Difference between revisions of "Mercury"
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|affiliations=Stardroids<br>[[Doctor Albert W. Wily|Dr. Wily]] | |affiliations=Stardroids<br>[[Doctor Albert W. Wily|Dr. Wily]] | ||
|stage= | |stage= | ||
| − | |location='''MaG48HMML:'''<br>[[Cosmological Factory]]<br>[[Combustion Castle]] | + | |location='''MaGMML3:'''<br>[[The Arena|Masters' Mausoleum Arena]]<br>'''MaG48HMML:'''<br>[[Cosmological Factory]]<br>[[Combustion Castle]] |
|occupation=Stardroid | |occupation=Stardroid | ||
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
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He appears in ''[[Make a Good Mega Man Level 2]]'' as an NPC in [[Tier 7 (MaGMML2)|Tier 7]], standing next to the entrance to [[Cursor Curse]]. | He appears in ''[[Make a Good Mega Man Level 2]]'' as an NPC in [[Tier 7 (MaGMML2)|Tier 7]], standing next to the entrance to [[Cursor Curse]]. | ||
| − | He was added as a devkit boss (with a new sprite sporting better colors and a mouth) with the release of the [[Megamix Engine]], and thus | + | He was added as a devkit boss (with a new sprite sporting better colors and a mouth) with the release of the [[Megamix Engine]], and was thus usable in that role for all games made with it. His first ''MaGMML'' appearance as a boss came with ''[[Make a Good 48 Hour Mega Man Level]]'', as the boss of [[Cosmological Factory]] and [[Combustion Castle]]. By contrast, he was completely unused in every ''[[Make a Good Mega Man Level 3]]'' entry, and outside of his projectiles being used in the [[NEO Pit of Pits]] sublevel "Mercury Dealer", his only appearance is in the [[The Arena#Masters' Mausoleum Arena|Masters' Mausoleum Arena]]. As an NPC, he has two appearances; one in [[Tier 8 (MaGMML3)|Tier 8]], and another as a small blob in [[Tier 9 (MaGMML3)|Tier 9]]. |
==Battle== | ==Battle== | ||
Revision as of 23:07, 11 September 2024
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- "I stole food from the kitchen and turned myself into a blob so I could sneak away without paying! Heh, joke's on those losers!"
- ―Mercury, who's kind of a jerk, Make a Good Mega Man Level 2
Mercury is a Stardroid from Mega Man V. He is, like his fellow Stardroids, a robot built for war by an ancient alien civilization before being reactivated by Dr. Wily. In addition to his energy-stealing Grab Buster weapon, Mercury can liquify his body into small blobs to move around.
He appears in Make a Good Mega Man Level 2 as an NPC in Tier 7, standing next to the entrance to Cursor Curse.
He was added as a devkit boss (with a new sprite sporting better colors and a mouth) with the release of the Megamix Engine, and was thus usable in that role for all games made with it. His first MaGMML appearance as a boss came with Make a Good 48 Hour Mega Man Level, as the boss of Cosmological Factory and Combustion Castle. By contrast, he was completely unused in every Make a Good Mega Man Level 3 entry, and outside of his projectiles being used in the NEO Pit of Pits sublevel "Mercury Dealer", his only appearance is in the Masters' Mausoleum Arena. As an NPC, he has two appearances; one in Tier 8, and another as a small blob in Tier 9.
Contents
Battle
Mercury will start the battle by firing Grab Busters in various directions. If Mega Man gets hit by one, some of his bolts, health, or weapon energy will be given to Mercury. If Mercury either fires nine Grab Busters or takes damage, he will morph into a nearly-invincible blob and use one of two attacks:
- Slide across the room, leaving behind two small blobs. The small blobs then slowly move back to Mercury.
- Split into three blobs, which bounce across the room one at a time, reforming once they all reach the other end of the room.
Once Mercury has performed one of these attacks, he will shift back into his normal form and restart his pattern.
Damage Tables
Make a Good Mega Man LevelMegamix Only
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| 2/2/4 | 3 | 1 | 3 | 1 | 1 | 7* | 2/6 | 2 | |
| Other Notes | *Can hit Mercury in his blob form. | ||||||||
Make a Good Mega Man Level 2Megamix Only
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| 2/2/4 | 1 | 1 | 0 | 3 | N | 7* | 3 | 1 | 1 | 2 |
| Other Notes | *Can hit Mercury in his blob form. | |||||||||
Make a Good Mega Man Level 3
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| 2/2/4 | 1 | 2 | 1 | 7 | 2 | 2 | 2 | 1* | ||||||||||||
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| 1/1/N | 1 | 1/2/3 | 2 | 1/1 | 4 | 2 | 2 | 1 | 1 | 1/1 | 2 | |||||||||
| Other Notes | *Can hit Mercury in his blob form. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 2/2/4 | 2/2 | 0/0 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 2/2/4 | 2 | 1 | 1 | 2 | 7/7/7* | 2 | 3 | 1 | 1 | |
| Other Notes | *Can hit Mercury in his blob form. | |||||||||
Megamix Engine
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| 2/2/4 | N | 1 | 1 | 1 | 2 | |||||
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| Make a Good 48 Hour Mega Man Level - Tier 4 | |
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| Entry Stages | |
| Outer Excavation • Air Labs • Flower Core • Stormy Tower • Mega Man Saves Canada from the Evil Clutches of • Gettin' out of Dogecity • Cosmological Factory • Fortified Base • Saturn Fortress • Sleet Citadel | |
| List of Bosses | |
| Guts Man • Uranus • Blizzard Man • Dark Man 4 • The City of St. Petersburg • Air Man • Wood Man • Mercury • Giant Suzy • Saturn • Metall Daddy | |
| Box Cartel | |
| Dockalocker | |
| Make a Good 48 Hour Mega Man Level - Tier 9 | |
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| Entry Stages | |
| Lasers and Platforms • Ice Treatment Facility • Combustion Castle • Mmmmmmmmmmmmmmmmmoon Base • Super Pipe World • Central Computer • Toad Man's Underwater Sea Lab • Darkwing City • Cornerstone to Dominate • Through the Crabacombs | |
| List of Bosses | |
| Spark Man • Chill Man • Mercury • Bandana Wander Bell • Quick Man Duo • Giant Suzy • Toad Man • Darkwing Duck • Metal Man • Grey Devil | |
| Box Cartel | |
| Square Machine | |