Difference between revisions of "The Arena"

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(→‎The Judge's Choice Arena: Final boss has finally been revealed.)
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==''Make a Good Mega Man Level 3''==
 
==''Make a Good Mega Man Level 3''==
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What has been publicly revealed about the arenas in ''[[Make a Good Mega Man Level 3]]'' is that (again due to the size of the game) there are more arenas, although each is much smaller than the ones in ''MaGMML2''. Each arena has a fixed amount of resources, which consists of 1-Ups, large health energy capsules, large weapon energy capsules, Yashichis, etc. Arenas also allow players to skip a single boss of their choice, but if every boss prior to the current arena's end boss is defeated without using this option, the skip is replaced with a bolt reward. Like in ''MaGMML2'', all of the bosses in these arenas are fought in a random order, save for their respective final bosses.
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There are arena''s'' in ''[[Make a Good Mega Man Level 3]]'' due to the size of the game, although each is much smaller than the ones in ''MaGMML2''. Taking place in its own mini hub dubbed '''Limestone Pagoda''' run by [[Ghost Woman]]. Each arena has a fixed amount of resources, which consists of 1-Ups, large health energy capsules, large weapon energy capsules, Yashichis, etc. Arenas also allow players to skip a single boss of their choice, but if every boss prior to the current arena's end boss is defeated without using this option, the skip is replaced with a bolt reward. Like in ''MaGMML2'', all of the bosses in these arenas are fought in a random order, save for their respective final bosses.
  
 
===Devkit Arenas===
 
===Devkit Arenas===
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===The True Arena===
 
===The True Arena===
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An even harder variant that includes bosses made by the devs. It has 22 challenges. The "Final Four" for this tier are:
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An even harder variant that includes only bosses made by the devs, from both Tier W and Tier X. It has 22 challenges. The "Final Four" for this tier are:
 
* [[Vacant Avatar]]
 
* [[Vacant Avatar]]
 
* [[Regal Machine]]
 
* [[Regal Machine]]

Revision as of 21:21, 18 June 2024

The Arena is a recurring special area in the Make a Good Mega Man Level series. Named and designed after the Arena from Kirby Super Star, it is an endurance match where Mega Man goes up against a group of bosses, visiting a "rest area" between fights where he can choose to use resources provided to refill his health and weapon energy.

Make a Good Mega Man Level

In Make a Good Mega Man Level, The Arena becomes available to Mega Man in the attic of Dr. Light's Lab after he has cleared the entry stages and the Wily Castle. This Arena consists of nearly every boss in the game, and the rest area will always have three small weapon energy capsules and three small health capsules available, regardless of how many were used up the last time Mega Man entered the area. The use of E-Tanks and W-Tanks is disabled in the Arena, as is the Charged Buster Upgrade. The bosses are fought in a fixed order:

  • The four tier bosses (in ascending order based on tier).
  • The custom entry bosses (in order from lowest-ranked stage to highest-ranked stage; midbosses, such as The Moon and Ronrez, are included).
  • The seven fortress bosses (ordered by fortress stage).
  • Zero Soul.

Make a Good Mega Man Level Remastered

In Make a Good Mega Man Level Remastered, The Arena is now accessed in a new room beneath the Target Practice room. Unlike the original iteration of the Arena, E-Tanks, M-Tanks, and Buster upgrades are able to be used. Additionally, both a large Weapon Energy capsule and a large Health Energy capsule will be provided upon beating a boss (before facing Wily Machine TROPHY, the latter becomes an E-Tank, and before Zero Soul, a Yashichi and E-Tank are instead provided).

Like before, the bosses are faced in a fixed order starting with tier bosses, then entry bosses, then fortress bosses, capped off with Zero Soul at the end. However, in-between Air Capsule and Wily Machine TROPHY, a brand new boss exclusive to the Arena, The Impaler, must be challenged.

Make a Good Mega Man Level 2

Because Make a Good Mega Man Level 2 is a much bigger game than its predecessor, there are three arenas as opposed to simply one, all of which are located in the Dojo. Each arena has a fixed amount of resources, which consists of 1-Ups, large weapon energy capsules, and Yashichi‏s. In addition, all of the bosses in these arenas are fought in a random order, save for their respective final bosses. Super Mode is not allowed in any of these arenas until they have been cleared.

The Arena

The first arena, known simply as The Arena, is available from the start, and includes the 18 bosses available in the devkit, plus Quick Man. The end boss of this arena is Gamma.

The Arena provides five 1-Ups, ten large weapon energy capsules, and one Yashichi. Clearing this arena unlocks the Cut Man costume.

The Mega Arena

The second arena, known as The Mega Arena, is unlocked after clearing The Arena and Wily Star II. It includes most of the custom bosses and midbosses fought in the entries, with the following exceptions:

The Mega Arena also includes the Volt Man battle from Poorly Named Level, and the Mecha Dragon battle from City Under Siege (referred to as Siege Dragon).

The following changes have been made to the bosses:

  • The Whopper from Orbital Station is positioned lower.
  • Match Man's invincibility frames have been reduced.
  • Mega Man now teleports away before The Kid uses his post-defeat attack.
  • Doc Robot's health has been reduced from 84 to 28.
  • Final Toad now takes 2 points of damage from semi-charged Mega Buster shots and 3 points of damage from charged Mega Buster shots.
  • The bouncing gimmick is never present when fighting Boundin' Crash Man, regardless of the ON/OFF switch's status outside of Bouncy Castle.
  • Siege Dragon's arena has a set of conveyor belts at the bottom.

The end boss of this arena is Volt Man the Assimilator.

The Mega Arena provides twenty-five 1-Ups, thirty large weapon energy capsules, and five Yashichis. Clearing this arena unlocks the Sonic costume.

