Difference between revisions of "Top Man"
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{{robotmaster | {{robotmaster | ||
|titlebg=#B34124 | |titlebg=#B34124 | ||
| − | |titletext = #FFFFFF | + | |titletext=#FFFFFF |
| − | |name= [[File:TopManMugshot.png|left|Top Man's mugshot]][[File:TopManMugshot.png|right|Top Man's mugshot]]Top Man | + | |name=[[File:TopManMugshot.png|left|Top Man's mugshot]][[File:TopManMugshot.png|right|Top Man's mugshot]]Top Man |
|image=[[File:TopManArt.png|230px|Artwork by Capcom]] | |image=[[File:TopManArt.png|230px|Artwork by Capcom]] | ||
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
| − | |script= タップマン | + | |script=タップマン |
| − | |romaji = Tappuman | + | |romaji=Tappuman |
| − | |number= DWN-021 | + | |number=DWN-021 |
|designer= | |designer= | ||
| − | |programmer= WreckingPrograms | + | |programmer=[[WreckingPrograms]] |
| − | |gender= Male | + | |gender=Male |
| − | |eyecolor = Blue | + | |eyecolor=Blue |
| − | |at= | + | |at=6 (contact)<br>4 (top) |
| − | |weapon= [[Top Spin]] | + | |weapon=[[Top Spin]] |
|hp=28 | |hp=28 | ||
|attack= | |attack= | ||
| − | |type = Swift | + | |type=Swift |
| − | |weak= [[Slash Claw]] | + | |weak=[[Slash Claw]]{{2}}<br>[[Ice Wall]], [[Break Dash]], [[Track Shoes]]{{3}}<br>[[Water Wave]]{{24H}}<br>[[Tengu Blade]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Magic Card]], [[Chill Spike]], [[Power Stone]]{{Megamix}} |
| − | |affiliations= [[Doctor Albert W. Wily|Dr. Wily]] | + | |affiliations=[[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]] |
| − | |stage= [[Nauseous Greenhouse]] | + | |stage= |
| − | + | |location='''MaGMML2:'''<br>[[Quint Stage]]<br>'''MaGMML3:'''<br>[[Pick Your Poison]]<br>'''MaG24HMML:'''<br>[[Nauseous Greenhouse]]<br>'''MaG48HMML:'''<br>[[Spicy Top Action]] | |
| − | |occupation= Combat Robot | + | |occupation=Mining Robot (formerly)<br>Combat Robot |
| − | |OffAppear= Mega Man 3<br>Mega Man II | + | |OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] |
| − | |MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)<br>[[Make a Good 24 Hour Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (NPC)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Boss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite={{MirrorDiv |mirror=[[File:TopMan.png]]}} | |sprite={{MirrorDiv |mirror=[[File:TopMan.png]]}} | ||
}} | }} | ||
| − | '''Top Man''' is a boss from ''Mega Man 3''. He is a robot built by [[Doctor Albert W. Wily|Dr. Wily]] who is able to spin at high speeds for a limited period of time. | + | '''Top Man''' is a boss from ''[[Mega Man 3]]''. He is a robot built by [[Doctor Thomas Light|Dr. Light]] and [[Doctor Albert W. Wily|Dr. Wily]] who is able to spin at high speeds for a limited period of time. |
| − | He was made available as a boss in the devkit for [[Make a Good Mega Man Level 2]], and | + | Top Man appears in ''[[Make a Good Mega Man Level]]'' as an NPC in [[Dr. Light's Lab]]. He was later made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', and appeared as a midboss in [[Quint Stage]], as well as an NPC in [[Tier 6 (MaGMML2)|Tier 6]]. He reappears in ''[[Make a Good 24 Hour Mega Man Level]]'' as the boss of [[Nauseous Greenhouse]]. |
| + | |||
| + | As with all ''MaGMML2'' devkit bosses, he returned in the [[Megamix Engine]], available for use in all games made with it. In ''[[Make a Good 48 Hour Mega Man Level]]'', he appeared as the boss of [[Spicy Top Action]] (alongside [[Solar Man]]), and in ''[[Make a Good Mega Man Level 3|Make a Good Mega Man Level 3]]'', he appears as a boss in [[Pick Your Poison]]; the latter game also features him as an NPC in [[Tier 5 (MaGMML3)|Tier 5]]. | ||
==Battle== | ==Battle== | ||
Top Man begins his pattern by throwing three spinning tops into the air, which float briefly before targeting [[Mega Man]]. Top Man will then spin in place for a short period of time before moving to the other side of the room, after which he will stop spinning and repeat his pattern. Top Man is invulnerable to most weapons while spinning. | Top Man begins his pattern by throwing three spinning tops into the air, which float briefly before targeting [[Mega Man]]. Top Man will then spin in place for a short period of time before moving to the other side of the room, after which he will stop spinning and repeat his pattern. Top Man is invulnerable to most weapons while spinning. | ||
