Difference between revisions of "Chateau Chevaleresque"

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'''Chateau Chevaleresque''' is a pub owned by [[Knight Man]] that appears in ''[[Make a Good Mega Man Level 2]]''. It is one of the central locations in the game, being an area where the player can get rewards in exchange for [[Noble Nickel]]s they have collected. It also serves as the equivalent to the [[Dr. Light's Lab|attic]] from the first game, being a place where many NPCs show up as [[Energy Element]]s are collected. The [[Zero|hooded figure]] is first met here in a required cutscene.
 
'''Chateau Chevaleresque''' is a pub owned by [[Knight Man]] that appears in ''[[Make a Good Mega Man Level 2]]''. It is one of the central locations in the game, being an area where the player can get rewards in exchange for [[Noble Nickel]]s they have collected. It also serves as the equivalent to the [[Dr. Light's Lab|attic]] from the first game, being a place where many NPCs show up as [[Energy Element]]s are collected. The [[Zero|hooded figure]] is first met here in a required cutscene.
  
−
The pub returns in ''[[Make a Good Mega Man Level: Episode Zero]]'' as part of [[Mega City]]. Although it lacks unlockable bonuses, it is still home to a number of gradually-appearing NPCs. On the lower level, the Sound Test can be accessed from a jukebox, and some questionably-useful [[Z-Phone]] contacts can be discovered. The game also ends inside the pub, in a recreation of [[Mega Man]]'s meeting with the hooded figure in ''MaGMML2''.
+
The pub returns in ''[[Make a Good Mega Man Level: Episode Zero]]'' as part of [[Mega City]]. Although it lacks unlockable bonuses, it is still home to a number of gradually-appearing NPCs. On the lower level, the Sound Test can be accessed from a jukebox, and some [[Pirate Man|questionably]]-[[Knives|useful]] [[Z-Phone]] contacts can be discovered. The game also ends inside the pub, in a recreation of [[Mega Man]]'s meeting with the hooded figure in ''MaGMML2''.
  
 
==Features==
 
==Features==
−
=== ''Make a Good Mega Man Level 2'' ===
+
===''Make a Good Mega Man Level 2''===
−
==== Knight Man ====
+
====Knight Man====
−
Knight Man will give the player bonuses whenever you talk to him after reaching a certain amount of Noble Nickels. A number of these are permanent upgrades, though they can be disabled or enabled by talking to Reggae at [[Dr. Light's Lab]]. Knight Man can also be fought after collecting all 220 Nickels.  
+
Knight Man will give the player bonuses whenever you talk to him after reaching a certain amount of Noble Nickels. A number of these are permanent upgrades, though they can be disabled or enabled by talking to [[Reggae]] at [[Dr. Light's Lab]]. Knight Man can also be fought after collecting all 220 Nickels.  
−
===== List of rewards =====
+
=====List of rewards=====
 
{| border="1" style=""
 
{| border="1" style=""
 
|-style="background:#99B1FF;"
 
|-style="background:#99B1FF;"
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|-
 
|-
 
| style="text-align: center;"|[[File:VIPPassIcon.png]]
 
| style="text-align: center;"|[[File:VIPPassIcon.png]]
−
| style="text-align: center;"| VIP Pass
+
| style="text-align: center;"|VIP Pass
−
| style="text-align: center;"| 20
+
| style="text-align: center;"|20
−
| style="text-align: center;"| Allows access into the [[Challenge Tent]]. Obtaining this also causes notifications to appear upon fulfilling challenge requirements.
+
| style="text-align: center;"|Allows access into the [[Challenge Tent]]. Obtaining this also causes notifications to appear upon fulfilling challenge requirements.
 
