Difference between revisions of "Classic Castle"
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|title=Classic Castle | |title=Classic Castle | ||
| − | |image=[[File:wily2 (1).png]] | + | |image=[[File:wily2 (1).png|256px]] |
|caption=So, I heard you like perilous platforming... | |caption=So, I heard you like perilous platforming... | ||
|rank=Wily Star II, Stage 2 | |rank=Wily Star II, Stage 2 | ||
| − | |game=[[Make a Good Mega Man Level 2]] | + | |game=''[[Make a Good Mega Man Level 2]]'' |
|creator=[[JupiHornet]] | |creator=[[JupiHornet]] | ||
| − | |composer=Toshiharu Yamanishi | + | |composer=Toshiharu Yamanishi (original music)<br>Tsukikiro (cover) |
<!-- ===========Stats============== --> | <!-- ===========Stats============== --> | ||
|elements = 1 | |elements = 1 | ||
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|next=[[Lever Oriental Enchanted]] | |next=[[Lever Oriental Enchanted]] | ||
}} | }} | ||
| − | '''Classic Castle''' is the | + | '''Classic Castle''' is the second [[Wily Star II]] stage in ''[[Make a Good Mega Man Level 2]]'', and was created by [[JupiHornet]]. The main theme of the level is a "classic" aesthetic, and it only uses tiles from the second, third, and fifth Wily stages in ''[[Mega Man 3]].'' [[Yoku Block]]s and Yoku Spikes are the level's primary gimmick, but it also contains some uncommon enemies, such as [[Cutting Wheel]]s and [[Pierrobug]]s. |
The stage's boss is [[Btd'nhan]], which stands for "Boss That Doesn't Have a Name". | The stage's boss is [[Btd'nhan]], which stands for "Boss That Doesn't Have a Name". | ||
==Strategy== | ==Strategy== | ||
| + | {{NeedsStrategy}} | ||
[[Wheel Cutter]], [[Rush Coil]], [[Rush Jet]], and [[Super Arrow]] are disabled, making several of the level's challenges more difficult. However, [[Wire Adapter]] and [[Sakugarne]] remain enabled, allowing the player to have an easier time getting through some of the rooms. | [[Wheel Cutter]], [[Rush Coil]], [[Rush Jet]], and [[Super Arrow]] are disabled, making several of the level's challenges more difficult. However, [[Wire Adapter]] and [[Sakugarne]] remain enabled, allowing the player to have an easier time getting through some of the rooms. | ||
Btd'nhan takes 5 damage from [[Grab Buster]]. | Btd'nhan takes 5 damage from [[Grab Buster]]. | ||
==Trivia== | ==Trivia== | ||
| − | *Classic Castle was JupiHornet's first attempt at designing a full Mega Man level. | + | *Classic Castle was JupiHornet's first attempt at designing a full ''Mega Man'' level. |
| − | *The level's music comes from Dust Man's stage in | + | *The level's music comes from [[Dust Man]]'s stage in the romhack ''Rockman 4 Burst Chaser x Air Sliding''. |
*JupiHornet has stated that he only disabled the utilities he did because he wanted it to be harder to get the M-Tank in the middle of the stage. He said that he regrets this design decision. | *JupiHornet has stated that he only disabled the utilities he did because he wanted it to be harder to get the M-Tank in the middle of the stage. He said that he regrets this design decision. | ||
*A few minor changes to the level's design were made after JupiHornet received feedback from [[Mick Galbani]] and [[MrKyurem]]. | *A few minor changes to the level's design were made after JupiHornet received feedback from [[Mick Galbani]] and [[MrKyurem]]. | ||
| − | *JupiHornet showcased the beta version of the level via two unlisted videos on [http://www.youtube.com/user/JupiHornet his old YouTube channel.] In these videos, the level looks almost completely different, with gimmicks such as Fire | + | *JupiHornet showcased the beta version of the level via two unlisted videos on [http://www.youtube.com/user/JupiHornet his old YouTube channel.] In these videos, the level looks almost completely different, with gimmicks such as [[Fire Wave]]s and [[Quick Laser]]s. [https://www.youtube.com/watch?v=UDo4FPbkE2U The first video] shows the first half of the stage, while [https://www.youtube.com/watch?v=5nr2g9kpaXI the second video] shows the second half. |
| − | *Due to the layout of the stage, there is an area where the player will be directly to the right of Btd'nhan. It was originally possible to kill Btd'nhan through the wall with a charged Buster shot or [[Triple Blade]]; this was removed in | + | *Due to the layout of the stage, there is an area where the player will be directly to the right of Btd'nhan. It was originally possible to kill Btd'nhan through the wall with a charged Buster shot or [[Triple Blade]]; this was removed in v1.3, before being re-implemented in v1.4. However, it is no longer possible to do this with charged Buster shots. |
| + | <br> | ||
| + | {{MaGMML2 Wily Star}} | ||
{{MaGMML2}} | {{MaGMML2}} | ||
| − | + | [[Category:Stages]][[Category:Make a Good Mega Man Level 2 Stages]][[Category:Wily Star II]][[Category:Wily Stages]][[Category:Stages without Collectables]] | |
| − | |||
Revision as of 16:23, 8 September 2020
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Classic Castle is the second Wily Star II stage in Make a Good Mega Man Level 2, and was created by JupiHornet. The main theme of the level is a "classic" aesthetic, and it only uses tiles from the second, third, and fifth Wily stages in Mega Man 3. Yoku Blocks and Yoku Spikes are the level's primary gimmick, but it also contains some uncommon enemies, such as Cutting Wheels and Pierrobugs.
The stage's boss is Btd'nhan, which stands for "Boss That Doesn't Have a Name".
Strategy
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This article is missing information on strategies. Please help out the wiki by adding these strategies to it!
Btd'nhan takes 5 damage from Grab Buster.
Trivia
- Classic Castle was JupiHornet's first attempt at designing a full Mega Man level.
- The level's music comes from Dust Man's stage in the romhack Rockman 4 Burst Chaser x Air Sliding.
- JupiHornet has stated that he only disabled the utilities he did because he wanted it to be harder to get the M-Tank in the middle of the stage. He said that he regrets this design decision.
- A few minor changes to the level's design were made after JupiHornet received feedback from Mick Galbani and MrKyurem.
- JupiHornet showcased the beta version of the level via two unlisted videos on his old YouTube channel. In these videos, the level looks almost completely different, with gimmicks such as Fire Waves and Quick Lasers. The first video shows the first half of the stage, while the second video shows the second half.
- Due to the layout of the stage, there is an area where the player will be directly to the right of Btd'nhan. It was originally possible to kill Btd'nhan through the wall with a charged Buster shot or Triple Blade; this was removed in v1.3, before being re-implemented in v1.4. However, it is no longer possible to do this with charged Buster shots.
| Make a Good Mega Man Level 2 - Wily Star | |
|---|---|
| Stages | |
| Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core | |
| List of Bosses | |
| Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Gravity Man • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game | |
| Final Boss | |
| Wily Core | |
