Wily Tower

From Make a Good Mega Man Level Contest
Revision as of 17:20, 9 February 2025 by Spin Attaxx (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
74th: Wily Tower

Make a Good Mega Man Level 2

WTower.PNG
Press "2" to win!
""What about the level?" "...level?""
―ACESpark, in his Judge Comic for this level

Wily Tower is the 74th place level in Make a Good Mega Man Level 2. Besides small sections in between, this level is mostly bosses. Hilariously, the creator of the level chose Volt Man, Komuso Man, and Quint, the three most commonly used bosses in the development kit.

Strategy

In the first room, the player can either choose to go down a room and deal with a few Moliers or take out a Ben K and a Pakkato 24 to reach the boss door below immediately. The boss corridor is a fake lead-up, however, as there is a short spike drop awaiting the player that can be trivialized with Sakugarne. The first boss of this stage, Volt Man, has his weakness in the Slash Claw. It defeats him in merely five hits, dealing a whopping six damage per strike and even piercing his shield. For more daring players, he does have the same weakness in the Super Arrow, but you can hardly hit through his shield with it.

A few rooms further, the player is presented a 1-Up to refill their Life Energy in preparation for the next boss. Be careful grabbing it, however, as the lava immediately behind it is an instant death. Behind the second door lies a Komuso Man fight, also taken straight out of the development kit. Komuso Man's Weakness is the Grab Buster, which can also conveniently heal the player while fighting him. If his clones are hit with a shot though, it's rendered ineffective, so it's advised to only shoot him while he is preparing an attack.

The final section heavily revolves around ladders used in conjunction with the platforms found in Plant Man's Stage. These can easily be opened by any weapon to open your path upward, to the final boss of the level. After one tricky spike jump, it is time to fight Quint. Quint, quite ironically, has his biggest weakness in Sakugarne, dealing four damage per hit. Due to the nature of the invincibility frames of bosses in this stage, it is advised to always make a big hop on him when using this strategy. If you opt to go for a safer way, however, Quint also takes two damage from Triple Blade, Wheel Cutter and Super Arrow and can thus be fought on long range as well. Upon his defeat, he drops the stage's Energy Element.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
3/3/5
1/1/3
1/2/3
0
0
1
0
0
1
1
4
1
1
1
2
N
N
N
6
2
1
1
4
2
3
3
4
1
6
1
6
2
2
Other Notes Damage Table is Volt Man, Komuso Man and Quint in order.


Judge Comments

Judge Comments
snoruntpyro snoruntpyro snoruntpyro : 13 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
2 / 15 2 / 10 1 / 15 3 / 5 5 / 5 No



I'm pretty sure there are about as many bosses in this level as there are enemies. Like all the screens in the level are completely featureless empty rooms. And then the occasional unmodified engine boss. ????????

JupiHornet JupiHornet JupiHornet : 8 / 50
Design Fun Creativity Aesthetics Functionality
1 / 15 3 / 10 0 / 15 0 / 5 4 / 5



You could have done a lot better with the graphics instead of just using black backgrounds. The actual level was only about 40 seconds long, minus the bosses.

Enjl Enjl Enjl : 6 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
0 / 15 1 / 10 0 / 15 1 / 5 4 / 5 No



I don't think I can give many points for a boss rush that's using just vanilla assets. The sections in between the bosses don't feel very planned or consistent, either, but more like filler areas to bridge the gaps between the bosses. This level also lacked testing, as one of the respawn points behave weirdly due to the boss door above it.

Garirry Garirry Garirry : 19 / 50
Design Fun Creativity Aesthetics Functionality
3 / 15 5 / 10 4 / 15 4 / 5 3 / 5
Oh wow. Such design. Much fair. No seriously, it sucks. Pathetic enemy placement, bad obstacle placement, etc. It was okay at best. Wily Tower stages like this are pretty cool, but this one just felt uninteresting. It was okay at best. Wily Tower stages like this are pretty cool, but this one just felt uninteresting. It was meh. Massive camera glitch? No sir.



Normally I like the idea of a stage like this, but this one just isn't that good. The level design is awful. Most of the level is either horrible enemy placement, long empty sections, or other fairly serious stage layout issues. Also, there's a pretty serious camera glitch here. Anyway, there's nothing else I can say here, it could've been much, much better.

ACESpark ACESpark ACESpark : 12 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
2 / 15 6 / 10 1 / 15 1 / 5 2 / 5 No



MaGMML2-WilyTowerComic.png



Notes

  • Upon using the self-destruct button in the room immediately after Volt Man, the game will erroneously respawn the player higher up in the same room, allowing them to skip the battle against Komuso Man entirely. This does not save any time for a speedrun on the level in and of itself, as self-destructing invalidates your run for precisely this reason, but a speedrun of the whole game could use this to save about 30 seconds in total.
  • The "overused devkit boss royal flush" (as termed by ACESpark in his judge comic) has been referenced in subsequent MaGMML games: the trio appear as a group in the credits of Make a Good Mega Man Level: Episode Zero (standing in the order that they are fought in this level), while the Solitaire minigame in Make a Good Mega Man Level 3 uses the three as the King, Queen and Valet (the French equivalent of a Jack) cards.


Make a Good Mega Man Level 2 - Tier 2
Entry Stages
Wily Tower • Airflow Hubble • Yggdrasil • Rush City • Gigavolt Man • Dragon Lab Lair • Colorful Hall • Something Original
List of Bosses
Volt Man • Komuso Man • Quint • Mecha Dragon • Guts Man • Crator • Cream • Kichona • Color Man
Tier Boss
Ombuds Man
Other Goodies
Gordon Freeman
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man