|-
 
|-
 
| style="text-align: center;"|[[File:SpecialBrew.png]]
 
| style="text-align: center;"|[[File:SpecialBrew.png]]
−
| style="text-align: center;"| Beer
+
| style="text-align: center;"|Beer
−
| style="text-align: center;"| 35
+
| style="text-align: center;"|35
−
| style="text-align: center;"| Causes a tank of beer to continuously spawn next to Knight Man.
+
| style="text-align: center;"|Causes a tank of beer to continuously spawn next to Knight Man.
 
|-
 
|-
 
| style="text-align: center;"|[[File:CostumeUnlock.png]]
 
| style="text-align: center;"|[[File:CostumeUnlock.png]]
 
| style="text-align: center;"|Costumes
 
| style="text-align: center;"|Costumes
−
| style="text-align: center;"| 50
+
| style="text-align: center;"|50
−
| style="text-align: center;"| Unlocks the Mega Man (Hair), Mega Man?, Rockman CX, Doropie, and Rokko Chan [[Costumes|costumes]] in the Costume Shop.
+
| style="text-align: center;"|Unlocks the Mega Man (Hair), Mega Man?, Rockman CX, Doropie, and Rokko Chan [[Costumes|costumes]] in the Costume Shop.
 
|-
 
|-
 
| style="text-align: center;"|[[File:EnergySaverIcon.png]]
 
| style="text-align: center;"|[[File:EnergySaverIcon.png]]
 
| style="text-align: center;"|Energy Saver
 
| style="text-align: center;"|Energy Saver
−
| style="text-align: center;"| 80
+
| style="text-align: center;"|80
−
| style="text-align: center;"| Halves the energy consumption of all Special Weapons.
+
| style="text-align: center;"|Halves the energy consumption of all Special Weapons.
 
|-
 
|-
 
| style="text-align: center;"|[[File:CustomCostumesIcon.png]]
 
| style="text-align: center;"|[[File:CustomCostumesIcon.png]]
 
| style="text-align: center;"|Custom Costumes
 
| style="text-align: center;"|Custom Costumes
−
| style="text-align: center;"| 100
+
| style="text-align: center;"|100
−
| style="text-align: center;"| Unlocks the ability to use [[Custom Costumes]] in the Costume Shop.
+
| style="text-align: center;"|Unlocks the ability to use [[Custom Costumes]] in the Costume Shop.
 
|-
 
|-
 
| style="text-align: center;"|[[File:AutoMapIcon.png]]
 
| style="text-align: center;"|[[File:AutoMapIcon.png]]
 
| style="text-align: center;"|Level Mapper
 
| style="text-align: center;"|Level Mapper
−
| style="text-align: center;"| 120
+
| style="text-align: center;"|120
−
| style="text-align: center;"| Allows a map of the current stage to be displayed by holding the Previous and Next Weapon buttons simultaneously. This map displays the locations of Noble Nickels and Energy Elements.
+
| style="text-align: center;"|Allows a map of the current stage to be displayed by holding the Previous and Next Weapon buttons simultaneously. This map displays the locations of Noble Nickels and Energy Elements.
 
|-
 
|-
 
| style="text-align: center;"|[[File:AlterWeaponsIcon.png]]
 
| style="text-align: center;"|[[File:AlterWeaponsIcon.png]]
 
| style="text-align: center;"|Contest Weapon Data
 
| style="text-align: center;"|Contest Weapon Data
−
| style="text-align: center;"| 170
+
| style="text-align: center;"|170
−
| style="text-align: center;"| Unlocks the [[Alternate Weapons|Alter Weapons]] [[Haunt Pumpkin]], [[Badge Barrier]], [[Neapolitan Bomb]], [[Truffle Cluster]], [[Cyber Distorter]], [[Force Beam]], [[Hazard Trapper]], [[Match Blast]], [[Launch Rocket]], [[Shuttle Jet]], [[Chomp Claw]], and [[Carry]]. The [[Alter Man]] costume in the Costume Shop is also unlocked.
+
| style="text-align: center;"|Unlocks the [[Alternate Weapons|Alter Weapons]] [[Haunt Pumpkin]], [[Badge Barrier]], [[Neapolitan Bomb]], [[Truffle Cluster]], [[Cyber Distorter]], [[Force Beam]], [[Hazard Trapper]], [[Match Blast]], [[Launch Rocket]], [[Shuttle Jet]], [[Chomp Claw]], and [[Carry]]. The [[Alter Man]] costume in the Costume Shop is also unlocked.
 
