Difference between revisions of "Komuso Man"

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|occupation= Member of the Dimensions
 
|occupation= Member of the Dimensions
 
|OffAppear= [[Rockman & Forte: Mirai Kara no Chousensha]]
 
|OffAppear= [[Rockman & Forte: Mirai Kara no Chousensha]]
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|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)<br>[[Megamix Engine]]
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|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (cameo)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite={{MirrorDiv |mirror=[[File:MaGMML2 KomusoMan.png ‎]]}}
 
|sprite={{MirrorDiv |mirror=[[File:MaGMML2 KomusoMan.png ‎]]}}
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'''Komuso Man''' is a Robot Master from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. He is part of the Dimensions, a group of robots from the future led by Rockman Shadow, with the goal of destroying the world of the past. He can split into three clones of himself using the Doppler Attack.
 
'''Komuso Man''' is a Robot Master from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. He is part of the Dimensions, a group of robots from the future led by Rockman Shadow, with the goal of destroying the world of the past. He can split into three clones of himself using the Doppler Attack.
  
−
Komuso Man was first included as a boss in ''[[Make a Good Mega Man Level 2]]'''s devkit, and subsequently appeared in [[Wily Tower]], [[A Mega Man for All Seasons]] (where he stands in for an executioner), [[Komuso Temple]], and [[Null and Void (MaGMML2)|Null and Void]].
+
Komuso Man was first included as a boss in ''[[Make a Good Mega Man Level 2]]'''s devkit, and subsequently appeared in [[Wily Tower]], [[A Mega Man for All Seasons]] (where he stands in for an executioner), [[Komuso Temple]], and [[Null and Void (MaGMML2)|Null and Void]]. He also appears in ''[[Make a Good Mega Man Level: Episode Zero]]'', but only during the credits. He is seen standing with the other members of the ''MaGMML2'' "overused devkit boss royal flush" ([[Volt Man]] and [[Quint]]) inside [[Chateau Chevaleresque]].
  
 
Like all of ''MaGMML2'''s devkit bosses, Komuso Man is included in the [[Megamix Engine]], and reappeared as a devkit boss for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
 
Like all of ''MaGMML2'''s devkit bosses, Komuso Man is included in the [[Megamix Engine]], and reappeared as a devkit boss for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
  
 
==Battle==
 
==Battle==
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Komuso Man follows a pattern to fight [[Mega Man]]. The pattern goes as follows:
+
Komuso Man follows a set pattern to fight [[Mega Man]]. The pattern goes as follows:
  
−
1 - Uses the Doppler Attack to turn into three clones one by one, each clone travels across the screen, after reaching the end of the screen, they float upward to an exact position depending on the clone in question.
+
* Uses the Doppler Attack to turn into three clones one by one. Each clone travels across the screen, and after reaching the end of the screen, they float upward to an exact position depending on the clone in question.
  
−
2 - Each clone fires three ring-shaped projectiles, similar to [[Butterdroid]]'s.
+
* Each clone fires a downward spreadshot of three ring-shaped projectiles, similar to [[Butterdroid]]'s.
  
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3 - The clones turn back into Komuso Man, who moves across the screen in the opposite direction of where he spawned (for example, if Komuso Man spawned on the right side of the screen, after the first wave of clones, he'll move to the left).
+
* The clones turn back into Komuso Man, who moves across the screen in the opposite direction of where he spawned (for example, if Komuso Man spawned on the right side of the screen, after the first wave of clones, he'll move to the left).
  
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4 - Repeat steps 1-3, after step 3 is finished a second time, phase 5 will be done instead.
+
* Repeat the first three steps.
  
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5 - Summons 4 flame pillars. They will block Mega Man's shots and damage him if they touch him.
+
* Summons four flame pillars that slowly move back and forth. The pillars are short enough to be jumped over, and they will also absorb most projectiles if they are shot at.
  
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6 - Teleport twice, in an attempt to hit Mega Man, and then move to the edge of the screen Mega Man was at before Komuso Man moves (if Mega Man was to the right of Komuso Man after he finishes teleporting, he'll move to the right).
+
* Teleport twice, in an attempt to telefrag Mega Man, and then move to the edge of the screen Mega Man was at before Komuso Man moves (if Mega Man was to the right of Komuso Man after he finishes teleporting, he'll move to the right). Once this attack is done, the entire pattern is repeated.
−
 
 
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7 - Repeat steps 1-6.
 
  
 
==Damage Table==
 
==Damage Table==
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|notes=
 
|notes=
 
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}}
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===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
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|notes=  
 
|notes=  
 
}}
 
}}
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===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|notes=
 
|notes=
 
}}
 
}}
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===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
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===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|notes=
 
|notes=
 
}}
 
}}
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===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|notes=
 
|notes=
 
}}
 
}}
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==Trivia==
 
==Trivia==
 
*Komuso Man does not have invincibility frames in A Mega Man for All Seasons. [[Z-Saber]] has stated that this is because she wanted to make him easier, as she's not very good at ''Mega Man''.
 
*Komuso Man does not have invincibility frames in A Mega Man for All Seasons. [[Z-Saber]] has stated that this is because she wanted to make him easier, as she's not very good at ''Mega Man''.

