ''Mario vs. Airman''], a romhack of ''Super Mario Bros.'' which, as the name implies, features a boss fight against the eponymous Robot Master, set to a rendition of ''I Can't Defeat Airman''.
 
* Air Man's appearance in this level is a reference to [https://www.romhacking.net/hacks/1589/ ''Mario vs. Airman''], a romhack of ''Super Mario Bros.'' which, as the name implies, features a boss fight against the eponymous Robot Master, set to a rendition of ''I Can't Defeat Airman''.
 
<br>
 
<br>

Latest revision as of 20:06, 14 March 2025

X: Mario Land

Make a Good Mega Man Level 2

MaGMML2-X-MarioLand.png
It's-a me!

Mario Land is a Tier X level in Make a Good Mega Man Level 2, created by Renhoek. It is a level themed around the Super Mario series of video games, but compared to levels such as Mega Man World and SMB3, it stands out, as the player character of the level is not Mega Man, but rather Mario himself.

Gameplay

Being more or less his Super Mario World gameplay recreated within the MaGMML2 engine, Mario functions very differently from Mega Man. Pressing the fire button allows him to run faster, but he cannot stop immediately, instead having to slow down for a brief period of time after a directional button has been released. Mario's primary method of attacking is a stomp, which deals a set amount of damage. By pressing Up and Jump, he can perform a spin jump that is slightly stronger than the normal stomp, and is capable of breaking blocks and safely jumping on otherwise invincible obstacles.

Mario has three forms: Small Mario, Super Mario, and Fire Mario. The form he's in depends on how much health he has, with him transforming into Fire Mario at high health, and regressing back to Small Mario at low health. Fire Mario can throw fireballs with the fire button, which have the same damage values as the Mega Buster.

Strategy

At the end of the first room (which consists mostly of Galoombas and Koopa Troopas), Mario can decide between two paths. If he goes to the right, he will have to traverse several rotating platforms above pits, with one platform allowing him to grab a Dragon Coin (which functions as a Noble Nickel). In the next room, Mario warps down into an underground section with several Battontons, Donut Blocks, and Munchers. When Mario reaches an area with three pipes on the ceiling, he can hold up while jumping to enter the leftmost pipe and find a secret room with a Dragon Coin. Mario will then be taken back to the cave area. At the end of the cave area is a boss corridor with a checkpoint, which leads to a fight against Air Man.

After defeating Air Man, Mario enters the pipe in the next room to reach a castle area. The first room includes several Spinners and Thwomps, as well as some Skeleton Joes. To the left of the final Thwomp is an invisible block that creates a vine when hit from below; climbing up this vine leads to another Dragon Coin. The following room is a long room where Mario must avoid Ball 'N' Chains, Skewers, and a single Nobita while riding a Snake Block. At the end of this room is a door leading to the fight against Holo Wily; defeating him reveals that Bowser was controlling the hologram, and he promptly exits while leaving behind a Power Star, which functions as an Energy Element.

If Mario uses a spin jump to go down in the pipe at the end of the first room, he will be taken to a small underground area housing a Dragon Coin. Entering a pipe at the end of the area makes him exit from a giant diagonal pipe, launching him into the clouds, where he faces a long stretch of Springs and Falling Platforms. At the end of the stretch is a block that can be hit from below to reveal a vine, which allows Mario to climb up to the next part of the level. This section of the level includes several Bullet Bills and Banzai Bills, as well as a Dragon Coin. At the end of the section is a boss corridor and a checkpoint, which precede the fight against Unbeatable Air Man.

Notes

  • Air Man's appearance in this level is a reference to Mario vs. Airman, a romhack of Super Mario Bros. which, as the name implies, features a boss fight against the eponymous Robot Master, set to a rendition of I Can't Defeat Airman.


Make a Good Mega Man Level 2 - Tier X
Stages
Coyote Man • Deep Thoughts • Goblins n' Ghasts • Hardcore Parkour • Mario Land • Metallic Ocean • Nightwalk Castle • So Good • Star Road • Swiss Hotel • The Quickening 2 • Wily Fortress VR • Null and Void
List of Bosses
Coyote Man • Alter Man • Air Capsule • Chomp Man • Sheriff Man • Cheat Man • Skullder • Skullder's Revenge • Excalibur Man • Holo Wily • Air Man • Unbeatable Air Man • Toad Man • Toad Man's Revenge • Gigabgyo • Volt Man MK2 • Ronrez • 8 Centipeder Tower
Null and Void Bosses
Boundin' Crash Man • Napalm Man Mk2 • Disco Ball • Copy Hologram • Die Sign • Fire Man • Literally Just a Bee • Twin Cannons • Stone Butterfly
True Final Boss
Absolute ZERO
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man