|-
 
|-
 
| style="text-align: center;"|[[File:KnightManIcon.png]]
 
| style="text-align: center;"|[[File:KnightManIcon.png]]
 
| style="text-align: center;"|Knight Man Battle
 
| style="text-align: center;"|Knight Man Battle
−
| style="text-align: center;"| 220
+
| style="text-align: center;"|220
−
| style="text-align: center;"| Initiates a battle with Knight Man; upon his defeat, Super Mode is unlocked.
+
| style="text-align: center;"|Initiates a battle with Knight Man; upon his defeat, Super Mode is unlocked.
 
|-
 
|-
 
|}
 
|}
  
−
==== Beer ====
+
====Beer====
−
Beer is located next to the bar and is a reward for 35 Nickels. Touching it distorts your vision until you enter the pause menu. Beating a level with this effect is needed for a [[Challenge Tent|Challenge]].
+
Beer is located next to the bar and is a reward for 35 Nickels. Touching it distorts your vision until you enter the pause menu. Beating a level with this effect is needed for a [[Achievements|challenge]].
  
−
==== Super Mode ====
+
====Super Mode====
−
After handing all 220 Noble Nickels to [[Knight Man]] and defeating him in battle, Super Mode can be accessed from his bar. It is activated and deactivated by touching the Noble Nickel floating above the bar.  Super Mode allows the player to toggle free-range flight by tapping the jump button in the air, removes the projectile limit for all special weapons, increases the power of your charged shot (Uncharged shots become half-charged shots, half-charged shots become fully charged shots, and the fully charged shot now explodes out in every direction), and reskins [[Jewel Satellite]] to resemble the Chaos Emeralds from the ''Sonic the Hedgehog'' series, also making them unaffected by barrier blocks, giving it a much higher speed when fired and the ability to pierce just about every enemy instead of disappearing upon hitting an enemy with more than 2 health.
+
After handing all 220 Noble Nickels to Knight Man and defeating him in battle, Super Mode can be accessed from his bar. It is activated and deactivated by touching the Noble Nickel floating above the bar.  Super Mode allows the player to toggle free-range flight by tapping the jump button in the air, removes the projectile limit for all special weapons, increases the power of your charged shot (uncharged shots become half-charged shots, half-charged shots become fully charged shots, and the fully charged shot now explodes out in every direction), and reskins [[Jewel Satellite]] to resemble the Chaos Emeralds from the ''Sonic the Hedgehog'' series, also making them unaffected by barrier blocks, giving it a much higher speed when fired and the ability to pierce just about every enemy instead of disappearing upon hitting an enemy with more than 2 HP.
  
−
==== Crystal Man ====
+
====Crystal Man====
 
Crystal Man is located in the basement. Paying him 20 bolts will cause him to give you a hint about the location of a Noble Nickel you do not have.
 
Crystal Man is located in the basement. Paying him 20 bolts will cause him to give you a hint about the location of a Noble Nickel you do not have.
  
 
===''Make a Good Mega Man Level: Episode Zero''===
 
===''Make a Good Mega Man Level: Episode Zero''===
−
==== Jukebox ====
+
====Jukebox====
−
A jukebox in the basement can be found to the right, from which any song in the game can be played. Nothing is required to access it; however, in order for new tracks to appear, the respective levels were they are played must be cleared.
+
A jukebox in the basement can be found to the right, from which any song in the game can be played. Nothing is required to access it; however, in order for new tracks to appear, the respective levels where they are played must be cleared.
  
