Difference between revisions of "User:Snessy the duck"

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honk
  
===MaGMML2's page but you can shitpost as much as you want which is a concept which is totally not stolen from Brash Buster===
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===MaGMML2's page but you can shitpost as much as you want which is a concept which is totally not stolen from ThatOneEnder===
 
{{GameInfo  
 
{{GameInfo  
 
|title= Make a Good Mega Man Level
 
|title= Make a Good Mega Man Level
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|caption= Make a Good Mega Man Level 2 Logo
 
|caption= Make a Good Mega Man Level 2 Logo
 
|developer= [[SnoruntPyro]]
 
|developer= [[SnoruntPyro]]
|publisher=  
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|publisher= Daniel Page
 
|director= [[SnoruntPyro]]
 
|director= [[SnoruntPyro]]
|producer=  
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|producer= Inafking
 
|designer= Sprites Inc.
 
|designer= Sprites Inc.
|programmer= [[WreckingPrograms]] / [[SnoruntPyro]] / [[Renhoek]] / [[The Stove Guy]]] / [[ACESpark]] / [[Entity1037]] / [[NaOH]] / [[Zieldak]]
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|programmer= OwO?
|artist= [[ACESpark]] / [[Enjl]] / [[The Stove Guy]] / [[m9m]] / [[MiniMacro]] / [[NaOH]] / [[M-Jacq]] / E-Clare / [[CreshMan]] / [[Renhoek]]
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|artist= Bob Ross
|writer=  
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|writer= William Shakespeare
|composer= [[CosmicGem]] / [[MiniMacro]] / [[m9m]]
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|composer= Me_IRL
|series= Mega Man Classic
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|series= Mgea Mnaaaaaaaaaaaaaaaaaaaaa
|platforms= PC
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|platforms= Nintendo Switch, OUYA, Game.com
|releasedate= Oct 1, 2017
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|releasedate= Oct 1, 2XXXXXXXXXXXXXx
|rerelease=  
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|rerelease= never
|version=  
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|version= 6,66
 
|genre = Action / Platform  
 
|genre = Action / Platform  
 
|modes=  
 
|modes=  
|media = Digital download
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|media = None
 
|input =  
 
|input =  
 
|music =  
 
|music =  
 
}}
 
}}
{{quote|They started out as Mario contests, in both SMW and SMBX. One day I was drunk enough to be all like 'hahaha let's do that but with mega man!!' and the rest is history.|SnoruntPyro, on the contest|}}
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{{quote|They started out as dab contests, in both The Great Giana Sisters and Mario Editor. One day I was drunk and the rest is history.|SnoruntPyro, on the contest|}}
  
'''Make a Good Mega Man Level Contest 2''', or MaGMML2 for short, is the much more ambitious sequel event to ''[[Make a Good Mega Man Level]]'', once again ran by [[SnoruntPyro]]. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, [[WreckingPrograms|WreckingPrograms']] ''Mega Engine'', used with Game Maker 8.1 rather than 8.0, was used, and a team of programmers including [[The Stove Guy]], [[Renhoek]], [[ACESpark]], [[Entity1037]], and [[SnoruntPyro]] was assembled to build the devkit, allowing for a vastly expanded array of assets and a far more stable engine in general. The engine was made public unlike last time and boasted nearly every asset from the first six classic Mega Man games and then some.
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'''Make a Good Mega Man Level Contest 69''', or MaGMML69 for short, is the much more ambitious sequel event to ''[[Make a Good Mega Man Level]]'', once again ran by [[SnoruntPyro]]. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, [[WreckingPrograms|WreckingPrograms']] ''Mega Engine'', used with Adobe Shockwave rather than YouTube, was used, and a team of programmers including [[The Stove Guy]], [[Renhoek]], [[ACESpark]], [[Entity1037]], and [[SnoruntPyro]] was assembled to hastily slap together the devkit, allowing for a vastly decreased array of assets and a far jankier engine in general. The engine was made top secret unlike last time and boasted nearly every asset from the first two classic Mega Man DOS games and then some.
  
The contest was judged by [[SnoruntPyro]] (the host of the contest), [[JupiHornet]] (a former moderator of the SMBX forums and former co-owner of the Geometry Dash Forums), [[Enjl]] (an active member of the SMBX forums and friend of Pyro), [[Garirry]] (active member of Sprites Inc. and participant in ''Mega Man Endless''), and [[ACESpark]] (owner of Sprites Inc., confirmed furry and possibly British). When the contest's submission period came to a close, the final total was 81 levels, just over four times the amount of entries from the original contest.
+
The contest was judged by [[SnoruntPyro]] (some random guy), [[JupiHornet]] (a former moderator of the Super Mario Forever forums and former co-owner of the Minecraft Hunger Games Forums), [[Enjl|EnjI]] (an active member of the Super Mario Flash forums and friend of pewdiepie), [[Garirry]] (active member of something and participant in ''Mega Man Eternal''), and [[ACESpark]] (owner of Discount tSR, confirmed furry and possibly god). When the contest's submission period came to a close, the final total was 7 levels, just over 3 billion times the amount of entries from the original contest.
  
The submission period closed on February 19th, 2017, with an extra nine days where users could submit levels late for a penalty to their averaged score (however, none ended up affecting anyone's score). The game was compiled and put together in a good enough state for Mega Man player [[Flashman85]] to stream the results once again on May 20th and 21st, 2017. The game boasts a much larger hub than the previous one, featuring an actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab.
+
The submission period closed on March 4th, 2016, with an extra 621 days where users could submit levels late for a disqualification (however, it ended up affecting everyone's score). The game was compiled and put together in 5 minutes by a 4 year old for Mega Man player [[Flashman85|oh joes]] to stream the results once again at some point. The interactive video software boasts a much smaller hub than the previous one, featuring no actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab, instead simply taking place in Eddie's dumpster.
  
The game was finally released on October 1st, 2017, after some delays. While the contest itself was ran in Game Maker 8.1, the final game was released in Game Maker Studio, as porting became necessary as the game became too big for 8.1 itself to even handle it.
+
The game was finally released on October 1st, 2XXXXXXXXXXXXXXXXXXXXX, after some delays. While the contest itself was ran in Adobe Flash, the final game was released in Scratch 0.05, as porting became necessary as the game became too big for the universe itself to even handle it.
  
 
==Story==
 
==Story==
 
{{spoiler}}
 
{{spoiler}}
  
The game begins with exposition from Dr. Light about the nature of the festival and how much bigger it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by Dr. Light as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 30th anniversary since his first victory against Dr. Wily. Dr. Light and Mega Man expect that Dr. Wily will intervene, but there is currently no sign of him. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.
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DR. WILLY DABBED ON MEGA MAN
 +
 
 +
 
 +
<s> The game begins with exposition from Dr. Doppler about the nature of the festival and how much smoler it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by DOC as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 485674th anniversary since his 8464th loss against Dr. Waaaaahweeeeeey. Dr. Right and Dr. Left expect that Doc Robot will intervene, but then Wahwee is found dead. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.
 
   
 
   
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to  [[Chateau Chevaleresque]] for some info. Once there, he meets a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.
+
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to  [[Chateau Chevaleresque|Coin Spitoon]] for some info. Once there, he yeets on a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.
 
   
 
   
After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being "extra" as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, [[Dr. Wily]] reveals himself and unveils his newest fortress, the [[Wily Star II]]. He claims that the new fortress has the power to destroy reality, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents [[Rush|Rush Space]] from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.
+
After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being "extra" as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, [[Dr. Wily]] reveals himself and unveils his newest fortress, the [[Wily Star II]]. He claims that the new fortress has the power to Spew infinite puns, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents [[Rush|Rush Space]] from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.
 
   
 
   
 
After fighting through five stages, Mega Man corners Wily, but Wily reveals the [[Reality Core]], his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the [[Wily Machine SWORD]], before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but accidentally summons [[megaman sprite game|the Mega Man seen in ''Megaman Sprite Game'']] instead. ''Sprite Game'' Mega Man, confused and insulted, blasts off Wily after he tries to order him around, but winds up battling Mega Man anyway. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.
 
