Difference between revisions of "Grey Devil"
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{{robotmaster | {{robotmaster | ||
|titlebg=#604E34 | |titlebg=#604E34 | ||
|titletext=#FFFFFF | |titletext=#FFFFFF | ||
| − | |name= [[File:GreyDevilMugshot.png|left]][[File:GreyDevilMugshot.png|right]]Grey Devil | + | |name=[[File:GreyDevilMugshot.png|left]][[File:GreyDevilMugshot.png|right]]Grey Devil |
|image= | |image= | ||
|caption= | |caption= | ||
| − | |script= グレーデビル | + | |script=グレーデビル |
| − | |romaji = Gurē Debiru | + | |romaji=Gurē Debiru |
|number= | |number= | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[ACESpark]] |
|gender= | |gender= | ||
| − | |eyecolor = | + | |eyecolor=Black |
|at=4 (contact)<br>4 (blob, every 48 frames) | |at=4 (contact)<br>4 (blob, every 48 frames) | ||
|weapon= | |weapon= | ||
|hp=28 (Grey Devil)<br>5 (blob) | |hp=28 (Grey Devil)<br>5 (blob) | ||
| − | |type = Earth | + | |type=Earth |
| − | |weak= [[Thunder Beam]]{{3}}<br>[[Spark Shock]]{{48H}}<br>[[Black Hole Bomb]], [[Triple Blade]]{{Megamix}} | + | |weak=[[Thunder Beam]], [[Electro Cable]], [[Power Line]]{{3}}<br>[[Spark Shock]]{{48H}}<br>[[Black Hole Bomb]], [[Triple Blade]]{{Megamix}} |
| − | |affiliations= Rockman Shadow | + | |affiliations=Rockman Shadow<br>Dimensions |
|stage= | |stage= | ||
| − | |OffAppear= [[Rockman & Forte: Mirai Kara no Chousensha]] | + | |location='''MaGMML3:'''<br>[[Cycle Facility]]<br>[[House of Fun]]<br>[[Chemical Industry]]<br>'''MaG48HMML:'''<br>[[Through the Crabacombs]] |
| − | |MaGMMLAppear= [[Make a Good Mega Man Level 3|MaGMML3]] (Boss) | + | |OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]] |
| + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)<br>[[Megamix Engine]] | ||
|appear2= | |appear2= | ||
|sprite=[[File:MaGMML3_GreyDevil.png]] | |sprite=[[File:MaGMML3_GreyDevil.png]] | ||
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The '''Grey Devil''' is a boss from ''[[Rockman & Forte: Mirai Kara no Chousensha]]'', appearing in the intro stage. It is a member of the Dimensions, seven robots from the future who, accompanied by their leader Rockman Shadow, attempt to destroy the past. | The '''Grey Devil''' is a boss from ''[[Rockman & Forte: Mirai Kara no Chousensha]]'', appearing in the intro stage. It is a member of the Dimensions, seven robots from the future who, accompanied by their leader Rockman Shadow, attempt to destroy the past. | ||
| − | The Grey Devil is one of the devkit bosses present in the [[Megamix Engine]], and | + | The Grey Devil is one of the devkit bosses present in the [[Megamix Engine]], and was available in all games built with it; the first to use it was ''[[Make a Good 48 Hour Mega Man Level]]'', in the entry [[Through the Crabacombs]]. It returns in ''[[Make a Good Mega Man Level 3]]'' in the entries [[Cycle Facility]], [[House of Fun]], and [[Chemical Industry]], and it is also an NPC in [[Tier 9 (MaGMML3)|Tier 9]]. |
==Battle== | ==Battle== | ||
The Grey Devil follows a very simple pattern. It will start the battle by transforming into a blob (at which point all attacks will pass through it) and sliding to the opposite side of the room, then reforming itself and tossing three blobs that linger along the ground briefly before the Grey Devil's pattern restarts. If [[Mega Man]] is hit by one of the blobs, he will get stuck in it, making him move slower, and removing his ability to jump, climb, and slide, all while gradually damaging him. Mega Man must destroy the blob to be freed again. | The Grey Devil follows a very simple pattern. It will start the battle by transforming into a blob (at which point all attacks will pass through it) and sliding to the opposite side of the room, then reforming itself and tossing three blobs that linger along the ground briefly before the Grey Devil's pattern restarts. If [[Mega Man]] is hit by one of the blobs, he will get stuck in it, making him move slower, and removing his ability to jump, climb, and slide, all while gradually damaging him. Mega Man must destroy the blob to be freed again. | ||
| + | |||
| + | ==Custom Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="10%" |Location(s) | ||
| + | ! width="13%|Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:RedDevil.png]] | ||
| + | | style="text-align: center;"|Red Devil | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Toxic Trouble]] | ||
| + | | style="text-align: center;"|A red Devil with two eyes and a smile instead of the usual single eye. The blobs it throws do not self-destruct, and they have an extra 2 HP. | ||
| + | | style="text-align: center;"|[[Flora]] | ||
| + | | style="text-align: center;"|30 (Red Devil)<br>7 (blob) | ||