| + | |||
| + | ==Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="7%" |Location(s) | ||
| + | ! width="20%" |Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:TopManGreen.png]] | ||
| + | | style="text-align: center;"|Top Man, Green | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Top Man 2: Spin or Go Home]] | ||
| + | | style="text-align: center;"|A decidedly green Top Man that throws two pairs of homing green [[Top Lift]]s, followed by a single slower explosive Top Lift that also homes in. | ||
| + | | style="text-align: center;"|[[ChickenParm]] | ||
| + | | style="text-align: center;"|28 | ||
| + | | style="text-align: center;"|6 (contact)<br>4 (Top Lift)<br>4 (explosive Top Lift)<br>4 (explosion) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
| − | ===' | + | ===Make a Good Mega Man Level{{Megamix}}=== |
| + | {{Damagetable1M | ||
| + | |buster=2/2/4 | ||
| + | |metal=2 | ||
| + | |gemini=0 | ||
| + | |solar=1 | ||
| + | |top=4* | ||
| + | |wool=2* | ||
| + | |black=1* | ||
| + | |phar=1/3 | ||
| + | |magic=5 | ||
| + | |notes=*Can bypass Top Spin's invincibility. | ||
| + | }} | ||
| + | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | | buster = 2/3/4 | + | |buster=2/3/4<br>2/2/4 |
| − | | hornet = 1* | + | |hornet=1*<br>1 |
| − | | jewel = 2 | + | |jewel=2<br>2 |
| − | | grab = 1 | + | |grab=1<br>2 |
| − | | triple = 1† | + | |triple=1†<br>1 |
| − | | slash = | + | |slash=4*<br>4* |
| − | | wheel = 1 | + | |wheel=1<br>1 |
| − | | sakugarne = 2 | + | |sakugarne=2<br>2 |
| − | | wire = 1 | + | |wire=1<br>1 |
| − | | arrow = 2 | + | |arrow=2<br>2 |
| − | | flash = N | + | |flash=N<br>N |
| − | | notes = | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.<br>*Can bypass Top Spin's invincibility (not applicable to Hornet Chaser).<br>†Though the Truffle Cluster can't penetrate the Top Spin, its explosions can. |
}} | }} | ||
| − | + | ===Make a Good Mega Man Level 3=== | |
| + | ====Devkit==== | ||
| + | {{Damagetable3 | ||
| + | |buster=2/2/4 | ||
| + | |spark=1 | ||
| + | |laser=2* | ||
| + | |water=1 | ||
| + | |tornado=2* | ||
| + | |thunder=1 | ||
| + | |magnetic=1 | ||
| + | |ice=5 | ||
| + | |break=4* | ||
| + | |tape=1/1*/N | ||
| + | |lantern=1 | ||
| + | |prismatic=1*/2*/3* | ||
| + | |beet=1 | ||
| + | |rec=2/2* | ||
| + | |banshee=1* | ||
| + | |propeller=1 | ||
| + | |cable=1 | ||
| + | |shoes=4 | ||
| + | |royal=1 | ||
| + | |bait=1/1 | ||
| + | |power=1* | ||
| + | |notes=*Can bypass Top Spin's invincibility. | ||
| + | }} | ||
| + | ====Top Man, Green==== | ||
| + | {{Damagetable3 | ||
| + | |buster=2/2/4 | ||
| + | |spark=1 | ||
| + | |laser=1* | ||
| + | |water=1 | ||
| + | |tornado=2* | ||
| + | |thunder=4 | ||
| + | |magnetic=1 | ||
| + | |ice=1 | ||
| + | |break=1* | ||
| + | |tape=1/2*/N | ||
| + | |lantern=1 | ||
| + | |prismatic=1*/2*/3* | ||
| + | |beet=1 | ||
| + | |rec=1/1* | ||
| + | |banshee=1* | ||
| + | |propeller=1 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=1 | ||
| + | |bait=1/1 | ||
| + | |power=4* | ||
| + | |notes=*Can bypass Top Spin's invincibility. | ||
| + | }} | ||
| + | ===Make a Good 24 Hour Mega Man Level=== | ||
| + | {{Damagetable24H | ||
| + | |buster=1/2/3<br>2/2/4 | ||
| + | |water=4<br>N/A* | ||
| + | |time=Y<br>N/A* | ||
| + | |super=N<br>2/2 | ||
| + | |chill=2<br>2/5 | ||
| + | |hornet=1<br>1 | ||
| + | |jewel=4<br>2 | ||
| + | |grab=1<br>2 | ||
| + | |triple=4<br>1 | ||
| + | |wire=1<br>1 | ||
| + | |arrow=2<br>2 | ||
| + | |flash=N<br>N | ||
| + | |slash=7†<br>4 | ||
| + | |wheel=4<br>1 | ||
| + | |sakugarne=1<br>2 | ||
| + | |pakkajoe=1†<br>99† | ||
| + | |notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine.<br>*Not in the current build of the Megamix Engine.<br>†Can bypass Top Spin's invincibility. | ||
| + | }} | ||
| + | ===Make a Good 48 Hour Mega Man Level=== | ||
| + | {{Damagetable48H | ||
| + | |buster=2/2/4 | ||
| + | |flame=1 | ||
| + | |rain=1* | ||
| + | |spark=1 | ||
| + | |snake=1 | ||
| + | |tengu=2/2/4† | ||
| + | |water=1 | ||
| + | |concrete=5 | ||
| + | |homing=1 | ||
| + | |beat=1 | ||
| + | |notes=*Can bypass Top Spin's invincibility.<br>†Only the blade can bypass Top Spin's invincibility. | ||
| + | }} | ||
| + | ===Megamix Engine=== | ||
| + | {{DamagetableM | ||
