Difference between revisions of "Dragon Lab Lair"

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==Trivia==
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==Notes==
 
* Dragon Lab Lair is referenced in ''Mega Man Maker'', where the description for the ''Mega Man 2'' Wily 5 tileset reads, "I doubt that you can make an entire stage of this. Unless your name is Natnat."
 
* Dragon Lab Lair is referenced in ''Mega Man Maker'', where the description for the ''Mega Man 2'' Wily 5 tileset reads, "I doubt that you can make an entire stage of this. Unless your name is Natnat."
 
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Latest revision as of 22:04, 14 March 2025

69th: Dragon Lab Lair

Make a Good Mega Man Level 2

Dragon Lab Lair.png
Durgon beware...
"There's no real coherent theme, it's just... rooms. Of stuff."
―SnoruntPyro, excerpt from judge comment.

Dragon Lab Lair is the 69th place entry in Make a Good Mega Man Level 2. It is a Tier 2 level that makes extensive use of Elec Blocks, and uses the Wily 5 tileset from Mega Man 2.

Strategy

MegaBusterWep.png I'll beam you out after I finish my soap opera.

This article is missing information on strategies. Please help out the wiki by adding these strategies to it!

While a simple stage to complete, most of its difficulty comes from the obstacles that are used, sometimes resulting in nearly unavoidable damage. The fight with the Mecha Dragon at the end is notable for being easier than its original appearance, by completely removing the pit.

Judge Comments

Judge Comments
snoruntpyro snoruntpyro snoruntpyro : 19 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
4 / 15 4 / 10 3 / 15 3 / 5 5 / 5 No



It feels incredibly empty, and the ideas just seem randomly thrown down. There's no real coherent theme, it's just...rooms. Of stuff. Sometimes there's just like one, easily-dodged enemy for a whole screen with absolutely nothing else happening. Then the level just catches you offguard sometimes by actual forced hits (elec man block room) and one really annoying part I just cheesed with Jewel Satellite (two new shotmans + sniper joes). Other than that there's...not much going on. A lot of the setups are extremely basic and don't really do anything new. The Mecha Dragon fight at the end doesn't even have a pit, which kinda destroys the whole point of the boss. It's a really weird level.

JupiHornet JupiHornet JupiHornet : 18 / 50
Design Fun Creativity Aesthetics Functionality
5 / 15 5 / 10 5 / 15 0 / 5 3 / 5



First of all, YOU DIDN'T CHANGE THE MUSIC! WHY?!?!? ;A; *ahem* Anyway, this was a...weird level. The tileset wasn't used very well, and the whole thing just felt strange and without a real theme. At least there appeared to be some effort put in it.

Enjl Enjl Enjl : 17 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
3 / 15 4 / 10 3 / 15 2 / 5 5 / 5 No



This level starts out decently, but quickly loses its focus and starts throwing the player into unfair scenarios which force them to take a hit. As the level goes on, it starts using elements without proper introduction and in tricky scenarios. The level's boss fight was, from my experience, less difficult than getting through the section after the player exits the water. Overall, this level's main issue is its lack of general theme that could've been used to create setups and situations and create mutations of those to keep the player excited.

Garirry Garirry Garirry : 25 / 50
Design Fun Creativity Aesthetics Functionality
7 / 15 5 / 10 4 / 15 4 / 5 5 / 5
It's pretty mediocre. It's honestly pretty empty, and a few times it's impossible to avoid the enemies/obstacles. I don't know what else to say. Eh. Pretty boring to be honest. Nothing horrible, but I did find myself getting bored after a while. Also annoying at some point. Not sure. There's nothing really creative here. It's kinda generic. Looks good, but default music - really? Works just fine.



I'm not a huge fan of this stage. Most of it just feels boring and empty, it uses default music, and some sections are atrociously unfair. I don't really know what else to say. There's nothing interesting at all about this level.

ACESpark ACESpark ACESpark : 14 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
3 / 15 3 / 10 2 / 15 1 / 5 5 / 5 No



That might have been the worst tileset selection possible for a full on level. Wily 5 is a boss rush stage, it wasn't built for an entire platforming level!

Ok - so there is nothing special about this. What few gimmicks are there are used to the bare minimum of implementation - with like one exception - the final Elec Man barrier is actually rather cleverly placed.

There are some major, major flaws in this stage though that knock its score down - far too much forced damage. It is fairly clear this is a first draft of a level, and wasn't tested. I mean, at least the level isn't out and out broken, but it's still pretty horrible. Early in the level, pits are also not designated as pits, yet later on they are. I don't get it.

Also, hi dev-kit boss! You know, making a dev-kit boss easier than its original counterpart sort of defeats the point.

Oh.. and the music. WHY.



Notes

  • Dragon Lab Lair is referenced in Mega Man Maker, where the description for the Mega Man 2 Wily 5 tileset reads, "I doubt that you can make an entire stage of this. Unless your name is Natnat."


Make a Good Mega Man Level 2 - Tier 2
Entry Stages
Wily Tower • Airflow Hubble • Yggdrasil • Rush City • Gigavolt Man • Dragon Lab Lair • Colorful Hall • Something Original
List of Bosses
Volt Man • Komuso Man • Quint • Mecha Dragon • Guts Man • Crator • Cream • Kichona • Color Man
Tier Boss
Ombuds Man
Other Goodies
Gordon Freeman
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man