Difference between revisions of "Centaur Man"
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{{robotmaster | {{robotmaster | ||
|titlebg=#634C6E | |titlebg=#634C6E | ||
| − | |titletext = #FFFFFF | + | |titletext=#FFFFFF |
| − | |name= [[File:CentaurManMugshot.png|left|Centaur Man's mugshot]][[File:CentaurManMugshot.png|right|Centaur Man's mugshot]]Centaur Man | + | |name=[[File:CentaurManMugshot.png|left|Centaur Man's mugshot]][[File:CentaurManMugshot.png|right|Centaur Man's mugshot]]Centaur Man |
|image=[[File:CentaurManArt.png|230px|Artwork by Capcom]] | |image=[[File:CentaurManArt.png|230px|Artwork by Capcom]] | ||
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
| − | |script= ケンタウロスマン | + | |script=ケンタウロスマン |
| − | |romaji = Kentaurosuman | + | |romaji=Kentaurosuman |
| − | |number= DWN-042 | + | |number=DWN-042 |
| − | |designer= Kazuki Kidoguchi | + | |designer=Kazuki Kidoguchi |
|programmer=[[ACESpark]] | |programmer=[[ACESpark]] | ||
| − | |gender= Male | + | |gender=Male |
| − | |eyecolor = Red | + | |eyecolor=Red |
|at=4 (contact)<br>4 (projectile) | |at=4 (contact)<br>4 (projectile) | ||
|weapon=Centaur Flash | |weapon=Centaur Flash | ||
|hp=28 | |hp=28 | ||
|attack= | |attack= | ||
| − | |type = Time | + | |type=Time |
| − | |weak= [[Wire Adaptor]], [[Wheel Cutter]]{{2}}<br>[[Laser Trident]]{{3}}<br>[[Chill Spike]], [[Triple Blade]], [[Slash Claw]]{{24H}}<br>[[ | + | |weak=[[Wire Adaptor]], [[Wheel Cutter]]{{2}}<br>[[Laser Trident]], [[Royal Guard]]{{3}}<br>[[Chill Spike]], [[Triple Blade]], [[Slash Claw]]{{24H}}<br>[[Metal Blade]], [[Pharaoh Shot]], [[Tengu Blade]]{{Megamix}} |
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] (formerly) | |affiliations=[[Doctor Albert W. Wily|Dr. Wily]] (formerly) | ||
| − | |stage= '''MaG24HMML:'''<br>[[Flooded Temple]] | + | |stage= |
| − | + | |location='''MaGMML2:'''<br>[[The Arena]]<br>'''MaGMML3:'''<br>[[Creatively Named Level]]<br>[[Frenzy Reactor]]<br>'''MaG24HMML:'''<br>[[Flooded Temple]] | |
|occupation=Museum Tour Guide<br>Combat Robot (formerly) | |occupation=Museum Tour Guide<br>Combat Robot (formerly) | ||
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Boss) | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Boss)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite={{MirrorDiv |mirror=[[File:CentaurMan.png]]}} | |sprite={{MirrorDiv |mirror=[[File:CentaurMan.png]]}} | ||
}} | }} | ||
| − | '''Centaur Man''' is a boss from ''Mega Man 6''. Originally designed as a tour guide, he entered into the First Annual Robot Tournament, where he made it to the finals before being reprogrammed by [[Doctor Albert W. Wily|Dr. Wily]] under the guise of Mr. X. | + | '''Centaur Man''' is a boss from ''[[Mega Man 6]]''. Originally designed as a tour guide, he entered into the First Annual Robot Tournament, where he made it to the finals before being reprogrammed by [[Doctor Albert W. Wily|Dr. Wily]] under the guise of Mr. X. |
| − | Centaur Man was first made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', but he didn't appear in any stages, and only appears as a boss in [[The Arena]], as well as an NPC in [[Tier 9 (MaGMML2)|Tier 9]]. He reappears in [[Make a Good 24 Hour Mega Man Level]] as | + | Centaur Man can be seen in [[Dr. Light's Lab]] as an NPC in ''[[Make a Good Mega Man Level]]''. He was first made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', but he didn't appear in any stages, and only appears as a boss in [[The Arena]], as well as an NPC in [[Tier 9 (MaGMML2)|Tier 9]]. He reappears in ''[[Make a Good 24 Hour Mega Man Level]]'' as the boss of [[Flooded Temple]]. |