| + | |buster=2/2/4 | ||
| + | |time=N | ||
| + | |stone=4 | ||
| + | |plant=1 | ||
| + | |block=1 | ||
| + | |ice=1* | ||
| + | |notes=*Can bypass Top Spin's invincibility. | ||
| + | }} | ||
| + | ==Notes== | ||
| + | * Although Top Man himself is completely absent from the game itself, the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Projectile Party!]] features his top projectiles as a stage hazard. They are always found inside of [[Pole Egg]]s, and when released, they fly towards [[Zero]] after a short delay. | ||
| + | <br> | ||
{{MaGMML2 Tier 5}} | {{MaGMML2 Tier 5}} | ||
| + | {{MaGMML2}} | ||
| + | {{MaGMML3 Tier 4}} | ||
| + | {{MaGMML3 Tier 13}} | ||
| + | {{MaGMML3}} | ||
{{MaG24HMML}} | {{MaG24HMML}} | ||
| − | [[Category:Robot | + | {{MaG48HMML Tier 11}} |
| − | [[Category:Devkit Bosses]] | + | {{MaG48HMML}} |
| − | [[Category: | + | [[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]] |
Latest revision as of 15:14, 15 March 2025
| Top Man | |||||||||||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||||||||||
| DWN-021 | |||||||||||||||||||||||||||||||||||||||||||
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Top Man is a boss from Mega Man 3. He is a robot built by Dr. Light and Dr. Wily who is able to spin at high speeds for a limited period of time.
Top Man appears in Make a Good Mega Man Level as an NPC in Dr. Light's Lab. He was later made available as a boss in the devkit for Make a Good Mega Man Level 2, and appeared as a midboss in Quint Stage, as well as an NPC in Tier 6. He reappears in Make a Good 24 Hour Mega Man Level as the boss of Nauseous Greenhouse.
As with all MaGMML2 devkit bosses, he returned in the Megamix Engine, available for use in all games made with it. In Make a Good 48 Hour Mega Man Level, he appeared as the boss of Spicy Top Action (alongside Solar Man), and in Make a Good Mega Man Level 3, he appears as a boss in Pick Your Poison; the latter game also features him as an NPC in Tier 5.
Contents
Battle
Top Man begins his pattern by throwing three spinning tops into the air, which float briefly before targeting Mega Man. Top Man will then spin in place for a short period of time before moving to the other side of the room, after which he will stop spinning and repeat his pattern. Top Man is invulnerable to most weapons while spinning.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Top Man, Green | MaGMML3 | Top Man 2: Spin or Go Home | A decidedly green Top Man that throws two pairs of homing green Top Lifts, followed by a single slower explosive Top Lift that also homes in. | ChickenParm | 28 | 6 (contact) 4 (Top Lift) 4 (explosive Top Lift) 4 (explosion) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 2/2/4 | 2 | 0 | 1 | 4* | 2* | 1* | 1/3 | 5 | |
| Other Notes | *Can bypass Top Spin's invincibility. | ||||||||
Make a Good Mega Man Level 2
Make a Good Mega Man Level 3
Devkit
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| 2/2/4 | 1 | 2* | 1 | 2* | 1 | 1 | 5 | 4* | ||||||||||||
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| 1/1*/N | 1 | 1*/2*/3* | 1 | 2/2* | 1* | 1 | 1 | 4 | 1 | 1/1 | 1* | |||||||||
| Other Notes | *Can bypass Top Spin's invincibility. | |||||||||||||||||||
Top Man, Green
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| 2/2/4 | 1 | 1* | 1 | 2* | 4 | 1 | 1 | 1* | ||||||||||||
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| 1/2*/N | 1 | 1*/2*/3* | 1 | 1/1* | 1* | 1 | 1 | 1 | 1 | 1/1 | 4* | |||||||||
| Other Notes | *Can bypass Top Spin's invincibility. | |||||||||||||||||||
Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
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| 2/2/4 | 1 | 1* | 1 | 1 | 2/2/4† | 1 | 5 | 1 | 1 | |
| Other Notes | *Can bypass Top Spin's invincibility. †Only the blade can bypass Top Spin's invincibility. | |||||||||
Megamix Engine
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|---|---|---|---|---|---|---|---|---|---|---|
| 2/2/4 | N | 4 | 1 | 1 | 1* | |||||
| Other Notes | *Can bypass Top Spin's invincibility. | |||||||||
Notes
- Although Top Man himself is completely absent from the game itself, the Make a Good Mega Man Level: Episode Zero level Projectile Party! features his top projectiles as a stage hazard. They are always found inside of Pole Eggs, and when released, they fly towards Zero after a short delay.