Revision as of 20:53, 23 May 2021

Komuso Man's mugshot
Komuso Man's mugshot
Komuso Man
Official Komuso Man artwork
Artwork by Bandai
Information
In-Game Information
HP: 28
Weapon: Doppler Crash and Doppler Attack
Weakness(es): Wheel Cutter, Wire Adaptor2
Water Shield3
Rain Flush48H
Top Spin, Plant BarrierMegamix Only
Affiliations: Rockman Shadow
Type: Shadow
Occupation: Member of the Dimensions
Location(s): MaGMML2:
Wily Tower
A Mega Man for All Seasons
Komuso Temple
Null and Void
Misc. Information
Script: コムソウマン
Romaji: Komusouman
Designer(s): Bandai and Capcom
Programmer(s): ACESpark
Gender: Male
Eye Color: Black
Series Information
Official Game Appearances: Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML2 (Boss)
MaGMML: Episode Zero (cameo)
Megamix Engine
MaGMML2 KomusoMan.png
"Sir Moore, I presume. Hast ye any last words?"
―"Executioner", A Mega Man for All Seasons.

Komuso Man is a Robot Master from Rockman & Forte: Mirai Kara no Chousensha. He is part of the Dimensions, a group of robots from the future led by Rockman Shadow, with the goal of destroying the world of the past. He can split into three clones of himself using the Doppler Attack.

Komuso Man was first included as a boss in Make a Good Mega Man Level 2's devkit, and subsequently appeared in Wily Tower, A Mega Man for All Seasons (where he stands in for an executioner), Komuso Temple, and Null and Void. He also appears in Make a Good Mega Man Level: Episode Zero, but only during the credits. He is seen standing with the other members of the MaGMML2 "overused devkit boss royal flush" (Volt Man and Quint) inside Chateau Chevaleresque.

Like all of MaGMML2's devkit bosses, Komuso Man is included in the Megamix Engine, and reappeared as a devkit boss for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Battle

Komuso Man follows a set pattern to fight Mega Man. The pattern goes as follows:

  • Uses the Doppler Attack to turn into three clones one by one. Each clone travels across the screen, and after reaching the end of the screen, they float upward to an exact position depending on the clone in question.
  • Each clone fires a downward spreadshot of three ring-shaped projectiles, similar to Butterdroid's.
  • The clones turn back into Komuso Man, who moves across the screen in the opposite direction of where he spawned (for example, if Komuso Man spawned on the right side of the screen, after the first wave of clones, he'll move to the left).
  • Repeat the first three steps.
  • Summons four flame pillars that slowly move back and forth. The pillars are short enough to be jumped over, and they will also absorb most projectiles if they are shot at.
  • Teleport twice, in an attempt to telefrag Mega Man, and then move to the edge of the screen Mega Man was at before Komuso Man moves (if Mega Man was to the right of Komuso Man after he finishes teleporting, he'll move to the right). Once this attack is done, the entire pattern is repeated.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 2 2 1 5 2 1 1/3 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 0 0 4 1 N 2 4 3 6 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 5 3 2 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 1/1 0/0 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 5 1 2 3/3/3 2 1 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 1 6 1 1
Other Notes

Trivia

  • Komuso Man does not have invincibility frames in A Mega Man for All Seasons. Z-Saber has stated that this is because she wanted to make him easier, as she's not very good at Mega Man.
  • Komuso Man's colors (purple and tan) were originally chosen when no proper color artwork of the Mirai Kara no Chousensha bosses aside from Dangan Man, Rockman Shadow (both of whom had their concept artwork used in an issue of CoroCoro) and Konro Man (who made a cameo in Mega Man ZX Advent) was available. Coincidentally, these colors were nearly identical to those used in concept art created by the game's director, Naoki Youyama, which he revealed in a Twitter post on July 23rd, 2019.


Make a Good Mega Man Level 2 - Tier 2
Entry Stages
Wily Tower • Airflow Hubble • Yggdrasil • Rush City • Gigavolt Man • Dragon Lab Lair • Colorful Hall • Something Original
List of Bosses
Volt Man • Komuso Man • Quint • Mecha Dragon • Guts Man • Crator • Cream • Kichona • Color Man
Tier Boss
Ombuds Man
Other Goodies
Gordon Freeman
Make a Good Mega Man Level 2 - Tier 5
Entry Stages
Holy Crap, Mega Man Can Airslide? • Maze of Significantly Less Death • Volcanic Furnace • Elec Dam • Quint Stage • A Mega Man for All Seasons • AD 2101 • Starman Recreation
List of Bosses
Romhack Top Man • Metal Man • Top Man • Quint • Komuso Man • CATS
Tier Boss
Lord Elewoofro
Make a Good Mega Man Level 2 - Tier 10
Entry Stages
Boil Man • Komuso Temple • Launch Man & Shuttle Man • Cyber Man • Beneath Sand and Rock • Quarantine Woman • Neapolitan Man • Haunt Man • The Stage Nobody Asked For • Identity Crisis
List of Bosses
Boil Man • Air Capsule • Komuso Man • Launch & Shuttle Man • Cyber Man • 8 Centipeder Tower • Quarantine Woman • Neapolitan Man • Haunt Man • Spiked-Wall Man • Pharaoh Man's Revenge • Alter Man
Extra Bosses
The Moon • Birdo • Glass Man
Make a Good Mega Man Level 2 - Tier X
Stages
Coyote Man • Deep Thoughts • Goblins n' Ghasts • Hardcore Parkour • Mario Land • Metallic Ocean • Nightwalk Castle • So Good • Star Road • Swiss Hotel • The Quickening 2 • Wily Fortress VR • Null and Void
List of Bosses
Coyote Man • Alter Man • Air Capsule • Chomp Man • Sheriff Man • Cheat Man • Skullder • Skullder's Revenge • Excalibur Man • Holo Wily • Air Man • Unbeatable Air Man • Toad Man • Toad Man's Revenge • Gigabgyo • Volt Man MK2 • Ronrez • 8 Centipeder Tower
Null and Void Bosses
Boundin' Crash Man • Napalm Man Mk2 • Disco Ball • Copy Hologram • Die Sign • Fire Man • Literally Just a Bee • Twin Cannons • Stone Butterfly
True Final Boss
Absolute ZERO
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man