The True Arena

The third and final arena, known as The True Arena, is unlocked after clearing The Mega Arena and Null and Void. It includes the game's tier bosses, bosses and midbosses from Wily Star II, bosses and midbosses from Tier X (including Null and Void), and other secret bosses not covered in the previous two arenas. The following bosses are excluded:

The following changes have been made to the bosses:

In addition, Mega Man's weapon energy is refilled after fighting Autobounce.

The end boss of this arena is Absolute ZERO, with a different fourth phase.

The True Arena provides twenty-five 1-Ups, fifteen large weapon energy capsules, and two Yashichis. This arena needs to be cleared without using weapon energy (i.e. by only using the Mega Buster unless fighting Autobounce or the second phase of Wily Machine SWORD) to reach 100% completion.

Make a Good Mega Man Level 3

There are arenas in Make a Good Mega Man Level 3 due to the size of the game, although each is much smaller than the ones in MaGMML2. Taking place in its own mini hub dubbed Limestone Pagoda run by Ghost Woman. Each arena has a fixed amount of resources, which consists of 1-Ups, large health energy capsules, large weapon energy capsules, Yashichis, etc. Arenas also allow players to skip a single boss of their choice, but if every boss prior to the current arena's end boss is defeated without using this option, the skip is replaced with a bolt reward. Like in MaGMML2, all of the bosses in these arenas are fought in a random order, save for their respective final bosses.

Devkit Arenas

Due to the large increase in Devkit bosses, there are now multiple Devkit arenas. Bosses originally found in MaGMML2's Arena are not included.

The Minor Boss Arena

The first arena, known simply as The Minor Boss Arena, includes all the midbosses from the Devkit. Many of the midbosses are combined into a single room, with each boss spawning in after the previous has been defeated. The combinations and order are as follows:

All midbosses not listed have been split into unique rooms. The end boss of this arena is Break Man.

The Robot Master Arena

The second arena, also known as the Master's Mausoleum Arena, includes the 26 new Robot Master bosses available in the devkit. These are defined as Robot Masters who are fought in their source game's main set of stages: thus, Robot Master-adjacent bosses encountered in fortress stages, such as the Mega Man Killers, are not included. The end boss of this arena is Terra.

The Fortress Guardians Arena

The third arena includes the 18 new non-Robot Master bosses available in the devkit. Bosses also include the Mega Man Killers, the Grey Devil, Giant Suzy, and Hunters Type A and Type B. The end boss of this arena is a variant of the Yellow Devil known as the Tetris Devil.

The following changes have been made to the bosses:





The Judge's Choice Arena

Unlike the previous game, which included nearly every entry boss with a few exceptions, the entry arena in MaGMML3 includes a selection of bosses chosen by the Judges. It has 37 challenges, and as with the Minor Boss arena, mini-bosses in this arena are combined into a single room, this time with matching themes. Bosses occasionally have nerfs to make them more suitable for the arena, and any pits in boss rooms are no longer lethal - instead the player is bounced out.

The end boss is Alter Man, who has a slightly larger 2nd form and wears a cape.

The True Arena

An even harder variant that includes only bosses made by the devs, from both Tier W and Tier X. It has 22 challenges. The "Final Four" for this tier are:

Make a Good Mega Man Level: Episode Zero

Main article: The Ultimate Choice

Unlike previous MaGMML games, Make a Good Mega Man Level: Episode Zero lacks a traditional arena. Instead, Dr. Wily's Secret Bunker features The Ultimate Choice, which puts Zero against a predetermined set of bosses based on the chosen Intensity setting, with higher difficulties giving bigger rewards. However, it also has a Custom Battle mode that allows players to create a more traditional arena using whatever bosses they like, including those not faced in the preset Intensity settings.

Trivia

  • In the normal arenas from both the original MaGMML1 and MaGMML2, and the Minor Boss Arena from MaGMML3, the music that plays when fighting bosses that don't use unique battle themes is a rendition of the song Illusion from F-Zero Climax (the first game uses the original song, while the sequel uses an 8-bit arrangement). This is a reference to the ROM Hack Rockman 4 Minus Infinity, which had its own set of arenas that played the same song during a battle. In MaGMML3, the music no longer resets after each fight, and is played throughout.


Make a Good Mega Man Level (Remastered)
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Eddie • Zero
Entry Stages
Chroma Key • Citadel Basement • City War • Glass Man • Hard to See Land • Level • Maze of Death • Mega Man World • Midnight Snow • Napalm Forest and Caves • NEON GRAVITY • Objective: Vain Space • Research Facility • Sky Ziggurat • Spiky Meltdown • Sunset Siege • The Quickening • Thunderclyffe Plant • Under Construction • Wily Combo
Wily Castle
Cannon Deck • Dr. Wily's Incinerator Chute • Be the Bigger Person • Hall of Fame • Everything's Blowing Up • Flashback Database
Special Weapons
Mega Buster • Metal Blade • Gemini Laser • Solar Blaze • Top Spin • Thunder Wool • Pharaoh Shot • Black Hole Bomb • Magic Card • Power Orb1R • Rush Coil • Rush Jet
Locations
Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Wily Castle • Dr. Light's Lab • Eddie's Shop • The Arena
Tier Bosses
Jolt Man1 • Him1R • Dagger Man • Yoku Man • Justice Man
Other Bosses
Entry Bosses
Wily Archives • Moon • Gravity Machine • Ronrez • Birdo • Glass Man
Fortress Bosses
Ghost of Mega Man 31 • Scuttle Cannon1R • Changkey Master • Shadow Morpher1 • Shadow Gacha1R • Neon Glass Birdo on a Guts Lift • Air Capsule • Wily Machine TROPHY • Zero
Optional Bosses
Bright Man • The Impaler1R • Zero Soul
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man