Difference between revisions of "Giant Suzy"
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|name=[[File:GiantSuzyMugshot.png|left]]Giant Suzy[[File:GiantSuzyMugshot.png|right]] | |name=[[File:GiantSuzyMugshot.png|left]]Giant Suzy[[File:GiantSuzyMugshot.png|right]] | ||
| − | |image=[[File:GiantSuzyArt.jpg| | + | |image=[[File:GiantSuzyArt.jpg|230px|Artwork by Capcom]] |
|caption=Artwork by Capcom | |caption=Artwork by Capcom | ||
|script=ジャイアントスージー | |script=ジャイアントスージー | ||
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|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | |affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | ||
|stage= | |stage= | ||
| − | |location= | + | |location='''MaG48HMML:'''<br>[[Pint House Power House]]<br>[[Fortified Base]]<br>[[Central Computer]] |
|OffAppear=[[Mega Man III]] | |OffAppear=[[Mega Man III]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Sakugarne costume)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)<br>[[Megamix Engine]] | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Sakugarne costume)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)<br>[[Megamix Engine]] | ||
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Giant Suzy made a minor appearance in ''[[Make a Good Mega Man Level 2]]'', as a sprite swap of the [[Sakugarne]] when the [[Cut Man]] costume is in use. | Giant Suzy made a minor appearance in ''[[Make a Good Mega Man Level 2]]'', as a sprite swap of the [[Sakugarne]] when the [[Cut Man]] costume is in use. | ||
| − | Giant Suzy is one of the devkit bosses present in the [[Megamix Engine]], and is set to appear as a devkit boss in ''[[Make a Good Mega Man Level 3]]'' | + | Giant Suzy is one of the devkit bosses present in the [[Megamix Engine]], and is set to appear as a devkit boss in ''[[Make a Good Mega Man Level 3]]''. However, its ''MaGMML'' debut was in ''[[Make a Good 48 Hour Mega Man Level]]'', where it appeared in [[Pint House Power House]], [[Fortified Base]], and [[Central Computer]]. |
==Battle== | ==Battle== | ||
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|concrete=1 | |concrete=1 | ||
|homing=1 | |homing=1 | ||
| + | |beat=1 | ||
|notes= | |notes= | ||
}} | }} | ||
Revision as of 17:55, 16 September 2021
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
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Giant Suzy is a fortress boss from Mega Man III, fought at the end of the first Wily Castle stage, then again midway through the Wily Station. As its name suggests, it is a gigantic Suzy.
Giant Suzy made a minor appearance in Make a Good Mega Man Level 2, as a sprite swap of the Sakugarne when the Cut Man costume is in use.
Giant Suzy is one of the devkit bosses present in the Megamix Engine, and is set to appear as a devkit boss in Make a Good Mega Man Level 3. However, its MaGMML debut was in Make a Good 48 Hour Mega Man Level, where it appeared in Pint House Power House, Fortified Base, and Central Computer.
Contents
Battle
Giant Suzy will move back and forth through the room, either by sliding straight to the other end, or bouncing along the floor or ceiling until it hits the wall. Each time it makes impact with the floor or ceiling from a bounce, it will make an earthquake that shakes Mega Man briefly. Once Giant Suzy hits the wall, it will either drop to the floor (if it was moving along the ceiling), or rise to the ceiling (if it was moving along the floor). As its health gets lower, it gets faster.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 2 | 2 | 1 | 4 | 1 | 1/3 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 1 | 4 | 1 | N | 2 | 2 | 1 | 2 | 1 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 2 | 2 | 1 | 1 | 4 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1/1 | 1/1 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 1 | 4 | 2 | 1/1/3 | 2 | 1 | 1 | 1 | |
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Megamix Engine
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| 1/1/3 | N | 2 | 1 | 2 | 1 | |||||
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Trivia
- By default, Giant Suzy's colors in the Megamix Engine are different from the colors it has in its artwork. It can be given its artwork colors using creation code.
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