After fighting through five stages, Mega Man corners Wily, but Wily reveals the [[Reality Core]], his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the [[Wily Machine SWORD]], before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but accidentally summons [[megaman sprite game|the Mega Man seen in ''Megaman Sprite Game'']] instead. ''Sprite Game'' Mega Man, confused and insulted, blasts off Wily after he tries to order him around, but winds up battling Mega Man anyway. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.
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Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to [[Tier 10 (MaGMML2)|Tier 10]]. Mega Man chases after them, and meets up with [[Launch Man & Shuttle Man (boss)|Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)|Tier X]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]].
 
Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to [[Tier 10 (MaGMML2)|Tier 10]]. Mega Man chases after them, and meets up with [[Launch Man & Shuttle Man (boss)|Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)|Tier X]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]].
 
   
 
   
Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the "ultimate battle". As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.
+
Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the "ultimate battle". As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.</s>
  
 
==Gameplay==
 
==Gameplay==
Gameplay is obviously like a typical Mega Man Classic game, with quality of life additions like quick weapon switching, a slide button, a charging up progress bar, and input display. Like MaGMML1, eight weapons were voted in to be Mega Man's default arsenal, along with four utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Wily's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from ''Super Mario World'', the [[Noble Nickel]]s. There can be up to five at any stage, and collecting certain numbers of them and taking them to [[Knight Man]] will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.
+
Gameplay is obviously like a typical Mega Man X game, starting with 1/4 health, but with no dashing, no charging, no wall jump and double damage. Like MaGMML1, no weapons were voted in to be X's default arsenal, along with no utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Sigma's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from ''Kaizo Mario World'', the [[Noble Nickel|Dummy Dimes]]. There can be up to five at any stage, and collecting certain numbers of them and taking them to [[Knight Man]] will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.
  
Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the lRobot Masters from submissions. It is also the first to have a large postgame, with [[Tier X (MaGMML2)|Tier X]] being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.
+
Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the l Mavricks from submissions. It is also the OVER NINE-THOUSANDTH to have a large postgame, with [[Tier X (MaGMML2)|Tier X]] being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.
  
 
===Default Weapons===
 
===Default Weapons===
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
!style="color:#FCFCFC; background-color: #454E54;"|Weapon
+
!style="color:#FCFCFC; background-color: #454E54;"|wea pon
!style="color:#FCFCFC; background-color: #454E54;"|Original Robot Master
+
!style="color:#FCFCFC; background-color: #454E54;"|Original Doofus
!style="color:#FCFCFC; background-color: #454E54;"|Original Game
+
!style="color:#FCFCFC; background-color: #454E54;"|uh
 
|-
 
|-
 
|[[File:2icona1.gif]]
 
|[[File:2icona1.gif]]
|[[Hornet Chaser]]
+
|[[Bee Blader|Chornet Haser]]
|Hornet Man
+
|J U P I
|''Mega Man 9''
+
|''Mega Man 1001''
 
|-
 
|-
 
|[[File:2icona2.gif]]
 
|[[File:2icona2.gif]]
|[[Jewel Satellite]]
+
|[[Vitreous|Jew Sat]]
|Jewel Man
+
|Roahm
|''Mega Man 9''
+
|''Mega Man 2 2''
 
|-
 
|-
 
|[[File:2icona3.gif]]
 
|[[File:2icona3.gif]]
|[[Grab Buster]]
+
|[[Brown|Gab Bruster]]
|Mercury
+
|The cure to all things
|''Mega Man V''
+
|''Mega Man X''
 
|-
 
|-
 
|[[File:2icona4.gif]]
 
|[[File:2icona4.gif]]
|[[Triple Blade]]
+
|[[Acid Drop|Driple Plade]]
 
|Blade Man
 
|Blade Man
|''Mega Man 10''
+
|''Mega Man DOS 3''
 
|-
 
|-
 
|[[File:2icona5.gif]]
 
|[[File:2icona5.gif]]
|[[Flash Stopper]]
+
|[[Yoku Man|Epilepsy]]
|[[Bright Man]]
+
|[[Jolt Man]]
|''Mega Man 4''
+
|''Mega Man Eternal''
 
|-
 
|-
 
|[[File:2icona6.gif]]
 
|[[File:2icona6.gif]]
|[[Slash Claw]]
+
|[[Knight Man|Sash Caw]]
|Slash Man
+
|Vegeta
|''Mega Man 7''
+
|''Dragon Ball Z''
 
|-
 
|-
 
|[[File:2icona7.gif]]
 
|[[File:2icona7.gif]]
|[[Wheel Cutter]]
+
|[[Glooper|wheel smith]]
|[[Nitro Man]]
+
|[[Quick Man]]
|''Mega Man 10''
+
|''Mega Man 2 3''
 
|-
 
|-
 
|[[File:2icona8.png]]
 
|[[File:2icona8.png]]
|[[Sakugarne]]
+
|[[Egg|Sack Garnek]]
|[[Quint]]
+
|[[Quintboi]]
|''Mega Man II''
+
|''Mega Man IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII''
 
|-
 
|-
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
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|-
 
|-
 
|[[File:RushCoilIcon.png]]
 
|[[File:RushCoilIcon.png]]
|[[Rush Coil]]
+
|[[Oil Slick|Crush Oil]]
|N/A
+
|
|''Mega Man 3''
+
|''Mega Man 3D''
 
|-
 
|-
 
|[[File:RushJetIcon.png]]
 
|[[File:RushJetIcon.png]]
|[[Rush Jet]]
+
|[[Rush Bike|Rush B]]
 
|N/A
 
|N/A
|''Mega Man 4 (Variant)''
+
|''Mega Man 42''
 
|-
 
|-
 
|[[File:2icona9.png]]
 
|[[File:2icona9.png]]
|[[Wire Adaptor]]
+
|[[Elec Block|Wwww Wwwwwww]]
 
|N/A
 
|N/A
|''Mega Man 4''
+
|''Mega Man W''
 
|-
 
|-
 
|[[File:2icona10.png]]
 
|[[File:2icona10.png]]
|[[Super Arrow]]
+
|[[Blade|Superman dies in endgame 2]]
 
|N/A
 
|N/A
|''Mega Man 5''
+
|''Mega Man 69 (that's the sex number XD)''
 
|}
 
|}
 
===Contest Weapons===
 
===Contest Weapons===
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!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|Weapon
 
!style="color:#FCFCFC; background-color: #454E54;"|Weapon
!style="color:#FCFCFC; background-color: #454E54;"|Original Robot Master
+
!style="color:#FCFCFC; background-color: #454E54;"|Original Dunce
 
|-
 
|-
|[[File:2Iconb1.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Haunt Pumpkin]]
+
|[[Thunder Wool]]
|[[Haunt Man]]
+
|[[Mega Man 10|Sheep Man]]
 
|-
 
|-
|[[File:2Iconb2.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Badge Barrier]]
+
|[[Cloud Bomber|Wool Barrier]]
|[[Sheriff Man]]
+
|[[Octoboss|Sheep Man]]
 
|-
 
|-
|[[File:2Iconb3.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Neapolitan Bomb]]
+
|[[Jet Buton|Wool Bomb]]
|[[Neapolitan Man]]
+
|[[Bounder|Sheep Man]]
 
|-
 
|-
|[[File:2Iconb4.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Truffle Cluster]]
+
|[[Baby Flies|Wool Cluster]]
|[[Truffle Man]]
+
|[[Water Shield|Sheep Man]]
 
|-
 
|-
|[[File:2Iconb5.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Cyber Distorter]]
+
|[[Gobots|Wool Distorter]]
|[[Cyber Man]]
+
|[[Doc Robot|Sheep Man]]
 
|-
 
|-
|[[File:2Iconb6.png]]
+
|[[File:ThunderBeamIcon.png]]
|[[Force Beam]]
+
|[[Thunder Beam]]
|[[Force Man]]
+
|[[Gigavolt Man|Elec Man]]
 
|-
 
|-
|[[File:2Iconb7.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Hazard Trapper]]
+
|[[Trappon F|Wool Trapper]]
|[[Quarantine Woman]]
+
|[[Punk|Sheep Woman]]
 
|-
 
|-
|[[File:2Iconb8.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Match Blast]]
+
|[[Concrete Shot|Wool Blast]]
|[[Match Man]]
+
|[[Milk|Sheep Man]]
 
|-
 
|-
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
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!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
|-
 
|-
|[[File:2Iconb11.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Launch Rocket]]
+
|[[Tel Tel|Launch Wool]]
|[[Launch Man & Shuttle Man|Launch Man]]
+
|[[Hunter Type B|Sheep Man & Sheep Man]]
 