−
==== Pirate Man ====
+
====Pirate Man====
 
[[Pirate Man]] can be talked to in the basement, and will register himself in the Z-Phone whether the player likes it or not. He can then be called on at any time to listen to his pirate radio show.
 
[[Pirate Man]] can be talked to in the basement, and will register himself in the Z-Phone whether the player likes it or not. He can then be called on at any time to listen to his pirate radio show.
  
−
==== Fake Man ====
+
====Fake Man====
−
After defeating at least one of the five [[Golem]]s, Fake Man will appear inside the pub, close to the entrance. By talking to him, the player can disable or enable the chip efficiency upgrades; however, chip upgrades cannot be enabled/disabled individually. Disabling the upgrades also has no effect on the [[Giga Crush]] if it is unlocked.
+
After defeating at least one of the five [[Golem]]s, [[Fake Man]] will appear inside the pub, close to the entrance. By talking to him, the player can disable or enable the chip efficiency upgrades; however, chip upgrades cannot be enabled/disabled individually. Disabling the upgrades also has no effect on the [[Blank Drive|Giga Crush]] if it is unlocked.
  
−
==== Mysterious Note ====
+
====Mysterious Note====
 
After clearing [[Null and Void (Episode Zero)|Null and Void]], a mysterious note left by [[Knives|a secret admirer]] will appear on the leftmost side of the basement. It asks Zero to find their number and call it; however, no clues to the number exist in-game. The only hint given is to look "somewhere else entirely".
 
After clearing [[Null and Void (Episode Zero)|Null and Void]], a mysterious note left by [[Knives|a secret admirer]] will appear on the leftmost side of the basement. It asks Zero to find their number and call it; however, no clues to the number exist in-game. The only hint given is to look "somewhere else entirely".
  
−
== NPCs ==
+
==NPCs==
 
In both games, more NPCs start appearing the further the player progresses in the game.
 
In both games, more NPCs start appearing the further the player progresses in the game.
−
=== ''Make a Good Mega Man Level 2'' ===
+
===''Make a Good Mega Man Level 2''===
 
* [[Bomb Man]]
 
* [[Bomb Man]]
 
* [[Yoku Man]]
 
* [[Yoku Man]]
Line 98: Line 98:
 
* Grenade Man (after collecting 15 Energy Elements)
 
* Grenade Man (after collecting 15 Energy Elements)
 
* Shade Man (after collecting 25 Energy Elements)
 
* Shade Man (after collecting 25 Energy Elements)
−
* Nitro Man (after collecting 32 Energy Elements)
+
* [[Nitro Man]] (after collecting 32 Energy Elements)
−
* Magic Man (after collecting 43 Energy Elements)
+
* [[Magic Man]] (after collecting 43 Energy Elements)
 
* Glue Man (after collecting 46 Energy Elements)
 
* Glue Man (after collecting 46 Energy Elements)
 
* Storm Man (after collecting 60 Energy Elements)
 
* Storm Man (after collecting 60 Energy Elements)
Line 112: Line 112:
 
* Contest Weapon Data Fan Sniper Joe (added in Version 1.4, appears after unlocking the Alter Weapon set from Knight Man)
 
* Contest Weapon Data Fan Sniper Joe (added in Version 1.4, appears after unlocking the Alter Weapon set from Knight Man)
  
−
=== ''Make a Good Mega Man Level: Episode Zero'' ===
+
===''Make a Good Mega Man Level: Episode Zero''===
 
* [[Knight Man]]
 
* [[Knight Man]]
−
* Bomb Man
+
* [[Bomb Man]]
 
* [[Heat Man]]
 
* [[Heat Man]]
 
* [[Hard Man]]
 
* [[Hard Man]]
Line 123: Line 123:
 
* [[Commando Man]] (after collecting 31 Energy Elements in Chapter 2)
 
* [[Commando Man]] (after collecting 31 Energy Elements in Chapter 2)
 
* [[Volt Man]] (after clearing [[Volt Man Factory]])
 