| + | | style="text-align: center;"|4 (contact)<br>4 (blob, every 48 frames) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=2 | |metal=2 | ||
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|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
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|wire=2 | |wire=2 | ||
|arrow=2 | |arrow=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 67: | Line 92: | ||
|tornado=2 | |tornado=2 | ||
|thunder=4 | |thunder=4 | ||
| − | |||
|magnetic=2 | |magnetic=2 | ||
|ice=1 | |ice=1 | ||
| − | |notes=}} | + | |break=0 |
| + | |tape=1/1/N | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=1 | ||
| + | |rec=1/1 | ||
| + | |banshee=2 | ||
| + | |propeller=1 | ||
| + | |cable=6 | ||
| + | |shoes=1 | ||
| + | |royal=1 | ||
| + | |bait=1/1 | ||
| + | |power=6 | ||
| + | |notes=Damage values are identical for the Red Devil. | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|chill=0/0 | |chill=0/0 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 89: | Line 128: | ||
|concrete=2 | |concrete=2 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |beat=1 |
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 98: | Line 139: | ||
|block=1 | |block=1 | ||
|ice=1 | |ice=1 | ||
| − | |notes=}} | + | |notes= |
| − | + | }} | |
| − | == | + | ==Notes== |
| − | *The Grey Devil is the only ''Mirai Kara no Chousensha'' boss to use its original sprites from that game in a ''MaGMML'' devkit. | + | * The Grey Devil is the only ''Mirai Kara no Chousensha'' boss to use its original sprites from that game in a ''MaGMML'' devkit. |
| − | + | <br> | |
| + | {{MaGMML3 Tier 1}} | ||
| + | {{MaGMML3 Tier 2}} | ||
| + | {{MaGMML3 Tier 4}} | ||
| + | {{MaGMML3 Tier 7}} | ||
{{MaGMML3}} | {{MaGMML3}} | ||
| − | + | {{MaG48HMML Tier 9}} | |
| − | [[Category:Bosses]][[Category: | + | {{MaG48HMML}} |
| + | [[Category:Bosses]][[Category:Devkit Bosses]][[Category:Devils]] | ||
Latest revision as of 03:28, 23 March 2025
| Grey Devil | |||||||||||||||||||||||||||||||||||||
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The Grey Devil is a boss from Rockman & Forte: Mirai Kara no Chousensha, appearing in the intro stage. It is a member of the Dimensions, seven robots from the future who, accompanied by their leader Rockman Shadow, attempt to destroy the past.
The Grey Devil is one of the devkit bosses present in the Megamix Engine, and was available in all games built with it; the first to use it was Make a Good 48 Hour Mega Man Level, in the entry Through the Crabacombs. It returns in Make a Good Mega Man Level 3 in the entries Cycle Facility, House of Fun, and Chemical Industry, and it is also an NPC in Tier 9.
Contents
Battle
The Grey Devil follows a very simple pattern. It will start the battle by transforming into a blob (at which point all attacks will pass through it) and sliding to the opposite side of the room, then reforming itself and tossing three blobs that linger along the ground briefly before the Grey Devil's pattern restarts. If Mega Man is hit by one of the blobs, he will get stuck in it, making him move slower, and removing his ability to jump, climb, and slide, all while gradually damaging him. Mega Man must destroy the blob to be freed again.
Custom Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Red Devil | MaGMML3 | Toxic Trouble | A red Devil with two eyes and a smile instead of the usual single eye. The blobs it throws do not self-destruct, and they have an extra 2 HP. | Flora | 30 (Red Devil) 7 (blob) |
4 (contact) 4 (blob, every 48 frames) |
Damage Table
Make a Good Mega Man LevelMegamix Only
| |
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|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 1 | 0 | 2 | 4 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
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|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 2 | 4 | N | 2 | 2 | 3 | 2 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 3 | 2 | 1 | 2 | 4 | 2 | 1 | 0 | ||||||||||||
| |
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| |||||||||
| 1/1/N | 1 | 1/2/3 | 1 | 1/1 | 2 | 1 | 6 | 1 | 1 | 1/1 | 6 | |||||||||
| Other Notes | Damage values are identical for the Red Devil. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 1/1/3 | 2/2 | 0/0 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
| |
|
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 1 | 4 | 1 | 2/2/1 | 1 | 2 | 2 | 1 | |
| Other Notes | ||||||||||
Megamix Engine
| |
|
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|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | N | 2 | 1 | 1 | 1 | |||||
| Other Notes | ||||||||||
Notes
- The Grey Devil is the only Mirai Kara no Chousensha boss to use its original sprites from that game in a MaGMML devkit.