|-
 
|-
|[[File:2Iconb12.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Shuttle Jet]]
+
|[[Mario Land|Wool Jet]]
|[[Launch Man & Shuttle Man|Shuttle Man]]
+
|[[Shield Attacker GTR|Sheep Man & Sheep Man]]
 
|-
 
|-
|[[File:2Iconb9.png]]
+
|[[File:MaGMML Icon5.gif]]
|[[Chomp Claw]]
+
|[[Cloud Devil|Wool Claw]]
|[[Chomp Man]]
+
|[[Mercury|Sheep Man]]
 
|-
 
|-
|[[File:2Iconb10.png]]
+
|[[File:CarryIcon.png]]
|[[Carry]]
+
|[[Cream|Carrie]]
|N/A (from ''Mega Man: Dr. Wily's Revenge'')
+
|written by Stephen King
 
|}
 
|}
  
 
== Entries ==
 
== Entries ==
[[File:Sheriff Feelings.png|thumb|right|Sheriff Man, the 11th place entry.]]
+
[[File:Sheriff Feelings.png|thumb|right|I Feel it.]]
[[81|Eighty one]] levels were entered to the second contest, a little over quadruple the amount of the first contest.
+
[[I Hope I Win|Eighty one]] levels were entered to the second contest, a little over octuple the amount of the sixth contest.
  
 
{|
 
{|
 
|- valign="top"
 
|- valign="top"
 
|
 
|
*[[A Mega Man for All Seasons]]
+
*[[A Mega Man for All Seasons|Go Back in Time and Stop an Execution]]
*[[AD 2101]]
+
*[[AD 2101|The Oldest Meme in History]]
*[[Airflow Hubble]]
+
*[[Airflow Hubble|Apache Hubble, Featuring Bad Guts Lifts]]
*[[Alien Temple]]
+
*[[Alien Temple|Boss Battle: The Level]]
*[[Ancient Tomb]]
+
*[[Ancient Tomb|You Stole Pharaoh Man and he is Angry About it]]
*[[Aurora Man]]
+
*[[Aurora Man|The Article For This Level was Made Almost Solely for a Steamed Hams Joke]]
*[[Beneath Sand and Rock]]
+
*[[Beneath Sand and Rock|K.K. Slider's Sandbox]]
*[[Biplane Bay]]
+
*[[Biplane Bay|GXSCC]]
*[[Blaze Man]]
+
*[[Blaze Man]] (I'm allowing someone else to make the joke because I can't think of one)
*[[Boil Man (stage)|Boil Man]]
+
*[[Boil Man (stage)|Colgate]]
*[[Bond Man (stage)|Bond Man]]
+
*[[Bond Man (stage)|Gabe Degrossi]]
*[[Bouncy Castle]]
+
*[[Bouncy Castle|ACESpark Throws Up]]
*[[But it Lacked the Depth to Convince Me That This Was Really Hell]]
+
*[[But it Lacked the Depth to Convince Me That This Was Really Hell|Holy Smokes This Level Name is Long so Now I Have to Make This Name Long as Well to Match the Joke]]
*[[Candy Panic]]
+
*[[Candy Panic|Handy Manny]]
*[[Cardinal Man]]
+
*[[Cardinal Man|Lots of Empty Space For Rush to Play in]]
*[[Changeable Caverns]]
+
*[[Changeable Caverns|Cavernous Changeability]]
*[[Chomp Man (stage)|Chomp Man]]
+
*[[Chomp Man (stage)|Petey Piranha]]
*[[City Under Siege]]
+
*[[City Under Siege|City War: The Good Version]]
*[[Colorful Hall]]
+
*[[Colorful Hall|Not the Level With Color Man]]
*[[Combust Man (stage)|Combust Man]]
+
*[[Combust Man (stage)|Whoah, That Boss Died Immediately]]
*[[Conveyor Mayhem]]
+
*[[Conveyor Mayhem|Mayor Conveyhem]]
*[[Cossack's Other Citadel]]
+
*[[Cossack's Other Citadel|Cossack Somehow Has the Budget to Make More Than One Citadel]]
*[[Crystal Lab]]
+
*[[Crystal Lab|Chris and His Labrador Retreiver]]
*[[Cursor Curse]]
+
*[[Cursor Curse|Cursor CUSS YOU FOWEWEH]]  
*[[Cyber Man (stage)|Cyber Man]]
+
*[[Cyber Man (stage)|A Fangame From Five Decades Ago]]
*[[Donut Observation Center]]
+
*[[Donut Observation Center|Homer Simpson Joke]]
*[[Dragon Lab Lair]]
+
*[[Dragon Lab Lair|The Level Where You Fight a Dragon and Nothing Else Substantial Happens]]
*[[Duwang]]
+
*[[Duwang|chew]]
*[[Elec Dam]]
+
*[[Elec Dam|Elec Darn]]
*[[Enhanced Mobility]]
+
*[[Enhanced Mobility|Your Mobility is Actually the Same as it Always is]]
*[[Escape Sequence]]
+
*[[Escape Sequence|Now THIS is the Level Where You Have Enhanced Mobility]]
*[[Force Man (stage)|Force Man]]
+
*[[Force Man (stage)|Force Beams Are Not Inherently Bad, but Pakatto 24s Are]]
*[[Forgotten Fortress]]
+
*[[Forgotten Fortress|Skinny Crash Man and His Great Big Maze]]
*[[Fortified Lab]]
+
*[[Fortified Lab|The One With the Mines]]
 
|
 
|
*[[Gigavolt Man]]
+
*[[Gigavolt Man|Gigavolt Man Cheers You On as You Battle a Volt Man Who is Not of the Giga Variety]]
*[[Gunpowder Cellar]]
+
*[[Gunpowder Cellar|Guy Fawkes Day]]
*[[Guts Man's Asteroid]]
+
*[[Guts Man's Asteroid|Mega Man Wrecks Everything and Dr. Light is Completely Apathetic About it]]
*[[Haunt Man (stage)|Haunt Man]]
+
*[[Haunt Man (stage)|The Best Spook Level]]
*[[Holy Crap, Mega Man Can Airslide?]]
+
*[[Holy Crap, Mega Man Can Airslide?|Jupi Gets Angry About Wasted Potential]]
*[[Identity Crisis]]
+
*[[Identity Crisis|Identity Theft]]
*[[Joe Destruction Co.]]
+
*[[Joe Destruction Co.|MUSIC BY KACKEBANGO]]
*[[Joe Man (stage)|Joe Man]]
+
*[[Joe Man (stage)|There's a Very Long Boss Fight at the End]]
*[[Jungle Base]]
+
*[[Jungle Base|There Are a Lot of Subeils, I Guess?]]
*[[Just an Ice Level]]
+
*[[Just an Ice Level|Pachy Makes a Nice Level]]
*[[Komuso Temple]]
+
*[[Komuso Temple|Local Man Makes 9th Place with Devkit Assets and Good Design Alone]]
*[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]
+
*[[Launch Man & Shuttle Man (stage)|Lunch And Shuffle]]
*[[Lava Factory]]
+
*[[Lava Factory|Another Level With an Energy Element Fake-Out]]
*[[Maze of Significantly Less Death]]
+
*[[Maze of Significantly Less Death|VVVVVV Reference #1]]
*[[MegaLondo]]
+
*[[MegaLondo|git gud]]
*[[Misty Lake]]
+
*[[Misty Lake|Penguins Everywhere]]
*[[Mix & Match]]
+
*[[Mix & Match|Default Tiles and No Element]]
*[[Mount Sabre]]
+
*[[Mount Sabre|Apparently Crystalis is a VERY Good Game]]
*[[Neapolitan Man (stage)|Neapolitan Man]]
+
*[[Neapolitan Man (stage)|We All Scream Very Loudly For Ice Cream]]
*[[Neon Man (stage)|Neon Man]]
+
*[[Neon Man (stage)|Very Trippy Level]]
*[[Nitrogen Man]]
+
*[[Nitrogen Man|Wave Man Water Spouts Except They Freeze You]]
*[[Orbital Station]]
+
*[[Orbital Station|Whopper's Lair]]
*[[Poorly Named Level]]
+
*[[Poorly Named Level|Despite Your Efforts, Tornado Man Platforms Are Still Painful]]
*[[Quarantine Woman (stage)|Quarantine Woman]]
+
*[[Quarantine Woman (stage)|The Story of How Mega Man Revealed Undercover Bioengineering Plans]]
*[[Quint Stage]]
+
*[[Quint Stage|Quint Stage, featuring Metal Man and Top Man]]
*[[Quirky Unconsistent Incomprehensible Nonsensical Track]]
+
*[[Quirky Unconsistent Incomprehensible Nonsensical Track|An Acronym That isn't Actually Relevant to the Level Itself]]
*[[Rad Gravity]]
+
*[[Rad Gravity|Nitro Man Smashes Into Everything: The Level]]
*[[Ruined Lab]]
+
*[[Ruined Lab|Doc Robot Has Too Many Health Bars]]
*[[Rush City]]
+
*[[Rush City|City War's Creator Improves Slightly]]
*[[Sector Upsilon 6]]
+
*[[Sector Upsilon 6|VVVVVV Reference #2]]
*[[Sheriff Man (stage)|Sheriff Man]]
+
*[[Sheriff Man (stage)|Woody's Roundup]]
*[[Shovel Knight]]
+
*[[Shovel Knight|Butt Butt]]
 