| − | Like all ''MaGMML2'' devkit bosses, Centaur Man returns in the [[Megamix Engine]], and | + | Like all ''MaGMML2'' devkit bosses, Centaur Man returns in the [[Megamix Engine]], and returns as a devkit boss for ''[[Make a Good Mega Man Level 3]]''; this time, he appears in the entries [[Creatively Named Level]] and [[Frenzy Reactor]], and makes an NPC appearance in [[Tier 3 (MaGMML3)|Tier 3]]. He also appears in the Megamix Engine's Example Game, replacing [[Plant Man]] in the fifth Wily stage if the difficulty is set to Hard. |
==Battle== | ==Battle== | ||
| Line 39: | Line 39: | ||
*Freeze time, then shoot a projectile that splits into nine projectiles upon hitting a surface. | *Freeze time, then shoot a projectile that splits into nine projectiles upon hitting a surface. | ||
*Teleport to [[Mega Man]]'s position. | *Teleport to [[Mega Man]]'s position. | ||
| + | |||
| + | If Centaur Man's arena happens to contain short walls, he will jump over them if they are low enough for him to do so. | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=4 | |metal=4 | ||
| Line 54: | Line 56: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 68: | Line 69: | ||
|wire=6<br>3 | |wire=6<br>3 | ||
|arrow=3<br>2 | |arrow=3<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 79: | Line 79: | ||
|tornado=1 | |tornado=1 | ||
|thunder=2 | |thunder=2 | ||
| − | |||
|magnetic=1 | |magnetic=1 | ||
|ice=2 | |ice=2 | ||
| + | |break=2 | ||
| + | |tape=1/1/N | ||
| + | |lantern=1 | ||
| + | |prismatic=0/0/0 | ||
| + | |beet=1 | ||
| + | |rec=1/1 | ||
| + | |banshee=1 | ||
| + | |propeller=1 | ||
| + | |cable=2 | ||
| + | |shoes=1 | ||
| + | |royal=4 | ||
| + | |bait=2/2 | ||
| + | |power=2 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level=== | ===Make a Good 24 Hour Mega Man Level=== | ||
{{Damagetable24H | {{Damagetable24H | ||
| Line 103: | Line 114: | ||
|sakugarne=1<br>1 | |sakugarne=1<br>1 | ||
|pakkajoe=1<br>99 | |pakkajoe=1<br>99 | ||
| − | |notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine<br>*Not in the current build of the Megamix Engine. | + | |notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine.<br>*Not in the current build of the Megamix Engine. |
}} | }} | ||
| − | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== | |
| − | ===Make a Good 48 Hour Mega Man Level=== | + | {{Damagetable48HM |
| − | {{ | ||
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=1 | |flame=1 | ||
| Line 119: | Line 129: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 130: | Line 139: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ==Notes== | |
| − | == | + | * In the ''MaGMML'' series, Centaur Man's teleportations are telegraphed. |
| − | *In '' | + | <br> |
| − | |||
{{MaGMML2}} | {{MaGMML2}} | ||
| + | {{MaGMML3 Tier 4}} | ||
| + | {{MaGMML3 Tier 6}} | ||
| + | {{MaGMML3}} | ||
{{MaG24HMML}} | {{MaG24HMML}} | ||
[[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]] | [[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]] | ||
Latest revision as of 03:00, 23 March 2025
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Centaur Man is a boss from Mega Man 6. Originally designed as a tour guide, he entered into the First Annual Robot Tournament, where he made it to the finals before being reprogrammed by Dr. Wily under the guise of Mr. X.
Centaur Man can be seen in Dr. Light's Lab as an NPC in Make a Good Mega Man Level. He was first made available as a boss in the devkit for Make a Good Mega Man Level 2, but he didn't appear in any stages, and only appears as a boss in The Arena, as well as an NPC in Tier 9. He reappears in Make a Good 24 Hour Mega Man Level as the boss of Flooded Temple.