* [[Volt Man]] (after clearing [[Volt Man Factory]])
−
* Fake Man (after defeating at least one Golem)
+
* [[Fake Man]] (after defeating at least one Golem)
 
* Skull Man (after reaching Chapter 3)
 
* Skull Man (after reaching Chapter 3)
  
−
== Trivia ==
+
==Notes==
−
* [[Cheat Man]], [[The Scorching Duo|Scorch Man]] (Zook Hero Z), [[Jet Man]] and [[Lord Elewoofro]] are the only tier bosses to never appear in the Chateau. Zook Hero Scorch Man appears in Tier 7, while Cheat Man appears next to the lab once you get 100% to give you [[Cheat Mode]]. Jet Man and Elewoofro do not appear anywhere outside their boss rooms.
+
* [[Cheat Man]], [[The Scorching Duo|Scorch Man]] (Zook Hero Z), [[Jet Man]] and [[Lord Elewoofro]] are the only tier bosses to never appear in the Chateau. Zook Hero Scorch Man appears in [[Tier 7 (MaGMML2)|Tier 7]], while Cheat Man appears next to the lab once you get 100% to give you [[Cheat Mode]]. Jet Man and Lord Elewoofro do not appear anywhere outside their boss rooms.
−
 
+
<br>
 
{{MaGMML2}}
 
{{MaGMML2}}
  
 
[[Category:Hubs]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level: Episode Zero]]
 
[[Category:Hubs]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level: Episode Zero]]

Latest revision as of 23:03, 19 March 2025

Outside the Chateau

Chateau Chevaleresque is a pub owned by Knight Man that appears in Make a Good Mega Man Level 2. It is one of the central locations in the game, being an area where the player can get rewards in exchange for Noble Nickels they have collected. It also serves as the equivalent to the attic from the first game, being a place where many NPCs show up as Energy Elements are collected. The hooded figure is first met here in a required cutscene.

The pub returns in Make a Good Mega Man Level: Episode Zero as part of Mega City. Although it lacks unlockable bonuses, it is still home to a number of gradually-appearing NPCs. On the lower level, the Sound Test can be accessed from a jukebox, and some questionably-useful Z-Phone contacts can be discovered. The game also ends inside the pub, in a recreation of Mega Man's meeting with the hooded figure in MaGMML2.

Features

Make a Good Mega Man Level 2

Knight Man

Knight Man will give the player bonuses whenever you talk to him after reaching a certain amount of Noble Nickels. A number of these are permanent upgrades, though they can be disabled or enabled by talking to Reggae at Dr. Light's Lab. Knight Man can also be fought after collecting all 220 Nickels.

List of rewards
Icon Reward Nickels Required Information
FastTravelIcon.png Hub Fast Travel 10 Allows fast travel between previously visited areas when using the Exit Utility in the hub.
VIPPassIcon.png VIP Pass 20 Allows access into the Challenge Tent. Obtaining this also causes notifications to appear upon fulfilling challenge requirements.
SpecialBrew.png Beer 35 Causes a tank of beer to continuously spawn next to Knight Man.
CostumeUnlock.png Costumes 50 Unlocks the Mega Man (Hair), Mega Man?, Rockman CX, Doropie, and Rokko Chan costumes in the Costume Shop.
EnergySaverIcon.png Energy Saver 80 Halves the energy consumption of all Special Weapons.
CustomCostumesIcon.png Custom Costumes 100 Unlocks the ability to use Custom Costumes in the Costume Shop.
AutoMapIcon.png Level Mapper 120 Allows a map of the current stage to be displayed by holding the Previous and Next Weapon buttons simultaneously. This map displays the locations of Noble Nickels and Energy Elements.
AlterWeaponsIcon.png Contest Weapon Data 170 Unlocks the Alter Weapons Haunt Pumpkin, Badge Barrier, Neapolitan Bomb, Truffle Cluster, Cyber Distorter, Force Beam, Hazard Trapper, Match Blast, Launch Rocket, Shuttle Jet, Chomp Claw, and Carry. The Alter Man costume in the Costume Shop is also unlocked.
KnightManIcon.png Knight Man Battle 220 Initiates a battle with Knight Man; upon his defeat, Super Mode is unlocked.