| Make a Good Mega Man Level 3 - Tier 1 | |
|---|---|
| Entry Stages | |
| X6Meme • CrashMan Simulator • Glitched up Beta • You Don't Know the Drill • Not Delivering On Promises • A piece of cake, but with aesthetics • The Cave Level That Exists • Cycle Facility • The Level Equivalent of An Old Man Rambling at You • Ultimate Level | |
| List of Bosses | |
| Mecha Dragon • Crash Man • Flash Man • Sonic Man • Metall Daddy • Rockman No Constancy Quickman • Dust Man • Enker • Bubble Man • Grey Devil • Hornet Man • Bee Man • Old Man • Quint | |
| Tier Boss | |
| Regular Joe | |
| Make a Good Mega Man Level 3 - Tier 2 | |
|---|---|
| Entry Stages | |
| Damp Ruins • Temple of Light and Dark • Grand Fire Palace • Toxic Trouble • The Haymay Trials • Trouble in the Fortress • Wilys Redemption • Call Me Ishmael • Grassy Plains • QuintsMetFactory • Ballade's Square of Doom • Gravaqua2o | |
| Bonus Stages | |
| Space Crusade | |
| List of Bosses | |
| Mega Mech Shark • Perfect Solar Man • Darker Man • Dark Enker • Dark Man 4 • Red Devil • Ballade • Honey Woman • Splash Woman • Miner Man • Quint's Met Machine • Gravity Man • Dreadnought | |
| Tier Boss | |
| Repair Man | |
| Miscellaneous | |
| Tako Trash | |
| Make a Good Mega Man Level 3 - Tier 4 | |
|---|---|
| Entry Stages | |
| Bright Man Remix • Akudama Empire Mothership • Creatively Named Level • Decoy Man • Where no met has gone before • Stolen Citadel • Military Training Grounds • Teetering Over the Edge • House of Fun • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Radium Man • Top Man 2: Spin or Go Home | |
| Bonus Stages | |
| Magnum Man | |
| List of Bosses | |
| Spark Man • Namonaki Robo • Sonic Man • Honey Woman • Bubble Man • Centaur Man • Flash Man • Cut Man • Decoy Man • Metall Daddy • Quint • Rounder II • Gyro Man • Grey Devil • Arcane Man • Aether Man • Radium Man • Top Man Green • Magnum Man | |
| Tier Boss | |
| Mad Man | |
| Make a Good Mega Man Level 3 - Tier 7 | |
|---|---|
| Entry Stages | |
| Wily's Well-fortified Room • Fairly Unfocused Newcomer's Bosses And Gimmicks Stage • The King's Lair • Wily in space (Roll's rescue) • Chemical Industry • Outer Reaches • Arcade Archives • Hazard Hydro • Skull Sans Megatale 4 • Solar Inferno • Poudrin Man • Crystal Tower | |
| Bonus Stages | |
| Reel Man | |
| List of Bosses | |
| Hunter Type B • Hunter Type A • Giant Suzy • Temporal Man • Blackout Man • The InDestructiBall • Barrage Man • Quint • Micro Quick Man • Tempura Man • Bomber Joe • Metool Woman • Gravity Joe • Captain N Guts Man • Guts Dozer Neo • Royal Man • Metall Daddy • Grey Devil • Fracture • Gravity Man • Splash Woman • Skull Sans • Solaire Man • Poudrin Man • Crystal Core • Reel Man | |
| Tier Boss | |
| Boki Lamira | |
| Make a Good 48 Hour Mega Man Level - Tier 9 | |
|---|---|
| Entry Stages | |
| Lasers and Platforms • Ice Treatment Facility • Combustion Castle • Mmmmmmmmmmmmmmmmmoon Base • Super Pipe World • Central Computer • Toad Man's Underwater Sea Lab • Darkwing City • Cornerstone to Dominate • Through the Crabacombs | |
| List of Bosses | |
| Spark Man • Chill Man • Mercury • Bandana Wander Bell • Quick Man Duo • Giant Suzy • Toad Man • Darkwing Duck • Metal Man • Grey Devil | |
| Box Cartel | |
| Square Machine | |