Difference between revisions of "Twilight Lodge"
Brash Buster (talk | contribs) (Need help finding names for four of the enemies. On an additional note, all MaGMML2 stages now have pages.) |
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|collectables = | |collectables = | ||
|enemies = | |enemies = | ||
| − | * [[Au Au]] | + | * [[Au-Au]] |
* [[Big Fish]] | * [[Big Fish]] | ||
* [[Camon]] | * [[Camon]] | ||
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==Strategy== | ==Strategy== | ||
| − | After starting the level in a short room with two [[Nobita]]s and a Sniper Joe in a cannon, [[Mega Man]] drops down to find a long room utilizing Fans, Falling Platforms, and ice physics, with a [[Camon]], a [[Power Muscler]], Sniper Joes in cannons, and tall Sniper Joe enemies serving as additional obstacles. To the right of this room is a smaller, icy room with a [[Curlinger]], a [[Big Fish]], and two [[Au Au]]s serving as obstacles, ending with a climb up two Flip Platforms and a ladder. Climbing up the ladder leads to a single room with Falling Platforms, Flip Platforms, and Crystal Generators combined into a tricky puzzle (albeit one that can be skipped by using a utility on the right wall and climbing up the ladder at the top of the room) followed by a room using ice physics and Crystal Generators under a low spike ceiling, with a single Fan serving as a means to get to the icy platform, and a Camon and Curlinger serving as additional obstacles. | + | After starting the level in a short room with two [[Nobita]]s and a Sniper Joe in a cannon, [[Mega Man]] drops down to find a long room utilizing Fans, Falling Platforms, and ice physics, with a [[Camon]], a [[Power Muscler]], Sniper Joes in cannons, and tall Sniper Joe enemies serving as additional obstacles. To the right of this room is a smaller, icy room with a [[Curlinger]], a [[Big Fish]], and two [[Au-Au]]s serving as obstacles, ending with a climb up two Flip Platforms and a ladder. Climbing up the ladder leads to a single room with Falling Platforms, Flip Platforms, and Crystal Generators combined into a tricky puzzle (albeit one that can be skipped by using a utility on the right wall and climbing up the ladder at the top of the room) followed by a room using ice physics and Crystal Generators under a low spike ceiling, with a single Fan serving as a means to get to the icy platform, and a Camon and Curlinger serving as additional obstacles. |
Heading to the right leads to a short platforming segment featuring Santa Claus-themed Air Tikis, with a Nobita and a tall Sniper Joe enemy also blocking the path. This is followed by a single-screen room with a small health capsule and two large weapon energy capsules, as well as a single [[New Shield Attacker]] blocking a ladder. Climbing up said ladder will lead to a narrow room that Mega Man must climb up while avoiding two tall Sniper Joe enemies, followed by a room with a New Shield Attacker and a [[Yudon]], with the latter guarding an E-Tank. Climbing up the next ladder leads to another long room, with Camons, [[Telly|Tellies]], a cannon enemies on a wall, a Power Muscler, a Sniper Joe in a cannon, and a tall Sniper Joe enemy all serving as obstacles, accompanied by low gravity. The room after this is a boss corridor, which leads to the battle with [[Wishing Star]]. | Heading to the right leads to a short platforming segment featuring Santa Claus-themed Air Tikis, with a Nobita and a tall Sniper Joe enemy also blocking the path. This is followed by a single-screen room with a small health capsule and two large weapon energy capsules, as well as a single [[New Shield Attacker]] blocking a ladder. Climbing up said ladder will lead to a narrow room that Mega Man must climb up while avoiding two tall Sniper Joe enemies, followed by a room with a New Shield Attacker and a [[Yudon]], with the latter guarding an E-Tank. Climbing up the next ladder leads to another long room, with Camons, [[Telly|Tellies]], a cannon enemies on a wall, a Power Muscler, a Sniper Joe in a cannon, and a tall Sniper Joe enemy all serving as obstacles, accompanied by low gravity. The room after this is a boss corridor, which leads to the battle with [[Wishing Star]]. | ||
Revision as of 22:36, 11 August 2018
| Twilight Lodge | ||||||||||||||||||||||||||
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| Happy holidays! | ||||||||||||||||||||||||||
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- "ACESpark: let me know if you want to shove Wishing Star from Mega Man's Christmas Thingy in there somewhere
SnoruntPyro: tbh i almost want to have mega mans christmas thingy in the final game just because we can." - ―Actual conversation, written in info boxes at the beginning of the level
Overview
Twilight Lodge is a secret level in Make a Good Mega Man Level 2, found in Tier 7. It is a Christmas-themed stage utilizing a number of different gimmicks, primarily Fans and ice physics.
Strategy
After starting the level in a short room with two Nobitas and a Sniper Joe in a cannon, Mega Man drops down to find a long room utilizing Fans, Falling Platforms, and ice physics, with a Camon, a Power Muscler, Sniper Joes in cannons, and tall Sniper Joe enemies serving as additional obstacles. To the right of this room is a smaller, icy room with a Curlinger, a Big Fish, and two Au-Aus serving as obstacles, ending with a climb up two Flip Platforms and a ladder. Climbing up the ladder leads to a single room with Falling Platforms, Flip Platforms, and Crystal Generators combined into a tricky puzzle (albeit one that can be skipped by using a utility on the right wall and climbing up the ladder at the top of the room) followed by a room using ice physics and Crystal Generators under a low spike ceiling, with a single Fan serving as a means to get to the icy platform, and a Camon and Curlinger serving as additional obstacles.
Heading to the right leads to a short platforming segment featuring Santa Claus-themed Air Tikis, with a Nobita and a tall Sniper Joe enemy also blocking the path. This is followed by a single-screen room with a small health capsule and two large weapon energy capsules, as well as a single New Shield Attacker blocking a ladder. Climbing up said ladder will lead to a narrow room that Mega Man must climb up while avoiding two tall Sniper Joe enemies, followed by a room with a New Shield Attacker and a Yudon, with the latter guarding an E-Tank. Climbing up the next ladder leads to another long room, with Camons, Tellies, a cannon enemies on a wall, a Power Muscler, a Sniper Joe in a cannon, and a tall Sniper Joe enemy all serving as obstacles, accompanied by low gravity. The room after this is a boss corridor, which leads to the battle with Wishing Star.
Trivia
- Twilight Lodge was originally released as an independent level made with the MaGMML2 engine prior to the contest's submission deadline. It was created both as a Christmas present including content that would have been in a planned third game in the Mega Man's Christmas Carol series, as well as an example of how easy it was to build stages in the MaGMML2 engine.
| Make a Good Mega Man Level 2 - Tier 7 | |
|---|---|
| Entry Stages | |
| Biplane Bay • Blaze Man • Gunpowder Cellar • Cursor Curse • Cossack's Other Citadel • Fortified Lab • Spiky Situation • Ruined Lab | |
| List of Bosses | |
| Toad Man • Match Man • Volt Man • Cursor • The Kid • Avoidance Cherry • Healthy Giant Metool • Doc Robot MK2 • Wishing Star | |
| Tier Boss | |
| Ghost of Christmas Future | |
| Other Goodies | |
| Twilight Lodge | |
