Difference between revisions of "Classic Castle"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m (→‎Notes)
 
(12 intermediate revisions by 11 users not shown)
Line 1: Line 1:
−
{{LevelInfoAlt
+
{{Levelinfo
−
|align= right
+
|align=right
 
<!-- ===========Info============== -->
 
<!-- ===========Info============== -->
−
|title= Classic Castle
+
|title=Classic Castle
−
|image= [[File:wily2 (1).png]]
+
|image=[[File:wily2 (1).png|256px]]
−
|game=[[Make a Good Mega Man Level 2]]
+
|caption=So, I heard you like perilous platforming...
−
|creator= [[JupiHornet]]
+
|rank=Wily Star II, Stage 2
−
|composer= Toshiharu Yamanishi, Takeshi Yoshida, and Tomomi Ootani / Tsukikiro
+
|game=''[[Make a Good Mega Man Level 2]]''
 +
|creator=[[JupiHornet]]
 +
|composer=Toshiharu Yamanishi (original music)<br>Tsukikiro (cover)
 
<!-- ===========Stats============== -->
 
<!-- ===========Stats============== -->
 
|elements = 1
 
|elements = 1
 
|collectibles =  
 
|collectibles =  
 
|enemies =  
 
|enemies =  
−
* B Bitter
+
*[[B Bitter]]
−
* Big Eye
+
*[[Big Eye]]
−
* Beak
+
*[[Beak]]
−
* Crazy Cannon
+
*[[Crazy Cannon]]
−
* Cutting Wheel
+
*[[Cutting Wheel]]
−
* Docron
+
*[[Docron]]
−
* Fan Fiend
+
*[[Fan Fiend]]
−
* Hothead
+
*[[Hothead]]
−
* Jamacy
+
*[[Jamacy]]
−
* Jumbig
+
*[[Jumbig]]
−
* Komasaburo
+
*[[Komasaburo]]
−
* Metool
+
*[[Metall]]
−
* Pierrobug
+
*[[Pierrobug]]
−
* Piriparee Joe
+
*[[Piriparee]]
−
* Screw Bomber
+
*[[Screw Bomber]]
−
* Spine
+
*[[Spine]]
−
|subbosses = * Tama
+
|gimmicks=
−
|bosses = * [[Btd'nhan]]
+
*[[Count Bomb]]
−
|other =  
+
*[[Key Barrier]]
−
|music = Thunder Force IV - Metal Squad
+
*[[Reflect Block]]
−
|location = [[Wily Star II]]
+
*[[Yoku Block]]
−
|previous = [[Water Ducts]]
+
*Yoku Spike
−
|next = [[Lever Oriental Enchanted]]
+
|subbosses=
 +
*[[Tama]]
 +
|bosses=
 +
*[[Btd'nhan]]
 +
|other=
 +
*Weapons Disabled ([[Wheel Cutter]], [[Rush Coil]], [[Rush Jet]], [[Super Arrow]])
 +
|music=Thunder Force IV - Metal Squad
 +
|location=[[Wily Star II]]
 +
|previous=[[Water Ducts]]
 +
|next=[[Lever Oriental Enchanted]]
 
}}
 
}}
−
Classic Castle is the 2nd [[Wily Star II]] stage in [[Make a Good Mega Man Level 2]]. It was created by [[JupiHornet]].
+
'''Classic Castle''' is the second [[Wily Star II]] stage in ''[[Make a Good Mega Man Level 2]]'', and was created by [[JupiHornet]]. The main theme of the level is a "classic" aesthetic, and it only uses tiles from the second, third, and fifth Wily stages in ''[[Mega Man 3]].'' [[Yoku Block]]s and Yoku Spikes are the level's primary gimmick, but it also contains some uncommon enemies, such as [[Cutting Wheel]]s and [[Pierrobug]]s.
−
 
 
−
== Overview ==
 
−
The main theme of the level is a "classic" aesthetic, and it only uses tiles from the second, third, and fifth Wily stages in ''Mega Man 3.'' Yoku Blocks and Spikes are the level's primary gimmick, but it also contains some uncommon enemies, such as Cutting Wheels and Pierrobugs.
 
  
 
The stage's boss is [[Btd'nhan]], which stands for "Boss That Doesn't Have a Name".
 
The stage's boss is [[Btd'nhan]], which stands for "Boss That Doesn't Have a Name".
  
−
== Strategy ==
+
==Strategy==
 +
{{NeedsStrategy}}
 
[[Wheel Cutter]], [[Rush Coil]], [[Rush Jet]], and [[Super Arrow]] are disabled, making several of the level's challenges more difficult. However, [[Wire Adapter]] and [[Sakugarne]] remain enabled, allowing the player to have an easier time getting through some of the rooms.
 
[[Wheel Cutter]], [[Rush Coil]], [[Rush Jet]], and [[Super Arrow]] are disabled, making several of the level's challenges more difficult. However, [[Wire Adapter]] and [[Sakugarne]] remain enabled, allowing the player to have an easier time getting through some of the rooms.
 