Beer

Beer is located next to the bar and is a reward for 35 Nickels. Touching it distorts your vision until you enter the pause menu. Beating a level with this effect is needed for a challenge.

Super Mode

After handing all 220 Noble Nickels to Knight Man and defeating him in battle, Super Mode can be accessed from his bar. It is activated and deactivated by touching the Noble Nickel floating above the bar. Super Mode allows the player to toggle free-range flight by tapping the jump button in the air, removes the projectile limit for all special weapons, increases the power of your charged shot (uncharged shots become half-charged shots, half-charged shots become fully charged shots, and the fully charged shot now explodes out in every direction), and reskins Jewel Satellite to resemble the Chaos Emeralds from the Sonic the Hedgehog series, also making them unaffected by barrier blocks, giving it a much higher speed when fired and the ability to pierce just about every enemy instead of disappearing upon hitting an enemy with more than 2 HP.

Crystal Man

Crystal Man is located in the basement. Paying him 20 bolts will cause him to give you a hint about the location of a Noble Nickel you do not have.

Make a Good Mega Man Level: Episode Zero

Jukebox

A jukebox in the basement can be found to the right, from which any song in the game can be played. Nothing is required to access it; however, in order for new tracks to appear, the respective levels where they are played must be cleared.

Pirate Man

Pirate Man can be talked to in the basement, and will register himself in the Z-Phone whether the player likes it or not. He can then be called on at any time to listen to his pirate radio show.

Fake Man

After defeating at least one of the five Golems, Fake Man will appear inside the pub, close to the entrance. By talking to him, the player can disable or enable the chip efficiency upgrades; however, chip upgrades cannot be enabled/disabled individually. Disabling the upgrades also has no effect on the Giga Crush if it is unlocked.

Mysterious Note

After clearing Null and Void, a mysterious note left by a secret admirer will appear on the leftmost side of the basement. It asks Zero to find their number and call it; however, no clues to the number exist in-game. The only hint given is to look "somewhere else entirely".

NPCs

In both games, more NPCs start appearing the further the player progresses in the game.

Make a Good Mega Man Level 2

  • Bomb Man
  • Yoku Man
  • Freeze Man
  • Knight Man
  • Crystal Man
  • Shameless Plug Man
  • Hyper Storm H (after collecting 13 Energy Elements)
  • Grenade Man (after collecting 15 Energy Elements)
  • Shade Man (after collecting 25 Energy Elements)
  • Nitro Man (after collecting 32 Energy Elements)
  • Magic Man (after collecting 43 Energy Elements)
  • Glue Man (after collecting 46 Energy Elements)
  • Storm Man (after collecting 60 Energy Elements)
  • Compass Man (after collecting 102 Energy Elements)
  • Milk (after beating it)
  • Ombuds Man (after beating him)
  • Door Man (after beating him)
  • Scorch Man (Sunrise, after beating him)
  • Future (after beating him)
  • Butter Nezumi (after beating him)
  • Hooded Figure (only before obtaining 10 Energy Elements)
  • Contest Weapon Data Fan Sniper Joe (added in Version 1.4, appears after unlocking the Alter Weapon set from Knight Man)

Make a Good Mega Man Level: Episode Zero

Notes

  • Cheat Man, Scorch Man (Zook Hero Z), Jet Man and Lord Elewoofro are the only tier bosses to never appear in the Chateau. Zook Hero Scorch Man appears in Tier 7, while Cheat Man appears next to the lab once you get 100% to give you Cheat Mode. Jet Man and Lord Elewoofro do not appear anywhere outside their boss rooms.


Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man