Difference between revisions of "The Fall"

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{{Levelinfo
 
{{Levelinfo
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|align= right
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|align=right
 
<!-- ===========Info============== -->
 
<!-- ===========Info============== -->
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|title= The Fall
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|title=The Fall
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|rank= 76th
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|rank=76th
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|image= [[File:TheFallFall.PNG|250px]]
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|image=[[File:TheFallFall.PNG|250px]]
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|caption= The titular fall
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|caption=The titular fall.
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|game=[[Make a Good Mega Man Level 2]]
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|game=''[[Make a Good Mega Man Level 2]]''
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|creator= [[Willhart]]
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|creator=[[Willhart]]
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|composer= Minae Fujii (original)
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|composer=Minae Fujii (original)
 
RushJet1 (remix)
 
RushJet1 (remix)
 
|artist=
 
|artist=
 
|programmer=
 
|programmer=
 
<!-- ===========Scores============== -->
 
<!-- ===========Scores============== -->
−
<!--  
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<!--
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Judge Order Reminder:  
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Judge Order Reminder:
 
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem
 
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem
 
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark
 
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark
 
-->
 
-->
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|gamenum = 2
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|gamenum=2
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|judge1 = 10
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|judge1=10
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|judge2 = 7
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|judge2=7
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|judge3 =7
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|judge3=7
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|judge4 = 16
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|judge4=16
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|judge5 = 6
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|judge5=6
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|totalscore = 9.2
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|totalscore=9.2
 
<!-- ===========Stats============== -->
 
<!-- ===========Stats============== -->
 
|elements=1
 
|elements=1
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*[[Elec'n]]
 
*[[Elec'n]]
 
*[[Mechakkero]]
 
*[[Mechakkero]]
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*[[Metall]]
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*[[Metall DX]] (walk)
 
*[[New Shotman]]
 
*[[New Shotman]]
 
*[[Pickelman Bull]]
 
*[[Pickelman Bull]]
 
*[[Pole]]
 
*[[Pole]]
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|gimmicks=
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*[[Yoku Block]]
 
|subbosses=
 
|subbosses=
 
|bosses=
 
|bosses=
 
|other=
 
|other=
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|music= Mega Man 4 - Pharaoh Man's Stage
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|music=Mega Man 4 - Pharaoh Man
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|location= [[Tier 1 (MaGMML2)|Tier 1]]
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|location=[[Tier 1 (MaGMML2)|Tier 1]]
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|previous= [[Mix & Match]]
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|previous=[[Mix & Match]]
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|next= [[Ancient Tomb]]
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|next=[[Ancient Tomb]]
 
}}
 
}}
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{{quote|yes, i have beaten all the screens in this level, all three of them|SnoruntPyro|in her Judge Comment for this level}}
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{{quote|yes, i have beaten all the screens in this level, all three of them|[[SnoruntPyro]]|in her Judge Comment for this level}}
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'''The Fall''' is the 76th placed entry in ''[[Make a Good Mega Man Level 2]]'', placed in [[Tier 1 (MaGMML2)|Tier 1]]. The stage features a short fall down a shaft with [[Pole]]s as well as a [[Yoku Block]] section over tiles with confusing collision.  
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==Overview==
 
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The Fall is the 76th placed entry in ''Make A Good Mega Man Level Contest 2'', placed in Tier 1. The stage features a short fall down a shaft with tadpoles as well as a Yoku Block section over tiles with confusing collision.  
 
  
 
==Strategy==
 
==Strategy==
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During The Fall, there will be the occasional Pole enemy you have to dodge, but their locations are marked with Xs right before you start falling. If you stay to the right wall at all times you will not be hit, though you fall so fast that you can't be hurt by more than two of them unless you purposely slow your descent anyway.  
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During The Fall, there will be the occasional Pole enemy you have to dodge, but their locations are marked with X's right before you start falling. If you stay to the right wall at all times you will not be hit, though you fall so fast that you can't be hurt by more than two of them unless you purposely slow your descent anyway.  
 
  
 
The Yoku Block section is simple, though the tileset is confusing. Remember that only the floor and the blue brick blocks are solid.
 
The Yoku Block section is simple, though the tileset is confusing. Remember that only the floor and the blue brick blocks are solid.
  
