Difference between revisions of "Dennis"
(I don't think a weakness table is necessary for this type of enemy. I'm also not listing the HP for the individual forms or attack damage because that feels too much like bloat.) |
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{{robotmaster | {{robotmaster | ||
|titlebg=#EAEA02 | |titlebg=#EAEA02 | ||
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|romaji= | |romaji= | ||
|number= | |number= | ||
| − | |designer=[[Strife]] | + | |designer=[[Strife]] (''MaGMML2'')<br>[[BetaSword]] (''MaGMML3'') |
| − | |programmer= | + | |programmer=Strife (''MaGMML2'')<br>BetaSword (''MaGMML3'') |
| − | |gender= | + | |gender=Male |
|eyecolor= | |eyecolor= | ||
|at= | |at= | ||
|weapon= | |weapon= | ||
| − | |hp= | + | |hp=29 (total, ''MaGMML2'')<br>51 (total, ''MaGMML3'') |
|attack= | |attack= | ||
|type= | |type= | ||
| − | |weak= | + | |weak= |
|affiliations= | |affiliations= | ||
| − | |stage=[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]] | + | |stage= |
| − | + | |location='''MaGMML2:'''<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>'''MaGMML3:'''<br>[[Metall Man's Metall Factory]] | |
|occupation= | |occupation= | ||
|OffAppear= | |OffAppear= | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]<br>( | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss) |
|appear2= | |appear2= | ||
|sprite=}} | |sprite=}} | ||
| − | '''Dennis''' is | + | '''Dennis''' is a recurring miniboss in the ''Make a Good Mega Man Level'' series. While initially appearing as a regular [[Metall]], shooting him reveals that he is able to transform into a wide variety of Mets before eventually being defeated. |
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| + | ==Make a Good Mega Man Level 2== | ||
| + | In ''[[Make a Good Mega Man Level 2]]'', Dennis can be found in the entry [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]], where he possesses a [[Key Barrier|key]] needed to claim the stage's fourth [[Noble Nickel]]. After unlocking the key door in his room, [[Mega Man]] can read a sign that reveals Dennis' motive; he longs to impress [[Dr. Wily]] with his transformation abilities, although Wily had not yet noticed him regardless, much to his disappointment. | ||
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| + | In order, Dennis' transformations are a Metall, [[Neo Metall]], [[Metall EX]], [[Metall Dance]], [[Metall Cannon]], [[Metall K1000]], [[Space Metall]], and the grounded version of [[Metall DX]]. | ||
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| + | ==Make a Good Mega Man Level 3== | ||
| + | Dennis returns in ''[[Make a Good Mega Man Level 3]]'', where he appears in [[Metall Man's Metall Factory]], this time guarding a key door with a [[Trickster Token]] behind it. Dennis' transformations are both more numerous and more durable than in his previous appearance, having twelve transformations as opposed to eight, but the method of beating him remains the same. His first eight transformations are the same as in ''MaGMML2'' (albeit in a different order), while his last four transformations are the newly added [[Metall Run and Gun]], [[Neo Heli Metall]], [[Numetall]], and Security Metall. | ||
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| + | After unlocking the key door, Mega Man can read a sign revealing that more than a year has passed since his last encounter with Dennis, who gave up on trying to get Dr. Wily's attention, and instead got taken in by [[Metall Man]] to learn more transformations. | ||
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| + | To note, Dennis has a tendency to clip through surfaces when transitioning from Metall EX to Metall Dance. The former should be defeated when it is airborne to prevent this from occurring. | ||
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{{MaGMML2 Entry Bosses}} | {{MaGMML2 Entry Bosses}} | ||
{{MaGMML2 Tier 10}} | {{MaGMML2 Tier 10}} | ||
{{MaGMML2}} | {{MaGMML2}} | ||
| + | {{MaGMML3 Tier 12}} | ||
| + | {{MaGMML3}} | ||
[[Category:Make a Good Mega Man Level 2]][[Category:Enemies]][[Category:Midbosses]][[Category:Mets]] | [[Category:Make a Good Mega Man Level 2]][[Category:Enemies]][[Category:Midbosses]][[Category:Mets]] | ||
Revision as of 20:26, 23 September 2024
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Dennis is a recurring miniboss in the Make a Good Mega Man Level series. While initially appearing as a regular Metall, shooting him reveals that he is able to transform into a wide variety of Mets before eventually being defeated.