|
 
|
*[[SMB3]]
+
*[[SMB3|Bowser's Pharaoh]]
*[[Smed's Big Annoying Mess of a Level]]
+
*[[Smed's Big Annoying Mess of a Level|Skull Man is Too Busy to Kill, so Toad Man Does it for Him]]
*[[Snow Man]]
+
*[[Snow Man|The Meme Level]]
*[[Something Original]]
+
*[[Something Original|Ironic Name]]
*[[Spiky Situation]]
+
*[[Spiky Situation|I Wanna Be the Good Level Contest]]
*[[Starman Recreation]]
+
*[[Starman Recreation|Star Man Turns Into a Grapefruit and Sadly Watches You]]
*[[Taco Man (stage)|Taco Man]]
+
*[[Taco Man (stage)|Taco Man Plays a Video Game]]
*[[The Dampening]]
+
*[[The Dampening|Twenty Five Different Gimmicks]]
*[[The Fall]]
+
*[[The Fall|There's Probably Less Than 10 Things That Can Hurt You]]
*[[The Stage Nobody Asked For]]
+
*[[The Stage Nobody Asked For|Dr. Wily Fails at Life]]
*[[Truffle Man (stage)|Truffle Man]]
+
*[[Truffle Man (stage)|Joke About Super Mario Characters Using Hallucinogens]]
*[[Volcanic Furnace]]
+
*[[Volcanic Furnace]] (See Blaze Man for explanation)
*[[Wily Coaster]]
+
*[[Wily Coaster]] (See Blaze Man for explanation)
*[[Wily Tower]]
+
*[[Wily Tower|Devkit Royal Flush]]
*[[Yggdrasil]]
+
*[[Yggdrasil|You Go in 12 Different Directions and Meet the Cutezomes and Stop Them. Why Do You Need to Stop Them?]]
 
|}
 
|}
  
Line 285: Line 288:
 
The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and [[Eddie's Shop]] is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.
 
The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and [[Eddie's Shop]] is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.
  
Like MaGMML1, NPCs gradually show up as more Energy Elements are obtained. They appear all around the main hub and at [[Chateau Chevaleresque]], the game's equivalent to Dr. Light's attic. The bar is run by [[Knight Man]], and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange [[Noble Nickel]]s here for rewards, as well as get tips for the remaining nickels via [[Crystal Man]]. Another landmark is the [[Dojo]], which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.
+
Like MaGMML1, NPCs gradually explode as Stupid coins are collected. They appear all around the main hub and at [[Chateau Chevaleresque]], the game's equivalent to Dr. Light's attic. The bar is run by [[Knight Man]], and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange [[Noble Nickel]]s here for rewards, as well as get tips for the remaining nickels via [[Crystal Man]]. Another landmark is the [[Dojo]], which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.
  
 
=== Areas ===
 
=== Areas ===
* [[Tier 1 (MaGMML2)|Tier 1: Broken Simulation]]
+
* [[Tier 1 (MaGMML2)|Tier 111: Broken Simulation]]
* [[Tier 2 (MaGMML2)|Tier 2: Sewers]]
+
* [[Tier 2 (MaGMML2)|Tier 222: lol heatman]]
* [[Tier 3 (MaGMML2)|Tier 3: Forest]]
+
* [[Tier 3 (MaGMML2)|Tier 333: FOREST FIRE]]
* [[Tier 4 (MaGMML2)|Tier 4: Train Station]]
+
* [[Tier 4 (MaGMML2)|Tier 444: Subpar]]
* [[Tier 5 (MaGMML2)|Tier 5: Arcade]]
+
* [[Tier 5 (MaGMML2)|Tier 555: Mediocrity]]
* [[Tier 6 (MaGMML2)|Tier 6: Battle Network]]
+
* [[Tier 6 (MaGMML2)|Tier 666: Battle Network]]
* [[Tier 7 (MaGMML2)|Tier 7: McWily's]]
+
* [[Tier 7 (MaGMML2)|Tier 777: Wendy's]]
* [[Tier 8 (MaGMML2)|Tier 8: Grand Tower]]
+
* [[Tier 8 (MaGMML2)|Tier 888: Grand Tower]]
* [[Tier 9 (MaGMML2)|Tier 9: Festival Grounds]]
+
* [[Tier 9 (MaGMML2)|Tier 69: unfair Fair]]
* [[Tier 10 (MaGMML2)|Tier 10: Rainbow Road]]
+
* [[Tier 10 (MaGMML2)|Tier 101: Rainbow Road]]
 
* [[Wily Star II|Dr. Wily Stages - Wily Star II]]
 
* [[Wily Star II|Dr. Wily Stages - Wily Star II]]
* [[Tier X (MaGMML2)|Tier X]]
+
* [[Tier X (MaGMML2)|Tier XXX]]
 
* [[Dr. Light's Lab]]
 
* [[Dr. Light's Lab]]
 
** [[Eddie's Shop]]
 
** [[Eddie's Shop]]
Line 307: Line 310:
 
* [[Challenge Tent]]
 
* [[Challenge Tent]]
 
* [[The Pit of Pits]]
 
* [[The Pit of Pits]]
 +
 
==Bosses==
 
==Bosses==
 
=== Devkit Bosses ===
 
=== Devkit Bosses ===
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
!style="color:#FCFCFC; background-color: #454E54;"|Name
+
!style="color:#FCFCFC; background-color: #454E54;"|Heritage
!style="color:#FCFCFC; background-color: #454E54;"|Location
+
!style="color:#FCFCFC; background-color: #454E54;"|Localization
!style="color:#FCFCFC; background-color: #454E54;"|Weakness
+
!style="color:#FCFCFC; background-color: #454E54;"|Soft Spot
!style="color:#FCFCFC; background-color: #454E54;"|Original Game
+
!style="color:#FCFCFC; background-color: #454E54;"|Point of Origin
 
|-
 
|-
 
|[[File:MM1 CutMan.png|center]]
 
|[[File:MM1 CutMan.png|center]]
Line 341: Line 345:
 
|-
 
|-
 
|[[File:MechaDragon.png|center]]
 
|[[File:MechaDragon.png|center]]
|[[Mecha Dragon]]
+
|[[Mecha Dragon| I'm Everywhere]]
 
|[[Dragon Lab Lair]], [[But It Lacked the Depth to Convince Me That This is Really Hell]], [[City Under Siege]], [[Sector Upsilon 6]]
 
|[[Dragon Lab Lair]], [[But It Lacked the Depth to Convince Me That This is Really Hell]], [[City Under Siege]], [[Sector Upsilon 6]]
 
|[[Hornet Chaser]]
 
|[[Hornet Chaser]]
Line 347: Line 351:
 
|-
 
|-
 
|[[File:MaGMML2_VoltMan.png|center]]
 
|[[File:MaGMML2_VoltMan.png|center]]
|[[Volt Man]]
+
|[[Volt Man|I'm Everywhere 2]]
 
|[[Wily Tower]], [[Gigavolt Man]], [[Poorly Named Level]], [[Cursor Curse]], [[Null and Void]], [[Pit of Pits]] (My Cool New Boss Fight)
 
|[[Wily Tower]], [[Gigavolt Man]], [[Poorly Named Level]], [[Cursor Curse]], [[Null and Void]], [[Pit of Pits]] (My Cool New Boss Fight)
 
|[[Slash Claw]]
 
|[[Slash Claw]]
|''Mega Man (DOS)''
+
|''Mega Man (H)''
 
|-
 
|-
 
|[[File:TopMan.png|center]]
 
|[[File:TopMan.png|center]]
Line 423: Line 427:
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
!style="color:#FCFCFC; background-color: #454E54;"|Name
+
!style="color:#FCFCFC; background-color: #454E54;"|What's in a name?
!style="color:#FCFCFC; background-color: #454E54;"|Location
+
!style="color:#FCFCFC; background-color: #454E54;"|Florida
!style="color:#FCFCFC; background-color: #454E54;"|Weakness
+
!style="color:#FCFCFC; background-color: #454E54;"|It's always Wire.
 
