Volt Man is a boss from Mega Man on DOS. Programmed to destroy Mega Man, he works under the supercomputer CRORQ (and by extension, Dr. Wily), and holds one of the keys granting access to the core room of Wily's complex.
Volt Man first appeared as a devkit boss in Make a Good Mega Man Level 2. Notably, he appears the most out of any of the devkit bosses, appearing in the submissions Wily Tower, Gigavolt Man, Poorly Named Level, and Cursor Curse (where he's accompanied by the Cursor spawning Tellys), as a boss in a Null and Void level based on his original DOS level, and three times in the Pit of Pits sublevel "My Cool New Boss Fight". Furthermore, he appears as an NPC in Tier 9 and Tier 10. He also appears as an NPC in Make a Good Mega Man Level: Episode Zero, found in Chateau Chevaleresque in Mega City after Volt Man Factory has been cleared.
A modified version of Volt Man, called Volt Man MK2 appears in the Tier X stage Nightwalk Castle.
As a devkit boss, Volt Man makes an appearance in The Arena. His boss fight from Poorly Named Level also appears in The Mega Arena. Volt Man is also featured at the end of the Mega Arena, as the boss Volt Man the Assimilator.
Like all MaGMML2 devkit bosses, Volt Man returns in the Megamix Engine (albeit with his damage output significantly lowered), and is planned to appear as a devkit boss for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. He also appears in the Megamix Engine's Example Game, replacing Guts Man in the fifth Wily stage if the difficulty is set to Hard. Volt Man also serves as the default appearance of NPC objects in the engine.
Strategy
At the start of the battle, Volt Man will jump up to the ceiling and equip his Force Field, then quickly drop down again. He will then jump after the player one to three times and stop to fire his Force Field at the player, with its parts flying off diagonally and an additional two bullets left and right. Following this attack, the cycle repeats.
The most effective way to fight Volt Man is to use the Slash Claw. It defeats him in five hits and also penetrates his Force Field, thus you can attack him even while he's shielded and make quick work of him. The Super Arrow and fully charged Mega Buster shots do significant damage as well, but you will have to wait for him to blast his shield before opening fire, drawing the battle out more.
Damage Table
Make a Good Mega Man LevelMegamix Only
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|
|
|
|
|
|
|
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| 3/3/5
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4
|
2
|
2
|
0
|
0
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1
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1/5
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2
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| Other Notes
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|
Make a Good Mega Man Level 2
|

|

|
 
|

|

|

|

|

|

|
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| 3/3/5
|
0
|
0
|
1
|
1
|
N
|
6*
|
1
|
3
|
1
|
6
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| Other Notes
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*Can penetrate the Force Field
|
Make a Good Mega Man Level 3
|
|
|
|
|
|
|
|
|
| 3/3/5
|
1
|
3*
|
2
|
1
|
0*
|
6*
|
2
|
1*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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| Other Notes
|
*Can penetrate the Force Field
|
Make a Good 24 Hour Mega Man LevelMegamix Only
|
|
|
|
| 3/3/5
|
4/4
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2/2
|
99
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| Other Notes
|
|
Make a Good 48 Hour Mega Man Level
|
|
|
|
|
|
|
|
|
|
| 3/3/5
|
2
|
7
|
0
|
2
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1/1/2
|
4
|
1
|
1
|
|
| Other Notes
|
|
Megamix Engine
|
|
|
|
|
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| 3/3/5
|
N
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1
|
3
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1
|
1
|
| Other Notes
|
|
Trivia
- Volt Man is tied with Mecha Dragon for the most common devkit boss in MaGMML2's entries, appearing in 4 levels.
- Volt Man and Mecha Dragon are also the only two devkit bosses to appear in The Mega Arena with unchanged sprites and AI.
- Volt Man appears in both Tier 9 (hidden in a secret area) and Tier 10. The only other Robot Masters who appear in different areas of the hub are Toad Man (who appears in the Main Hub and, occasionally, the Dojo) and Solar Man (who appears in the Main Hub and Tier 7).