Make a Good Mega Man Level 2
In Make a Good Mega Man Level 2, Dennis can be found in the entry Launch Man & Shuttle Man, where he possesses a key needed to claim the stage's fourth Noble Nickel. After unlocking the key door in his room, Mega Man can read a sign that reveals Dennis' motive; he longs to impress Dr. Wily with his transformation abilities, although Wily had not yet noticed him regardless, much to his disappointment.
In order, Dennis' transformations are a Metall, Neo Metall, Metall EX, Metall Dance, Metall Cannon, Metall K1000, Space Metall, and the grounded version of Metall DX.
Make a Good Mega Man Level 3
Dennis returns in Make a Good Mega Man Level 3, where he appears in Metall Man's Metall Factory, this time guarding a key door with a Trickster Token behind it. Dennis' transformations are both more numerous and more durable than in his previous appearance, having twelve transformations as opposed to eight, but the method of beating him remains the same. His first eight transformations are the same as in MaGMML2 (albeit in a different order), while his last four transformations are the newly added Metall Run and Gun, Neo Heli Metall, Numetall, and Security Metall.
After unlocking the key door, Mega Man can read a sign revealing that more than a year has passed since his last encounter with Dennis, who gave up on trying to get Dr. Wily's attention, and instead got taken in by Metall Man to learn more transformations.
To note, Dennis has a tendency to clip through surfaces when transitioning from Metall EX to Metall Dance. The former should be defeated when it is airborne to prevent this from occurring.
| Make a Good Mega Man Level 2 - Entry Bosses | |
|---|---|
| Original Robot Masters | |
| Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man | |
| Edited Robot Masters | |
| Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man | |
| End-Stage Bosses | |
| 8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid | |
| Other Bosses and Mid-bosses | |
| Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly | |
| Make a Good Mega Man Level 2 - Tier 10 | |
|---|---|
| Entry Stages | |
| Boil Man • Komuso Temple • Launch Man & Shuttle Man • Cyber Man • Beneath Sand and Rock • Quarantine Woman • Neapolitan Man • Haunt Man • The Stage Nobody Asked For • Identity Crisis | |
| List of Bosses | |
| Boil Man • Air Capsule • Komuso Man • Launch & Shuttle Man • Cyber Man • 8 Centipeder Tower • Quarantine Woman • Neapolitan Man • Haunt Man • Spiked-Wall Man • Pharaoh Man's Revenge • Alter Man | |
| Extra Bosses | |
| The Moon • Birdo • Glass Man | |
| Make a Good Mega Man Level 3 - Tier 12 | |
|---|---|
| Entry Stages | |
| Sludge Man • Undead Fortress • Geek Man • Somewhere Underground • Nowhere yet everywhere: When the world may loop • Guitar Man • Explosives Factory • Western Railway • Secluded Terminal • It Was Rated Arr • Metall Man's Metall Factory • Gravity Wumbo | |
| Bonus Stages | |
| Static Man | |
| List of Bosses | |
| Sludge Man • Zombie Devil • Spark Man Flip • Geek Man • Hard Man • Stone Man • Sovereign Machine • Hunter Type A • Guitar Man • Blue Bomber Man • Pipi Condor • Bucky • Train Trio • Magnet Man SF • Railway Team • Treasure Man • Dennis Returns • Metall Man • Secret Melon • Gravity Man Supreme • Static Man | |
| Tier Boss | |
| Control Man | |