|-
 
|-
 
|[[File:DiscoBall.png|center]]
 
|[[File:DiscoBall.png|center]]
|[[Disco Ball]]
+
|[[Disco Ball|Discoooooooo]]
 
|[[Neon Man (stage)|Neon Man]]
 
|[[Neon Man (stage)|Neon Man]]
 
|[[Wire Adaptor]]
 
|[[Wire Adaptor]]
Line 438: Line 442:
 
|-
 
|-
 
|[[File:GiantMetall.png|center]]
 
|[[File:GiantMetall.png|center]]
|[[Giant Metall]]
+
|[[Giant Metall|Super Nurse]]
 
|[[Ruined Lab]]
 
|[[Ruined Lab]]
 
|[[Jewel Satellite]]
 
|[[Jewel Satellite]]
Line 448: Line 452:
 
|-
 
|-
 
|[[File:SuperCannopeller.png|center]]
 
|[[File:SuperCannopeller.png|center]]
|[[Super Cannopeller]]
+
|[[Super Cannopeller|Yo dawg, heard u like cannons...]]
 
|[[Conveyor Mayhem]]
 
|[[Conveyor Mayhem]]
 
|[[Super Arrow]]
 
|[[Super Arrow]]
 
|-
 
|-
 
|[[File:GreenHotDog.png|center]]
 
|[[File:GreenHotDog.png|center]]
|[[Green Hot Dog]]
+
|[[Green Hot Dog|Hotdog with relish]]
 
|[[Rad Gravity]]
 
|[[Rad Gravity]]
 
|[[Hornet Chaser]]<br>[[Wheel Cutter]]<br>[[Super Arrow]]
 
|[[Hornet Chaser]]<br>[[Wheel Cutter]]<br>[[Super Arrow]]
 
|-
 
|-
 
|[[File:RedHotDog.png|center]]
 
|[[File:RedHotDog.png|center]]
|[[Red Hot Dog]]
+
|[[Red Hot Dog|Hotdog with ketchup]]
 
|[[Rad Gravity]]
 
|[[Rad Gravity]]
 
|[[Hornet Chaser]]<br>[[Wheel Cutter]]<br>[[Super Arrow]]
 
|[[Hornet Chaser]]<br>[[Wheel Cutter]]<br>[[Super Arrow]]
 
|-
 
|-
 
|[[File:MushKing.png|center]]
 
|[[File:MushKing.png|center]]
|[[Mush King]]
+
|[[Mush King|A Mario powerup]]
 
|[[Truffle Man (stage)|Truffle Man]]
 
|[[Truffle Man (stage)|Truffle Man]]
 
|[[Sakugarne]]
 
|[[Sakugarne]]
Line 473: Line 477:
 
|-
 
|-
 
|[[File:AirDevil.png|center]]
 
|[[File:AirDevil.png|center]]
|[[Air Devil]]
+
|[[Air Devil|Can't defeat me either]]
 
|[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]
 
|[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]
 
|[[Jewel Satellite]]
 
|[[Jewel Satellite]]
Line 483: Line 487:
 
|-
 
|-
 
|[[File:HallMaster.png|center]]
 
|[[File:HallMaster.png|center]]
|[[Hall Master]]
+
|[[Hall Master|IT'S JUST A BRANCH]]
 
|[[Quarantine Woman (stage)|Quarantine Woman]]
 
|[[Quarantine Woman (stage)|Quarantine Woman]]
 
|[[Sakugarne]]
 
|[[Sakugarne]]
 
|-
 
|-
 
|[[File:Mixerlydia.png|center]]
 
|[[File:Mixerlydia.png|center]]
|[[Mixerlydia]]
+
|[[Mixerlydia|potion mixer]]
 
|[[Neapolitan Man (stage)|Neapolitan Man]]
 
|[[Neapolitan Man (stage)|Neapolitan Man]]
 
|[[Wheel Cutter]]
 
|[[Wheel Cutter]]
Line 495: Line 499:
  
 
=== Robot Masters ===
 
=== Robot Masters ===
The growth of the contest for the second goaround brought a significantly larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Gigavolt Man]] and implied ones such as [[Aurora Man]] are not listed.
+
The growth of the contest for the second goaround brought a significantly larger cast of dunces. Nobody good is listed here, so masterpieces such as [[Gigavolt Man]] and ones such as [[Aurora Man]] are not listed.
  
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
!style="color:#FCFCFC; background-color: #454E54;"|Name
+
!style="color:#FCFCFC; background-color: #454E54;"| |
!style="color:#FCFCFC; background-color: #454E54;"|Stage
+
!style="color:#FCFCFC; background-color: #454E54;"| ||
!style="color:#FCFCFC; background-color: #454E54;"|Weakness
+
!style="color:#FCFCFC; background-color: #454E54;"| ||
!style="color:#FCFCFC; background-color: #454E54;"|Special Weapon
+
!style="color:#FCFCFC; background-color: #454E54;"| |_
 
|-
 
|-
 
|[[File:MaGMML2 ColorMan.png|center]]
 
|[[File:MaGMML2 ColorMan.png|center]]
Line 641: Line 645:
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
!style="color:#FCFCFC; background-color: #454E54;"|
 
!style="color:#FCFCFC; background-color: #454E54;"|
!style="color:#FCFCFC; background-color: #454E54;"|Name
+
!style="color:#FCFCFC; background-color: #454E54;"|Duh
!style="color:#FCFCFC; background-color: #454E54;"|Location
+
!style="color:#FCFCFC; background-color: #454E54;"|Mostly harmless
!style="color:#FCFCFC; background-color: #454E54;"|Weakness
+
!style="color:#FCFCFC; background-color: #454E54;"|1000101010101010101
 
|-
 
|-
 
|[[File:MaGMML2_Crator.png|center]]
 
|[[File:MaGMML2_Crator.png|center]]
|[[Crator]]
+
|[[Crator|What did this boy do wrong?]]
 
|[[Yggdrasil]]
 
|[[Yggdrasil]]
|[[Slash Claw]]
+
|Torch Arm
 
|-
 
|-
 
|[[File:MaGMML2_Cream.png|center]]
 
|[[File:MaGMML2_Cream.png|center]]
|[[Cream]]
+
|[[Cream|What did this girl do wrong?]]
 
|[[Yggdrasil]]
 
|[[Yggdrasil]]
|[[Mega Buster]]
+
|Lemons
 
|-
 
|-
 
|[[File:MaGMML2_Kichona.png|center]]
 
|[[File:MaGMML2_Kichona.png|center]]
|[[Kichona]]
+
|[[Kichona|What did this bioengineer do wrong?]]
 
|[[Yggdrasil]]
 
|[[Yggdrasil]]
|[[Wheel Cutter]]
+
|Spin Wheel
 
|-
 
|-
 
|[[File:BowserSprite.png|center]]
 
|[[File:BowserSprite.png|center]]
Line 801: Line 805:
 
|-
 
|-
 
|[[File:MaGMML2TDoorManSprite.png|center]]
 
|[[File:MaGMML2TDoorManSprite.png|center]]
|[[Door Man]]
+
|[[Door Man|You jerk]]
 
|Tier 3
 
|Tier 3
 
|[[Jewel Satellite]]
 
|[[Jewel Satellite]]
Line 807: Line 811:
 
|-
 
|-
 
|[[File:MaGMML2TScorchZookSprite.png|center]][[File:MaGMML2TScorchSunriseSprite.png|center]]
 
|[[File:MaGMML2TScorchZookSprite.png|center]][[File:MaGMML2TScorchSunriseSprite.png|center]]
|[[The Scorching Duo]]
+
|[[The Scorching Duo|Fangame and Bootleg]]
 
|Tier 4
 
|Tier 4
 
|[[Slash Claw]]
 
|[[Slash Claw]]
Line 813: Line 817:
 
|-
 
|-
 
|[[File:MaGMML2TLordElewoofroSprite.png|center]]
 
|[[File:MaGMML2TLordElewoofroSprite.png|center]]
|[[Lord Elewoofro]]
+
|[[Lord Elewoofro|Just a Special weapon]]
 
|Tier 5
 
|Tier 5
 
|[[Sakugarne]]
 
|[[Sakugarne]]
Line 819: Line 823:
 
|-
 
|-
 
|[[File:MaGMML2TCheatManSprite.png|center]]
 
|[[File:MaGMML2TCheatManSprite.png|center]]
|[[Cheat Man]]
+
|[[Cheat Man|HAXOR]]
 
|Tier 6
 
|Tier 6
 
|[[Flash Stopper]]
 
|[[Flash Stopper]]
Line 931: Line 935:
 
* The famous wizard and only girl on the internet [[NaOH]] accurately predicted that this contest would have [[81|eighty-one]] entries.
 