Btd'nhan takes 5 damage from [[Grab Buster]].
 
Btd'nhan takes 5 damage from [[Grab Buster]].
  
−
== Trivia ==
+
==Notes==
−
* Classic Castle was JupiHornet's first attempt at designing a full Mega Man level.
+
* Classic Castle was JupiHornet's first attempt at designing a complete ''Mega Man'' level.
−
* JupiHornet has stated that he only disabled the utilities he did because he wanted it to be harder to get the M-Tank in the middle of the stage. He said that he regrets this design decision.
+
* The level's music comes from [[Dust Man]]'s stage in the romhack ''Rockman 4 Burst Chaser x Air Sliding''.
−
* The level's music comes from Dust Man's stage in a romhack entitled [https://www.romhacking.net/hacks/2116/ Rockman 4 Burst Chaser x Air Sliding.]
+
* JupiHornet has stated that he only disabled the utilities he did because he wanted it to be harder to get the M-Tank in the middle of the stage. He said that he regrets this design decision in retrospect.
−
* JupiHornet showcased the beta version of the level via two unlisted videos on [http://www.youtube.com/user/JupiHornet his old YouTube channel.] In these videos, the level looks almost completely different, with gimmicks such as Fire Waves and Force Beams. [https://www.youtube.com/watch?v=UDo4FPbkE2U The first video] shows the first half of the stage, while [https://www.youtube.com/watch?v=5nr2g9kpaXI the second video] shows the second half.
+
* A few minor changes to the level's design were made after JupiHornet received feedback from [[Mick Galbani]] and [[MrKyurem]].
 +
* JupiHornet showcased the beta version of the level via two unlisted videos on [http://www.youtube.com/user/JupiHornet his old YouTube channel.] In these videos, the level looks almost completely different, with gimmicks such as [[Fire Wave]]s and [[Quick Laser]]s. [https://www.youtube.com/watch?v=UDo4FPbkE2U The first video] shows the first half of the stage, while [https://www.youtube.com/watch?v=5nr2g9kpaXI the second video] shows the second half.
 +
* Due to the layout of the stage, there is an area where the player will be in the room directly to the right of Btd'nhan. It was originally possible to kill Btd'nhan through the wall with a charged Buster shot or [[Triple Blade]], allowing for a premature completion of the level. This was removed in v1.3, before being re-implemented in v1.4; however, it is no longer possible to do this with charged Buster shots.
 +
<br>
 +
{{MaGMML2 Wily Star}}
 +
{{MaGMML2}}
 +
[[Category:Stages]][[Category:Make a Good Mega Man Level 2 Stages]][[Category:Wily Star II]][[Category:Fortress Stages]][[Category:Stages without Collectables]]

Latest revision as of 18:04, 24 March 2025

Wily Star II, Stage 2: Classic Castle

Make a Good Mega Man Level 2

Wily2 (1).png
So, I heard you like perilous platforming...

Classic Castle is the second Wily Star II stage in Make a Good Mega Man Level 2, and was created by JupiHornet. The main theme of the level is a "classic" aesthetic, and it only uses tiles from the second, third, and fifth Wily stages in Mega Man 3. Yoku Blocks and Yoku Spikes are the level's primary gimmick, but it also contains some uncommon enemies, such as Cutting Wheels and Pierrobugs.

The stage's boss is Btd'nhan, which stands for "Boss That Doesn't Have a Name".

Strategy

MegaBusterWep.png I'll beam you out after I finish my soap opera.

This article is missing information on strategies. Please help out the wiki by adding these strategies to it!

Wheel Cutter, Rush Coil, Rush Jet, and Super Arrow are disabled, making several of the level's challenges more difficult. However, Wire Adapter and Sakugarne remain enabled, allowing the player to have an easier time getting through some of the rooms.

Btd'nhan takes 5 damage from Grab Buster.

Notes

  • Classic Castle was JupiHornet's first attempt at designing a complete Mega Man level.
  • The level's music comes from Dust Man's stage in the romhack Rockman 4 Burst Chaser x Air Sliding.
  • JupiHornet has stated that he only disabled the utilities he did because he wanted it to be harder to get the M-Tank in the middle of the stage. He said that he regrets this design decision in retrospect.
  • A few minor changes to the level's design were made after JupiHornet received feedback from Mick Galbani and MrKyurem.
  • JupiHornet showcased the beta version of the level via two unlisted videos on his old YouTube channel. In these videos, the level looks almost completely different, with gimmicks such as Fire Waves and Quick Lasers. The first video shows the first half of the stage, while the second video shows the second half.
  • Due to the layout of the stage, there is an area where the player will be in the room directly to the right of Btd'nhan. It was originally possible to kill Btd'nhan through the wall with a charged Buster shot or Triple Blade, allowing for a premature completion of the level. This was removed in v1.3, before being re-implemented in v1.4; however, it is no longer possible to do this with charged Buster shots.


Make a Good Mega Man Level 2 - Wily Star
Stages
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
List of Bosses
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Gravity Man • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game
Final Boss
Wily Core
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man