Like all MaGMML2 devkit bosses, Centaur Man returns in the Megamix Engine, and returns as a devkit boss for Make a Good Mega Man Level 3; this time, he appears in the entries Creatively Named Level and Frenzy Reactor, and makes an NPC appearance in Tier 3. He also appears in the Megamix Engine's Example Game, replacing Plant Man in the fifth Wily stage if the difficulty is set to Hard.
Contents
Battle
Centaur Man randomly selects between one of the following moves:
- Walk to the corner of the room.
- Shoot a projectile that splits into nine projectiles upon hitting a surface.
- Freeze time, then shoot a projectile that splits into nine projectiles upon hitting a surface.
- Teleport to Mega Man's position.
If Centaur Man's arena happens to contain short walls, he will jump over them if they are low enough for him to do so.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 4 | 2 | 1 | 1 | 1 | 1 | 2/4 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
0 0 |
0 0 |
1 1 |
3 4 |
N N |
1 1 |
4 1 |
3 1 |
6 3 |
3 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 4 | 1 | 1 | 2 | 1 | 2 | 2 | ||||||||||||
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| 1/1/N | 1 | 0/0/0 | 1 | 1/1 | 1 | 1 | 2 | 1 | 4 | 2/2 | 2 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 1 | 2 | 4/1/2 | 1 | 1 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | N | 1 | 1 | 1 | 1 | |||||
| Other Notes | ||||||||||
Notes
- In the MaGMML series, Centaur Man's teleportations are telegraphed.
| Make a Good Mega Man Level 3 - Tier 4 | |
|---|---|
| Entry Stages | |
| Bright Man Remix • Akudama Empire Mothership • Creatively Named Level • Decoy Man • Where no met has gone before • Stolen Citadel • Military Training Grounds • Teetering Over the Edge • House of Fun • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Radium Man • Top Man 2: Spin or Go Home | |
| Bonus Stages | |
| Magnum Man | |
| List of Bosses | |
| Spark Man • Namonaki Robo • Sonic Man • Honey Woman • Bubble Man • Centaur Man • Flash Man • Cut Man • Decoy Man • Metall Daddy • Quint • Rounder II • Gyro Man • Grey Devil • Arcane Man • Aether Man • Radium Man • Top Man Green • Magnum Man | |
| Tier Boss | |
| Mad Man | |
| Make a Good Mega Man Level 3 - Tier 6 | |
|---|---|
| Entry Stages | |
| Frenzy Reactor • Escape From the Wily City • Skull Secret Zone • mechanical factory • Up Down All Around • Stalling for time • Hornet Man got a new Stage • Shape Woman • The Heist • Identity Man • Assault Hunt • Y.M.C.A. | |
| List of Bosses | |
| Spark Man • Centaur Man • Solar Man • Gemini Man • Enker • Sonic Man • Metal Man • Hunter Type B • Stall Woman • Heavy • Honey Woman • Hornet Man • Shape Woman • Punk • Identity Man • Mecha Sonic • Assault Man • Gyroghiro Boss • Master Hand | |
| Tier Boss | |
| Ice Buster | |
| Make a Good 24 Hour Mega Man Level | |
|---|---|
| Characters | |
| Mega Man • Dr. Wily | |
| Special Weapons | |
| Water Wave • Time Slow • Super Arm • Chill Spike • Rush Coil • Rush Jet | |
| Alternative Weapons | |
| Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Wire Adaptor • Super Arrow • Match Blast • Skeletup N' Pakkajoe | |
| Entries | |
| Air Trick • Breaking Ground • Flooded Temple • Nauseous Greenhouse • Pollution Park • X Factory | |
| Wily Castle | |
| Abyss Balcony • Up 'n' Duck • Wily 3 | |
| Robot Masters | |
| Centaur Man • Metal Man • Quick Man • Toad Man • Top Man | |
| Fortress Guardians | |
| Giga Count • Cloud Devil • Wily Machine Arc | |