* The famous wizard and only girl on the internet [[NaOH]] accurately predicted that this contest would have [[81|eighty-one]] entries.
 
* The contest has 2 levels devoted to replicating aspects of VVVVVV; this includes its gimmicks, aesthetics, and music. Those entries are [[Maze of Significantly Less Death]] and [[Sector Upsilon 6]].
 
* The contest has 2 levels devoted to replicating aspects of VVVVVV; this includes its gimmicks, aesthetics, and music. Those entries are [[Maze of Significantly Less Death]] and [[Sector Upsilon 6]].
 +
*no deleting entire pages on the wiki
  
 
{{MaGMML2}}
 
{{MaGMML2}}
[[Category:Games]][[Category:Make a Good Mega Man Level 2]]
 

Latest revision as of 11:28, 13 July 2019

honk

MaGMML2's page but you can shitpost as much as you want which is a concept which is totally not stolen from ThatOneEnder

Make a Good Mega Man Level
Make a Good Mega Man Level
Make a Good Mega Man Level 2 Logo
"They started out as dab contests, in both The Great Giana Sisters and Mario Editor. One day I was drunk and the rest is history."
―SnoruntPyro, on the contest

Make a Good Mega Man Level Contest 69, or MaGMML69 for short, is the much more ambitious sequel event to Make a Good Mega Man Level, once again ran by SnoruntPyro. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, WreckingPrograms' Mega Engine, used with Adobe Shockwave rather than YouTube, was used, and a team of programmers including The Stove Guy, Renhoek, ACESpark, Entity1037, and SnoruntPyro was assembled to hastily slap together the devkit, allowing for a vastly decreased array of assets and a far jankier engine in general. The engine was made top secret unlike last time and boasted nearly every asset from the first two classic Mega Man DOS games and then some.

The contest was judged by SnoruntPyro (some random guy), JupiHornet (a former moderator of the Super Mario Forever forums and former co-owner of the Minecraft Hunger Games Forums), EnjI (an active member of the Super Mario Flash forums and friend of pewdiepie), Garirry (active member of something and participant in Mega Man Eternal), and ACESpark (owner of Discount tSR, confirmed furry and possibly god). When the contest's submission period came to a close, the final total was 7 levels, just over 3 billion times the amount of entries from the original contest.

The submission period closed on March 4th, 2016, with an extra 621 days where users could submit levels late for a disqualification (however, it ended up affecting everyone's score). The game was compiled and put together in 5 minutes by a 4 year old for Mega Man player oh joes to stream the results once again at some point. The interactive video software boasts a much smaller hub than the previous one, featuring no actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab, instead simply taking place in Eddie's dumpster.

The game was finally released on October 1st, 2XXXXXXXXXXXXXXXXXXXXX, after some delays. While the contest itself was ran in Adobe Flash, the final game was released in Scratch 0.05, as porting became necessary as the game became too big for the universe itself to even handle it.

Story





DR. WILLY DABBED ON MEGA MAN


The game begins with exposition from Dr. Doppler about the nature of the festival and how much smoler it is than the first festival. The contest nature of the game is made clear by DOC as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 485674th anniversary since his 8464th loss against Dr. Waaaaahweeeeeey. Dr. Right and Dr. Left expect that Doc Robot will intervene, but then Wahwee is found dead. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.

After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to Coin Spitoon for some info. Once there, he yeets on a mysterious cloaked figure, who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.

After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being "extra" as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, Dr. Wily reveals himself and unveils his newest fortress, the Wily Star II. He claims that the new fortress has the power to Spew infinite puns, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents Rush Space from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.

After fighting through five stages, Mega Man corners Wily, but Wily reveals the Reality Core, his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the Wily Machine SWORD, before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but accidentally summons the Mega Man seen in Megaman Sprite Game instead. Sprite Game Mega Man, confused and insulted, blasts off Wily after he tries to order him around, but winds up battling Mega Man anyway. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.

Mega Man is taken out by the dimension collapsing, and Dr. Light loses his signal, getting very concerned. However, the Energy Elements react, and revive Mega Man and create an even more powerful spaceship, and they all chase after Wily once again. Once defeating Wily in his escape pod, the Reality Core fails to function, and begins to melt down. Dr. Wily slams his machine into Mega Man in a last ditch move, but the Reality Core explodes and unscrambles reality, taking Wily with it. He somehow survives. Mega Man is teleported back to the Wily Star II, where he escapes on the space bike just before the Wily Star is wiped from existence with the Reality Core's meltdown.

Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to Tier 10. Mega Man chases after them, and meets up with Launch Man. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to Tier X. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, Null and Void.

Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a gigantic robot for Mega Man to fight in the "ultimate battle". As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be Zero from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.

Gameplay

Gameplay is obviously like a typical Mega Man X game, starting with 1/4 health, but with no dashing, no charging, no wall jump and double damage. Like MaGMML1, no weapons were voted in to be X's default arsenal, along with no utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Sigma's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from Kaizo Mario World, the Dummy Dimes. There can be up to five at any stage, and collecting certain numbers of them and taking them to Knight Man will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.

Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the Contest Weapon Data to the series, a set of unlockable weapons based off of the l Mavricks from submissions. It is also the OVER NINE-THOUSANDTH to have a large postgame, with Tier X being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.

Default Weapons

wea pon Original Doofus uh
2icona1.gif Chornet Haser J U P I Mega Man 1001
2icona2.gif Jew Sat Roahm Mega Man 2 2
2icona3.gif Gab Bruster The cure to all things Mega Man X
2icona4.gif Driple Plade Blade Man Mega Man DOS 3
2icona5.gif Epilepsy Jolt Man Mega Man Eternal
2icona6.gif Sash Caw Vegeta Dragon Ball Z
2icona7.gif wheel smith Quick Man Mega Man 2 3
2icona8.png Sack Garnek Quintboi Mega Man IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
RushCoilIcon.png Crush Oil Mega Man 3D
RushJetIcon.png Rush B N/A Mega Man 42
2icona9.png Wwww Wwwwwww N/A Mega Man W
2icona10.png Superman dies in endgame 2 N/A Mega Man 69 (that's the sex number XD)

Contest Weapons

Weapon Original Dunce
MaGMML Icon5.gif Thunder Wool Sheep Man
MaGMML Icon5.gif Wool Barrier Sheep Man
MaGMML Icon5.gif Wool Bomb Sheep Man
MaGMML Icon5.gif Wool Cluster Sheep Man
MaGMML Icon5.gif Wool Distorter Sheep Man
ThunderBeamIcon.png Thunder Beam Elec Man
MaGMML Icon5.gif Wool Trapper Sheep Woman
MaGMML Icon5.gif Wool Blast Sheep Man
MaGMML Icon5.gif Launch Wool Sheep Man & Sheep Man
MaGMML Icon5.gif Wool Jet Sheep Man & Sheep Man
MaGMML Icon5.gif Wool Claw Sheep Man
CarryIcon.png Carrie written by Stephen King

Entries

I Feel it.

Eighty one levels were entered to the second contest, a little over octuple the amount of the sixth contest.

Hub

Part of the city, near Tier 7.

The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and Eddie's Shop is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.

Like MaGMML1, NPCs gradually explode as Stupid coins are collected. They appear all around the main hub and at Chateau Chevaleresque, the game's equivalent to Dr. Light's attic. The bar is run by Knight Man, and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange Noble Nickels here for rewards, as well as get tips for the remaining nickels via Crystal Man. Another landmark is the Dojo, which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.

