Difference between revisions of "Eddie"
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Eddie is a character in the series that debuted in Mega Man 4. His primary function throughout the series is appearing in levels and giving Mega Man a random drop. This makes his effectiveness vary, as sometimes he can give you something extraordinary (like an E-Tank), but other times he can give you something rather minor (like weapon energy). | Eddie is a character in the series that debuted in Mega Man 4. His primary function throughout the series is appearing in levels and giving Mega Man a random drop. This makes his effectiveness vary, as sometimes he can give you something extraordinary (like an E-Tank), but other times he can give you something rather minor (like weapon energy). | ||
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==Make A Good Mega Man Level Series== | ==Make A Good Mega Man Level Series== | ||
| − | + | In both games Eddie runs an item shop in Dr. Light's lab, selling items and powerups for bolts. | |
| − | In both games Eddie runs an item shop in Dr Light's lab, selling items and powerups for bolts. | ||
In the second game, he takes on his role he has from the official games and dispenses items in various levels. Like in the classic games, his effectiveness varies. Furthermore, he appears in every fifth room of [[The Pit of Pits]], and can be upgraded to appear in every other room. He will also appear in the battle against [[Seven Force]], giving the player a large health capsule between each Force. | In the second game, he takes on his role he has from the official games and dispenses items in various levels. Like in the classic games, his effectiveness varies. Furthermore, he appears in every fifth room of [[The Pit of Pits]], and can be upgraded to appear in every other room. He will also appear in the battle against [[Seven Force]], giving the player a large health capsule between each Force. | ||
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* [[Star Road]] | * [[Star Road]] | ||
* [[Deep Thoughts]] (drops a modified Sniper Joe) | * [[Deep Thoughts]] (drops a modified Sniper Joe) | ||
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Revision as of 16:38, 21 February 2018
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Eddie is a character in the series that debuted in Mega Man 4. His primary function throughout the series is appearing in levels and giving Mega Man a random drop. This makes his effectiveness vary, as sometimes he can give you something extraordinary (like an E-Tank), but other times he can give you something rather minor (like weapon energy).
Make A Good Mega Man Level Series
In both games Eddie runs an item shop in Dr. Light's lab, selling items and powerups for bolts.
In the second game, he takes on his role he has from the official games and dispenses items in various levels. Like in the classic games, his effectiveness varies. Furthermore, he appears in every fifth room of The Pit of Pits, and can be upgraded to appear in every other room. He will also appear in the battle against Seven Force, giving the player a large health capsule between each Force.
Eddie can be killed off with use of the Slash Claw (though not the Force Beam). This causes him to drop three pickups. After being killed off, he will stop appearing in levels. He will still run the shop and help with Seven Force, however.
Levels Eddie Appears In
- Cardinal Man
- Orbital Station
- Holy Crap, Mega Man Can Airslide?
- Maze of Significantly Less Death
- Just An Ice Level
- City Under Siege
- Donut Observation Center
- Rad Gravity
- Guts Man's Asteroid (drops a Rolling Drill, then a modified Yashichi)
- The Stage Nobody Asked For
- Unobtainium Mine (drops health pick ups after every Force defeated)
- Swiss Hotel (drops a JUMP sign)
- Star Road
- Deep Thoughts (drops a modified Sniper Joe)