| Giant Metall
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| Artwork by Capcom
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Giant Metall is a midboss from Mega Man 3. It is a gigantic Metall with no legs, moving using two jets on its lower body.
Giant Metall was first made available in the devkit for Make a Good Mega Man Level 2. The original devkit version does not appear in the final game, but an altered version of it appears as a midboss in Ruined Lab, where it is also known as Healthy Giant Metool, or simply Giant Metool.
The devkit version of Giant Metall made its long-awaited debut in Make a Good 48 Hour Mega Man Level, appearing in the level [Forest Castle]].
Behavior
Devkit
Giant Metall slowly floats up and down, periodically shooting a spread of three red balls, while also periodically dropping a Metall DX below itself.
Ruined Lab
Giant Metall slowly floats up and down, periodically shooting a spread of five red balls. The red balls usually come out all at once, but they will sometimes come out one at a time, starting from the highest-aimed ball and going downwards. When Giant Metall's health reaches 12, it will begin floating faster and firing at a quicker rate.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3
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1
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1
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2
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3
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2
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3
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1/5
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2
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| Other Notes
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Make a Good Mega Man Level 2
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1/2/3 1/1/3
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2 2
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8* 1
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1 1
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1 1
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Y Y
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1 4
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2 2
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4 4
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1 6
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2 2
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| Other Notes
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Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. *The unused devkit Giant Metall receives 1 damage from Jewel Satellite.
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Make a Good Mega Man Level 3
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| 1/1/3
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3
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1
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1
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6
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3
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0
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4
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2
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| Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3
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4/2
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1/5
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99
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| Other Notes
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Make a Good 48 Hour Mega Man Level
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| 1/1/3
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2
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2
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0
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2
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1/1/2
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2
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5
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2
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2
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| Other Notes
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Megamix Engine
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| 1/1/3
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Y
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4
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4
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0
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2
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| Other Notes
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Trivia
- Up until the release of MaG48HMML, Giant Metall had the dubious distinction of being the only pre-Megamix Engine enemy to not make an appearance in any MaGMML game (if the modified Ruined Lab version is not counted, that is).