Areas

Bosses

Devkit Bosses

Heritage Localization Soft Spot Point of Origin
MM1 CutMan.png
Cut Man Pit of Pits (Dr. Wily's Cutting Edge Deja Vu) Grab Buster Mega Man
GutsMan.png
Guts Man Colorful Hall Sakugarne
Flash Stopper
Mega Man
MetalSprite.png
Metal Man Candy Panic Jewel Satellite
Wheel Cutter
Mega Man 2
CrashMan.png
Crash Man Duwang Triple Blade Mega Man 2
MechaDragon.png
I'm Everywhere Dragon Lab Lair, But It Lacked the Depth to Convince Me That This is Really Hell, City Under Siege, Sector Upsilon 6 Hornet Chaser Mega Man 2
MaGMML2 VoltMan.png
I'm Everywhere 2 Wily Tower, Gigavolt Man, Poorly Named Level, Cursor Curse, Null and Void, Pit of Pits (My Cool New Boss Fight) Slash Claw Mega Man (H)
TopMan.png
Top Man Quint Stage Slash Claw Mega Man 3
GeminiMan.png
Gemini Man Wheel Cutter Mega Man 3
Toadsprite.png
Toad Man Biplane Bay, Hardcore Parkour Slash Claw Mega Man 4
PharaohMan.png
Pharaoh Man Flash Stopper Mega Man 4
Quint.png
Quint Wily Tower, Airflow Hubble, Quint Stage, Pit of Pits (Showdown at Dusk) Sakugarne
Flash Stopper
Mega Man II
GravityMan.png
Gravity Man Sector Upsilon 6, Inner Sanctum Jewel Satellite (Normal)
Super Arrow (Inner Sanctum)
Mega Man 5
Plantsprite.png
Plant Man Triple Blade
Grab Buster
Mega Man 6
CentaurMan.png
Centaur Man Wheel Cutter Mega Man 6
MaGMML2 KomusoMan.png
Komuso Man Wily Tower, A Mega Man for All Seasons, Komuso Temple, Null and Void Wheel Cutter Mega Man & Bass: Challenger from the Future
SplashWoman.png
Splash Woman Pit of Pits Hornet Chaser Mega Man 9
MM10 ChillMan.png
Chill Man Cardinal Man, Crystal Lab, Nitrogen Man Jewel Satellite
Wire Adaptor
Mega Man 10

Minibosses

What's in a name? Florida It's always Wire.
DiscoBall.png
Discoooooooo Neon Man Wire Adaptor
JoeMob.png
Joe Mob Joe Man Slash Claw
GiantMetall.png
Super Nurse Ruined Lab Jewel Satellite
BigFireTelly.png
Big Fire Telly Conveyor Mayhem Wire Adaptor
SuperCannopeller.png
Yo dawg, heard u like cannons... Conveyor Mayhem Super Arrow
GreenHotDog.png
Hotdog with relish Rad Gravity Hornet Chaser
Wheel Cutter
Super Arrow
RedHotDog.png
Hotdog with ketchup Rad Gravity Hornet Chaser
Wheel Cutter
Super Arrow
MushKing.png
A Mario powerup Truffle Man Sakugarne
TurboRoost.png
Turbo Roost Launch Man & Shuttle Man Flash Stopper
AirDevil.png
Can't defeat me either Launch Man & Shuttle Man Jewel Satellite
WarpAnomaly.png
Warp Anomaly Cyber Man None
HallMaster.png
IT'S JUST A BRANCH Quarantine Woman Sakugarne
Mixerlydia.png
potion mixer Neapolitan Man Wheel Cutter

Robot Masters

The growth of the contest for the second goaround brought a significantly larger cast of dunces. Nobody good is listed here, so masterpieces such as Gigavolt Man and ones such as Aurora Man are not listed.

| |_
MaGMML2 ColorMan.png
Color Man Something Original Sakugarne
Flash Stopper
Unknown
MaGMML2RChompManSprite.png
Chomp Man Chomp Man Jewel Satellite Chomp Claw
MaGMML2 CombustMan.png
Combust Man Combust Man All Unknown
MaGMML2 TacoMan sprite.png
Taco Man Taco Man Triple Blade
Flash Stopper
Unknown
MaGMML2RNeonManSprite.png
Neon Man Neon Man Wheel Cutter
Wire Adaptor
Unknown
TopMan.png
Romhack Top Man Holy Crap, Mega Man Can Air Slide? Wheel Cutter Unknown
MaGMML2RJoeManSprite.png
Joe Man Joe Man Slash Claw Unknown
MaGMML2RJoeManSprite.png
Joe Man R Joe Man Slash Claw Unknown
MatchMan.png
Match Man Gunpowder Cellar Grab Buster Match Blast
MaGMML2RForceManSprite.png
Force Man Force Man Slash Claw Force Beam
CrusherJoe.png
Crusher Joe Conveyor Mayhem Slash Claw Unknown
MaGMML2RBondManSprite.png
Bond Man Bond Man Triple Blade Unknown
MaGMML2RTruffleManSprite.png
Truffle Man Truffle Man Wheel Cutter Truffle Cluster
MaGMML2RSheriffManSprite.png
Sheriff Man Sheriff Man Super Arrow
Slash Claw
Grab Buster
Badge Barrier
MaGMML2RBoilManSprite.png
Boil Man Boil Man Wheel Cutter Unknown
MaGMML2RLaunchManSprite.png
MaGMML2RShuttleManSprite.png
Launch Man & Shuttle Man Launch Man & Shuttle Man Jewel Satellite (Launch Man)
Super Arrow (Shuttle Man)
Launch Rocket (Launch)
Shuttle Jet (Shuttle)
MaGMML2RCyberManSprite.png
Cyber Man Cyber Man Hornet Chaser Cyber Distorter
Quarantine Preview.png
Quarantine Woman Quarantine Woman Grab Buster
Slash Claw
Flash Stopper
Hazard Trapper
MaGMML2RNeapolitanManSprite.png
Neapolitan Man Neapolitan Man Grab Buster
Flash Stopper
Neapolitan Bomb
HauntMan.png
Haunt Man Haunt Man Slash Claw > Triple Blade > Hornet Chaser Haunt Pumpkin
MaGMML2RSpikedWallManSprite.png
Spiked-Wall Man The Stage Nobody Asked For Sakugarne Unknown
MaGMML2 AlterMan.png
Alter Man Identity Crisis Wheel Cutter N/A

Entry Bosses

Duh Mostly harmless 1000101010101010101
MaGMML2 Crator.png
What did this boy do wrong? Yggdrasil Torch Arm
MaGMML2 Cream.png
What did this girl do wrong? Yggdrasil Lemons
MaGMML2 Kichona.png
What did this bioengineer do wrong? Yggdrasil Spin Wheel
BowserSprite.png
Bowser SMB3 Super Arrow
Alien.png
Alien Alien Temple Flash Stopper
BossWhopper.png
Boss Whopper Orbital Station Hornet Chaser
CATS.png
CATS AD 2101 Flash Stopper
Cursor.png
Cursor Cursor Curse Jewel Satellite
TheKid.png
The Kid Spiky Situation Slash Claw
Sakugarne
Wheel Cutter
DocRobot.png
Doc Robot Ruined Lab Jewel Satellite
KomusoManSmed.png
Komuso Man? Smed's Big Annoying Mess of a Level Triple Blade
Toadsprite.png
Final Toad Smed's Big Annoying Mess of a Level None
NapalmMan.png
Napalm Man Conveyor Mayhem Wheel Cutter
MaGMML2 BoundingCrash.png
Boundin' Crash Man Bouncy Castle Sakugarne
Slash Claw
CirnoMisty.png
Cirno Misty Lake Wire Adaptor
DonutX.png
Donut X Donut Observation Center Flash Stopper
GroovityMan.png
Groovity Man Rad Gravity Jewel Satellite
CaptainViridian.png
Captain Viridian Sector Upsilon 6 Wheel Cutter
Kelbesque.png
Kelbesque Mount Sabre Slash Claw
GutsManDuo.png
Guts Man Duo Guts Man's Asteroid Flash Stopper
Sakugarne
8CentipederTower.png
8 Centipeder Tower Beneath Sand and Rock Hornet Chaser
PharaohMan.png
Pharaoh Man's Revenge The Stage Nobody Asked For Flash Stopper