| Make a Good Mega Man Level 2 - Tier 5 | |
|---|---|
| Entry Stages | |
| Holy Crap, Mega Man Can Airslide? • Maze of Significantly Less Death • Volcanic Furnace • Elec Dam • Quint Stage • A Mega Man for All Seasons • AD 2101 • Starman Recreation | |
| List of Bosses | |
| Romhack Top Man • Metal Man • Top Man • Quint • Komuso Man • CATS | |
| Tier Boss | |
| Lord Elewoofro | |
| Make a Good Mega Man Level 3 - Tier 4 | |
|---|---|
| Entry Stages | |
| Bright Man Remix • Akudama Empire Mothership • Creatively Named Level • Decoy Man • Where no met has gone before • Stolen Citadel • Military Training Grounds • Teetering Over the Edge • House of Fun • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Radium Man • Top Man 2: Spin or Go Home | |
| Bonus Stages | |
| Magnum Man | |
| List of Bosses | |
| Spark Man • Namonaki Robo • Sonic Man • Honey Woman • Bubble Man • Centaur Man • Flash Man • Cut Man • Decoy Man • Metall Daddy • Quint • Rounder II • Gyro Man • Grey Devil • Arcane Man • Aether Man • Radium Man • Top Man Green • Magnum Man | |
| Tier Boss | |
| Mad Man | |
| Make a Good Mega Man Level 3 - Tier 13 | |
|---|---|
| Entry Stages | |
| Pumpkin Patches • Pick Your Poison • Alpine Weather Institute • Crosshair Aware • Underground Runaround • Glitz Woman • Boost Man • Spectrum Science • Stalks, Shoots, and Leaves • Doorkman • Luminous Tower Ascent • Dark Castle | |
| List of Bosses | |
| Chankeylier • Wood Man Nice • Lantern Man • Gravity Man • Pharaoh Man • Top Man • Toad Man • Air Man • Dust Man • Choker Ohmega • Sniper Man • Metall Daddy • Blue Power Piston • Glitz Woman • Power Piston • Boost Man • Prism Woman • Prism Devil • Necrozma • Yamato Man W • Dark Man 4 • Beam Stack • Beam Stack MK2 • Dark Matter Capsule • Slush Man | |
| Tier Boss | |
| Death Man | |
| Make a Good 24 Hour Mega Man Level | |
|---|---|
| Characters | |
| Mega Man • Dr. Wily | |
| Special Weapons | |
| Water Wave • Time Slow • Super Arm • Chill Spike • Rush Coil • Rush Jet | |
| Alternative Weapons | |
| Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Wire Adaptor • Super Arrow • Match Blast • Skeletup N' Pakkajoe | |
| Entries | |
| Air Trick • Breaking Ground • Flooded Temple • Nauseous Greenhouse • Pollution Park • X Factory | |
| Wily Castle | |
| Abyss Balcony • Up 'n' Duck • Wily 3 | |
| Robot Masters | |
| Centaur Man • Metal Man • Quick Man • Toad Man • Top Man | |
| Fortress Guardians | |
| Giga Count • Cloud Devil • Wily Machine Arc | |
| Make a Good 48 Hour Mega Man Level - Tier 11 | |
|---|---|
| Entry Stages | |
| Flaming Fortress • Spicy Top Action • Braving New Depths • Just a Space Level • Cascade • Planet Xanlordus • Warehouse of Conveyors • Deep Within the Jungle • Lime and Lame • Mystic Museum | |
| List of Bosses | |
| Solar Man • Top Man • Gyro Man • Stone Man • Kamegoro Maker • Metall Daddy • Mega Mech Shark • Ballade • Quick Man • Empress Elysia • Not Napalm Man • Statue of Wizard Swenner | |