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==Judge Comments==
 
{{JudgeComment2
 
{{JudgeComment2
 
|pyro = yes, i have beaten all the screens in this level, all three of them
 
|pyro = yes, i have beaten all the screens in this level, all three of them
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}}
 
}}
  
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==Trivia==
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==Notes==
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*There is no instant death in this level, as it features neither spikes, Force Beams, nor bottomless pits.
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*There is no instant death in this level, as it features neither spikes, bottomless pits, nor instant death gimmicks like [[Quick Laser]]s.
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*Use of [[Jewel Satellite]] and [[Super Arrow]] can completely trivialize this stage. Therefore, it is recommended that you complete Challenges 14 and 17 here.  
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*Use of [[Jewel Satellite]] and [[Super Arrow]] can completely trivialize this stage. Therefore, it is recommended that players complete [[Challenge Tent|Challenges 14 and 17]] here.
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*The Fall is one of only two ''MaGMML2'' stages to lack [[Green Star]]s, the other being [[Outer Space]].
  
 
==Gallery==
 
==Gallery==
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<gallery>
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[[File:TheFallGivesUp.PNG|220px]] [[File:TheFallGoUp.PNG|220px]] [[File:TheFallFinal.PNG|220px]]
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File:TheFallGivesUp.PNG|T^T
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TheFallGoUp.PNG|GO UP
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File:TheFallFinal.PNG|CYA
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</gallery>
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<br>
 
{{MaGMML2 Tier 1}}
 
{{MaGMML2 Tier 1}}
 
{{MaGMML2}}
 
{{MaGMML2}}
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[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 1 (MaGMML2)]][[Category:Stages without Collectables]][[Category:Stages]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level 2 Entries]][[Category: Tier 1 Stages]]
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[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 1 Stages]][[Category:Stages without Collectables]][[Category:Stages]][[Category:Make a Good Mega Man Level 2]]
 

Latest revision as of 20:35, 20 March 2025

76th: The Fall

Make a Good Mega Man Level 2

TheFallFall.PNG
The titular fall.
"yes, i have beaten all the screens in this level, all three of them"
―SnoruntPyro, in her Judge Comment for this level

The Fall is the 76th placed entry in Make a Good Mega Man Level 2, placed in Tier 1. The stage features a short fall down a shaft with Poles as well as a Yoku Block section over tiles with confusing collision.

Strategy

During The Fall, there will be the occasional Pole enemy you have to dodge, but their locations are marked with Xs right before you start falling. If you stay to the right wall at all times you will not be hit, though you fall so fast that you can't be hurt by more than two of them unless you purposely slow your descent anyway.

The Yoku Block section is simple, though the tileset is confusing. Remember that only the floor and the blue brick blocks are solid.

Judge Comments

Judge Comments
snoruntpyro snoruntpyro snoruntpyro : 10 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
0 / 15 1 / 10 0 / 15 4 / 5 5 / 5 No



yes, i have beaten all the screens in this level, all three of them

JupiHornet JupiHornet JupiHornet : 7 / 50
Design Fun Creativity Aesthetics Functionality
2 / 15 3 / 10 2 / 15 0 / 5 0 / 5



ok then

Enjl Enjl Enjl : 7 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
1 / 15 1 / 10 1 / 15 1 / 5 3 / 5 No



It started out pretty decently, but afterwards, it just kinda fell apart... what happened? D: As for the part that lives up to the level's name, I feel like the X-indicators should've been introduced in a safer environment before the long drop, as I didn't know what to interpret them as until I was halfway through the fall. The part after I can barely take seriously due to its background messages and overall messy structure. Kind of a shame :c

Garirry Garirry Garirry : 16 / 50
Design Fun Creativity Aesthetics Functionality
2 / 15 4 / 10 3 / 15 2 / 5 5 / 5
It's bad. Like really bad. Everything seems to be placed randomly, and without and consistency. At least it's not frustrating. It's okay at best. Nothing here is amazing, and it gets boring. I'm not giving high score on this one, because nothing here impressed me in any way, shape or form. Looks... Alright I guess. Also D E F A U L T M U S I C Works just fine.



This level could've been much better. To put it simply, it sucks. It's not frustrating or anything, but it's very poorly done. The level design feels random and the stage layout isn't any better. In addition, I don't appreciate the random messages using tiles, and even then the graphics are lackluster and the stage just had to use default music. Anyway, it's not a stage I like, and much more effort could have been put into it.

ACESpark ACESpark ACESpark : 6 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
2 / 15 1 / 10 1 / 15 0 / 5 2 / 5 No



MaGMML2-TheFallComic.png



Notes

Gallery


Make a Good Mega Man Level 2 - Tier 1
Entry Stages
Snow Man • Cardinal Man • Q.U.I.N.T • Mix & Match • The Fall • Ancient Tomb
List of Bosses
Chill Man
Tier Boss & Extra Levels
Milk • Strawberry Milk
Other Goodies
Astro Man's Vain Hope
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man