Hidden Entry Bosses

Name Location Weakness
Creesh.png
Gangly Crash Man Forgotten Fortress Wire Adaptor
Slash Claw
AirDabsule.png
Air Capsule Boil Man Wire Adaptor
Dennis.png
Dennis Launch Man & Shuttle Man None

Tier Bosses

Name Tier Weakness Original Game
MaGMML2-Milk-Sprite.png
MaGMML2-S-Milk-Sprite.png
Milk/Strawberry Milk Tier 1 Grab Buster Mega Man Square Root of Negative One
MaGMML2 OmbudsMan.png
Ombuds Man Tier 2 Triple Blade Mega Man 42
MaGMML2TDoorManSprite.png
You jerk Tier 3 Jewel Satellite Mega Man Rocks!
MaGMML2TScorchZookSprite.png
MaGMML2TScorchSunriseSprite.png
Fangame and Bootleg Tier 4 Slash Claw Mega Man Sunrise & Zook Hero Z
MaGMML2TLordElewoofroSprite.png
Just a Special weapon Tier 5 Sakugarne Dr. Wily's Final Attack
MaGMML2TCheatManSprite.png
HAXOR Tier 6 Flash Stopper Mega Man CX
MaGMML2TFutureSprite.png
Ghost of Christmas Future Tier 7 Hornet Chaser Megaman's Christmas Carol
MaGMML2TJetManSprite.png
Jet Man Tier 8 Super Arrow
Wire Adaptor
Rokko Chan
MaGMML2 ButterNezumi.png
Butter Nezumi Tier 9 Wheel Cutter Nezumi Man

Fortress Bosses

Name Level Weakness
Wily0 Vanguard.png
Vanguard Outer Space Slash Claw
Wily1 MechaBubble.png
Mecha Bubble Man Water Ducts Hornet Chaser
Wily2 JupiBoss.png
Btd'nhan Classic Castle Grab Buster
Wily3 Ripling.png
Riplings Lever Oriental Enchanted Grab Buster
AutoBounce.png
Autobounce Inner Sanctum Varies
Wily5 SevenForce1 BarbarianForce.png
Seven Force Unobtainium Mine Varies
Holodragon.png
Holo Dragon Reality Core Sakugarne
Chimerabot1.png
Chimerabot 1 Reality Core Triple Blade
Chimerabot2.png
Chimerabot 2 Reality Core Slash Claw
Chimerabot3.png
Chimerabot 3 Reality Core Grab Buster
Chimerabot4.png
Chimerabot 4 Reality Core Grab Buster
Slash Claw
Chimerabot5.png
Chimerabot 5 Reality Core Hornet Chaser
Wily6 WilyMachine.png
Wily Machine SWORD Reality Core Super Arrow
Flash Stopper
Wily6 MegaManSpriteGame.png
megaman sprite game Reality Core Triple Blade
Wily6 WilyCore.png
Wily Core Reality Core Mega Buster

Trivia

  • The famous wizard and only girl on the internet NaOH accurately predicted that this contest would have eighty-one entries.
  • The contest has 2 levels devoted to replicating aspects of VVVVVV; this includes its gimmicks, aesthetics, and music. Those entries are Maze of Significantly Less Death and Sector Upsilon 6.
  • no deleting entire pages on the wiki
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. LightDr. WilyZeroRollEddieKnight ManGalaxy Man
Special Weapons
Hornet ChaserJewel SatelliteGrab BusterTriple BladeFlash StopperSlash ClawWheel CutterSakugarneRush CoilRush JetWire AdaptorSuper Arrow
Alter Weapons
Haunt PumpkinBadge BarrierNeapolitan BombTruffle ClusterCyber DistorterForce BeamHazard TrapperMatch BlastLaunch RocketShuttle JetChomp ClawCarry
Entries
A Mega Man for All SeasonsAD 2101Airflow HubbleAlien TempleAncient TombAurora ManBeneath Sand and RockBiplane BayBlaze ManBoil ManBond ManBouncy CastleBut it Lacked the Depth to Convince Me That This Was Really HellCandy PanicCardinal ManChangeable CavernsChomp ManCity Under SiegeColorful HallCombust ManConveyor MayhemCossack's Other CitadelCrystal LabCursor CurseCyber ManDonut Observation CenterDragon Lab LairDuwangElec DamEnhanced MobilityEscape SequenceForce ManForgotten FortressFortified LabGigavolt ManGunpowder CellarGuts Man's AsteroidHaunt ManHoly Crap, Mega Man Can Airslide?Identity CrisisJoe Destruction Co.Joe ManJungle BaseJust an Ice LevelKomuso TempleLaunch Man & Shuttle ManLava FactoryMaze of Significantly Less DeathMegaLondoMisty LakeMix & MatchMount SabreNeopolitan ManNeon ManNitrogen ManOrbital StationPoorly Named LevelQuarantine WomanQuint StageQuirky Unconsistent Incomprehensible Nonsensical TrackRad GravityRuined LabRush CitySector Upsilon 6Sheriff ManShovel KnightSMB3Smed's Big Annoying Mess of a LevelSnow ManSomething OriginalSpiky SituationStarman RecreationTaco ManThe DampeningThe FallThe Stage Nobody Asked ForTruffle ManVolcanic FurnaceWily CoasterWily TowerYggdrasil
Wily Star II
Outer SpaceWater DuctsClassic CastleLever Oriental EnchantedInner SanctumUnobtainium MineReality Core
Tier X
Goblins n' GhastsNightwalk CastleMetallic OceanWily Fortress VRSo GoodMario LandCoyote ManHardcore ParkourDeep ThoughtsThe Quickening 2Swiss HotelStar RoadNull and Void
Secret Levels
City WarTwilight Lodge
Locations
Tier 1 - Ruined SimulationTier 2 - SewersTier 3 - ForestTier 4 - Train StationTier 5 - ArcadeTier 6 - Battle NetworkTier 7 - McWily'sTier 8 - Grand TowerTier 9 - Festival GroundsTier 10 - Rainbow RoadWily Star IITier XDr. Light's LabEddie's ShopCostume ShopDojoChallenge TentChateau ChevaleresqueThe Pit of Pits
Tier Bosses
MilkOmbuds ManDoor ManThe Scorching DuoLord ElewoofroCheat ManGhost of Christmas FutureJet ManButter Nezumi
Robot Masters
Alter ManBoil ManBond ManChomp ManColor ManCombust ManCyber ManForce ManHaunt ManJoe ManLaunch Man & Shuttle ManMatch ManNeapolitan ManNeon ManQuarantine WomanSheriff ManSpiked-Wall ManTaco ManTruffle Man
Other Entry Bosses
Air DevilBig Fire TellyDisco BallGiant MetallGreen Hot DogHall MasterKomuso Man?MixerlydiaMush KingJoe MobRed Hot DogSuper CannopellerTurbo RoostWarp Anomaly8 Centipeder TowerBoss WhopperBoundin' Crash ManBowserCaptain ViridianCATSCirnoCratorCreamCrusher JoeCursorDoc RobotDonut XGuts Man DuoFinal ToadGroovity ManKelbesqueKichonaNapalm ManPharaoh Man's RevengeAlienThe KidRomhack Top ManAir CapsuleAvoidance CherryDennisGangly Crash ManJoe Man R
Fortress Guardians
VanguardMecha Bubble ManBtd'nhanRiplingsAutobounceSuper DachoneSeven ForceHolo DragonChimerabot 1Chimerabot 2Chimerabot 3Chimerabot 4Chimerabot 5Wily Machine SWORDmegaman sprite gameWily Core
Devkit Bosses
Cut ManGuts ManMetal ManCrash ManTop ManGemini ManPharaoh ManToad ManGravity ManPlant ManCentaur ManSplash WomanChill ManVolt ManKomuso ManMecha DragonQuint
Tier X Bosses
SkullderSkullder's RevengeExcalibur ManAir ManUnbeatable Air ManHolo WilyRonrezToad Man's RevengeCoyote ManGigabgyoVolt Man MK2Twin CannonsFire ManCopy HologramDie SignLiterally Just a BeeStone Butterfly
Secret Bosses
Quick ManGammaVolt Man the AssimilatorWishing StarThe MoonBirdoGlass Man
Super Bosses
Absolute ZEROKnight ManGalaxy Man